Tip of the day
The tongs button at the bottom of the screen opens the crafting interface.
Recent changes
From Walkscape Walkthrough
Track the most recent changes to the wiki on this page.
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- This edit created a new page (also see list of new pages)
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17 June 2026
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m 11:06 | MediaWiki:Gadgets-definition 2 changes history +126 [Bonez565 (2×)] | |||
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N 11:05 | MediaWiki:Gadget-CollapsibleHeaders.js 2 changes history +4,150 [Bonez565 (2×)] | |||
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10:59 (cur | prev) +4,146 Bonez565 talk contribs (Created page with "→* * CollapsibleHeaders * Adds expand/collapse toggles to top-level article headings. * * Section logic: * - Clicking a heading hides/shows everything until the next heading * of the same or higher level. * - Headings remain open by default. * - Only direct article-content headings are processed, avoiding most * headings inside infoboxes, navboxes, tables, and templates.: (function () { 'use strict'; const CONTENT_SELECTOR = '#mw-content-text .mw-pars...") | |||
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N 11:01 | MediaWiki:Gadget-CollapsibleHeaders 2 changes history +84 [Bonez565 (2×)] | |||
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10:58 (cur | prev) +56 Bonez565 talk contribs (Created page with "Adds expand/collapse toggles to article section headers.") | |||
| N 10:59