Agility

From The Walkscape Walkthrough
(Redirected from Traveling)


Agility is a skill inherently linked to traveling between locations. You level up your agility simply by traveling, and the higher your level, the better agility equipment you can equip to travel faster. Equipment like Skis or the Grappling Hook can change the steps required across different types of terrain. In the future, as you travel, you'll also encounter random events like small quests or interesting discoveries and pick up things along the way.

Traveling

Traveling will be one of the main ways the player will passively gain agility experience, as it is unavoidable activity for going places and playing the game. The amount of exp gained from traveling changes throughout leveling the skill. The amount of base steps changes for going to each location based on distances from one another (see all the routes here). The total amount of steps to get to the next closest location will get divided into 10 action nodes to fulfill, which will then count as the player arriving at that location.

In addition to the variation in experience gained from traveling, so does the chance to obtain Agility Chests, which scales with the base steps required to reach a location instead of the base 1/200 rate per action completion.

Traveling is unaffected by any penalties suffered from having an over-filled inventory.

There is no efficiency cap on the traveling activity. However there is a 50 step minimum between 2 locations.

See Traveling (Mechanics) for more information on calculations for experience and efficiency.

Activities

For activities involving two skills, the player is only eligible to earn chests in skills that have actual level requirements.

So if the activity has an agility level requirement, it will be eligible to drop Agility Chests.

When performing an activity for a skill, only the primary skill is factored in for the player's equipment bonuses, the "2nd Skill" will also be affected by the equipment attributes based toward the "1st Skill" (IE: +1 Exp will apply to the "2nd Skill" as well).

The following activities are eligible to drop Agility Chests.

Agility Activities
Activity Location(s) Skill(s) Level(s) Base
Exp
Base
Steps
Base
Exp/Step
Base Total
Exp/Step
Min Steps
(Max Efficiency)
Max
Exp/Step
Total Max
Exp/Step
Requirement(s)
Traveling Between Areas Agility 1 Varies Varies Varies Varies Varies
(No Max)
Varies Varies
Search Team Horn of Respite Agility 1 3000 7500 0.400 0.400 5000
(+50%)
0.600 0.600
Emergency Swim Escape Syrenthia (All) Agility 1 0.001 10000 0.000 0.000 10000
(+0%)
0.000 0.000
Cross-Country Skiing (Beginner) Casbrant Fields Agility 5 102 242 0.421 0.421 162
(+50%)
0.630 0.630 Skis
Frisbee Golfing (Beginner) Barbantok Agility 10 214 425 0.504 0.504 266
(+60%)
0.805 0.805 Frisbee
Mountain Climbing (Beginner) Frostbite Mountain Agility 10 25 52 0.481 0.481 33
(+60%)
0.758 0.758 Climbing Gear
Cross-Country Skiing (Intermediate) Noiseless Pass Agility 20 172 318 0.541 0.541 199
(+60%)
0.864 0.864 Skis
Swimming (Beginner) Farsand Coast Agility 20 32 56 0.571 0.571 32
(+80%)
1.000 1.000
Sledding Nurturing Nook Springs Agility 20 50 100 0.500 0.500 59
(+70%)
0.847 0.847
Frisbee Golfing (Intermediate) Bilgemont Port Agility 25 392 680 0.576 0.576 378
(+80%)
1.037 1.037 Frisbee
Rooftop Jumping (Beginner) Coldington Agility 25 34 53 0.642 0.642 36
(+50%)
0.944 0.944
Rescue Team Horn of Respite Agility 30 5000 8500 0.588 0.588 5667
(+50%)
0.882 0.882 Climbing Gear, Skis
Kayaking Old Arena Ruins Agility 30 49 68 0.721 0.721 38
(+80%)
1.289 1.289 Life Vest
Merfolk Dancing Vastalume Agility 30 195 300 0.650 0.650 150
(+100%)
1.300 1.300 Diving Gear Set
Mountain Climbing (Intermediate) Black Eye Peak Agility 35 94 119 0.790 0.790 67
(+80%)
1.403 1.403 Climbing Gear
Swimming (Intermediate) Red Coast Agility 40 104 109 0.954 0.954 55
(+100%)
1.891 1.891
Rooftop Jumping (Intermediate) Everhaven Agility 45 143 147 0.973 0.973 70
(+110%)
2.043 2.043
Swimming (Expert) Elara's Lagoon Agility 50 155 150 1.033 1.033 72
(+110%)
2.153 2.153 Advanced Diving Gear Set


This page has been updated to reflect information in game version 0.2.0-beta+322 "The Syrenthia Update".