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Agility
Breathe in the fresh air while exercising in nature, adventuring through Arenum, and discovering treasures!

The Agility skill is inherently linked to traveling between locations. You level up your agility simply by traveling, and the higher your level, the better agility equipment you can equip to travel faster. Equipment like Skis or the Grappling Hook can change the steps required across different types of terrain. In the future, as you travel, you'll also encounter random events like small quests or interesting discoveries and pick up things along the way. You can also receive Agility Chests as a rare drop from training this skill.
Traveling
Traveling will be one of the main ways the player will passively gain agility experience, as it is unavoidable activity for going places and playing the game. The amount of exp gained from traveling changes throughout leveling the skill. The amount of base steps changes for going to each location based on distances from one another (see all the routes here). The total amount of steps to get to the next closest location will get divided into 10 action nodes to fulfill, which will then count as the player arriving at that location.
In addition to the variation in experience gained from traveling, so does the chance to obtain Agility Chests, which scales with the base steps required to reach a location instead of the base rate per action completion.
Traveling is unaffected by any penalties suffered from having an over-filled inventory.
There is no efficiency cap on the traveling activity. However there is a 100 step minimum between 2 locations (10 steps per node).
See Traveling (Mechanics) for more information on calculations for experience and efficiency.
Activities
The following activities can be done indefinitely without needing materials. Some have equipment requirements or other requirements that need to be satisfied in order to start the activity.
For activities involving two skills, the player is only eligible to earn chests in skills that have actual level requirements.
So, if the activity has a Agility level requirement, it will be eligible to drop Agility Chests.
When performing an activity for a skill, only the primary skill is factored in for the player's equipment bonuses, the "2nd Skill" will also be affected by the equipment attributes based toward the "1st Skill" (IE: +1 Exp will apply to the "2nd Skill" as well).
The following activities are eligible to drop Agility Chests.
Activity | Location(s) | Skill(s) | Level(s) | Base Exp |
Base Steps |
Base Exp/Step |
Base Total Exp/Step |
Min Steps (Max Efficiency) |
Max Exp/Step |
Total Max Exp/Step |
Requirement(s) | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
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Emergency Swim Escape | Casbrant's Grave, Darktide Trench, Elara's Lagoon, Kelp Forest, Underwater Cave, Vastalume | Agility | 1 | 10 | 10000 | 0.001 | 0.001 | 10000 (+0%) |
0.001 | 0.001 | |
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Search Team | Horn of Respite | Agility | 1 | 3000 | 7500 | 0.400 | 0.400 | 5000 (+50%) |
0.600 | 0.600 | |
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Cross-Country Skiing (Beginner) | Casbrant Fields | Agility | 5 | 102 | 242 | 0.421 | 0.421 | 162 (+50%) |
0.630 | 0.630 | |
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Mountain Climbing (Beginner) | Frostbite Mountain | Agility | 10 | 25 | 52 | 0.481 | 0.481 | 33 (+60%) |
0.758 | 0.758 | |
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Skydisc Golfing (Beginner) | Barbantok | Agility | 10 | 214 | 425 | 0.504 | 0.504 | 266 (+60%) |
0.805 | 0.805 | |
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Cross-Country Skiing (Intermediate) | Noiseless Pass | Agility | 20 | 172 | 318 | 0.541 | 0.541 | 199 (+60%) |
0.864 | 0.864 | |
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Sledding | Nurturing Nook Springs | Agility | 20 | 50 | 100 | 0.500 | 0.500 | 59 (+70%) |
0.847 | 0.847 | |
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Swimming (Beginner) | Farsand Coast, Granfiddich Shores | Agility | 20 | 32 | 56 | 0.571 | 0.571 | 32 (+80%) |
1.000 | 1.000 | |
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Rooftop Jumping (Beginner) | Coldington | Agility | 25 | 34 | 53 | 0.642 | 0.642 | 36 (+50%) |
0.944 | 0.944 | |
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Skydisc Golfing (Intermediate) | Bilgemont Port | Agility | 25 | 392 | 680 | 0.576 | 0.576 | 378 (+80%) |
1.037 | 1.037 | |
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Kayaking | Old Arena Ruins | Agility | 30 | 49 | 68 | 0.721 | 0.721 | 38 (+80%) |
1.289 | 1.289 | |
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Merfolk Dancing | Vastalume | Agility | 30 | 195 | 300 | 0.650 | 0.650 | 150 (+100%) |
1.300 | 1.300 | |
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Rescue Team | Horn of Respite | Agility | 30 | 5000 | 8500 | 0.588 | 0.588 | 5667 (+50%) |
0.882 | 0.882 | |
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Mountain Climbing (Intermediate) | Black Eye Peak | Agility | 35 | 94 | 119 | 0.790 | 0.790 | 67 (+80%) |
1.403 | 1.403 | |
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Swimming (Intermediate) | Red Coast | Agility | 40 | 104 | 109 | 0.954 | 0.954 | 55 (+100%) |
1.891 | 1.891 | |
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Rooftop Jumping (Intermediate) | Everhaven | Agility | 45 | 143 | 147 | 0.973 | 0.973 | 70 (+110%) |
2.043 | 2.043 | |
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Swimming (Expert) | Elara's Lagoon | Agility | 50 | 155 | 150 | 1.033 | 1.033 | 72 (+110%) |
2.153 | 2.153 | |
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Guard Duty | Bilgemont Port, Blackspell Port, Everhaven, Warrenfield | Agility | 55 | 140 | 110 | 1.273 | 1.273 | 53 (+110%) |
2.642 | 2.642 |
Bonus Experience Sources
These activities award Agility experience as a bonus in addition to the main activity skill. Items attributes that include "While Agility" do not apply to these activities.
The following activities are eligible to drop Agility Chests if they have a Agility level requirement.
Activity | Location(s) | Skill(s) | Level(s) | Base Exp |
Base Steps |
Base Exp/Step |
Base Total Exp/Step |
Min Steps (Max Efficiency) |
Max Exp/Step |
Total Max Exp/Step |
Requirement(s) | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
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Forest Foraging | Disenchanted Forest, Horn of Respite | Foraging | 1 | 25 | 75 | 0.333 | 0.386 | 38 (+100%) |
0.658 | 0.763 | |
Agility | N/A | 4 | 0.053 | 0.105 | ||||||||
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Litter Looting | Kallaheim, Granfiddich | Foraging | 8 | 35 | 90 | 0.389 | 0.467 | 45 (+100%) |
0.778 | 0.934 | |
Agility | N/A | 7 | 0.078 | 0.156 | ||||||||
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Plains Foraging | Casbrant Fields, Norsack Plains | Foraging | 10 | 39 | 90 | 0.433 | 0.589 | 57 (+60%) |
0.684 | 0.930 | |
Agility | N/A | 14 | 0.156 | 0.246 | ||||||||
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Treasure Hunt | Horn of Respite | Foraging | 20 | 10 | 100 | 0.100 | 0.400 | 84 (+20%) |
0.119 | 0.476 | |
Agility | N/A | 10 | 0.100 | 0.119 | ||||||||
Fishing | N/A | 10 | 0.100 | 0.119 | ||||||||
Woodcutting | N/A | 10 | 0.100 | 0.119 | ||||||||
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Firewood Making | Coldington | Woodcutting | 15 | 22 | 68 | 0.324 | 0.486 | 40 (+70%) |
0.550 | 0.825 | |
Agility | 10 | 11 | 0.162 | 0.275 | ||||||||
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Cliff Foraging | Frostbite Mountain, Sanguine Hills | Foraging | 25 | 64 | 121 | 0.529 | 0.661 | 61 (+100%) |
1.049 | 1.311 | |
Agility | 20 | 16 | 0.132 | 0.262 | ||||||||
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Erdwise Dumpster Diving | Blackspell Port | Foraging | 35 | 173 | 250 | 0.692 | 0.940 | 125 (+100%) |
1.384 | 1.880 | |
Agility | 20 | 62 | 0.248 | 0.496 | ||||||||
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Trellin Dumpster Diving | Granfiddich | Foraging | 35 | 173 | 250 | 0.692 | 0.940 | 125 (+100%) |
1.384 | 1.880 | |
Agility | 20 | 62 | 0.248 | 0.496 | ||||||||
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Butterfly Catching | Warrenfield | Foraging | 40 | 72 | 115 | 0.626 | 0.852 | 64 (+80%) |
1.125 | 1.531 | |
Agility | 30 | 26 | 0.226 | 0.406 | ||||||||
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Glacier Foraging | Winter Waves Glacier | Foraging | 30 | 169 | 208 | 0.812 | 0.870 | 116 (+80%) |
1.457 | 1.560 | |
Agility | 30 | 12 | 0.058 | 0.103 | ||||||||
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Wine Grape Stomping | Granfiddich | Cooking | 45 | 112 | 143 | 0.783 | 0.979 | 65 (+120%) |
1.723 | 2.154 | |
Agility | 30 | 28 | 0.196 | 0.431 | ||||||||
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Wreck Diving | Casbrant's Grave | Foraging | 35 | 700 | 1000 | 0.700 | 0.800 | 556 (+80%) |
1.259 | 1.439 | |
Agility | 35 | 100 | 0.100 | 0.180 | ||||||||
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Spelunking | Black Eye Peak | Mining | 50 | 232 | 375 | 0.619 | 1.238 | 150 (+150%) |
1.547 | 3.094 | |
Agility | 50 | 232 | 0.619 | 1.547 | ||||||||
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Cave Diving | Underwater Cave | Mining | 55 | 800 | 1500 | 0.533 | 1.166 | 653 (+130%) |
1.225 | 2.680 | |
Agility | 55 | 150 | 0.100 | 0.230 | ||||||||
Foraging | 55 | 800 | 0.533 | 1.225 |
Consumables
Name | Type | Skill(s) | Attribute(s) | Duration | |
---|---|---|---|---|---|
Bagel | Agility | Normal: +5% ![]() |
1000 | ||
Fine: +5% ![]() | |||||
Jelly Sandwich | Agility | Normal: +5% ![]() |
1000 | ||
Fine: +10% ![]() | |||||
Agility Memosphere | Agility | Normal: This item has no attributes. |
N/A | ||
Fine: This item has no attributes. |
Traveling
Name | Type | Skill(s) | Attribute(s) | Duration | |
---|---|---|---|---|---|
Cooked Squid | Traveling | Normal: +8% ![]() |
500 | ||
Fine: +16% ![]() | |||||
Bread | Traveling | Normal: +10% ![]() |
1000 | ||
Fine: +25% ![]() |
Guides
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Traveling
Gear Sets
Traveling
Trivia
This page is updated automatically to reflect information in the current game version. |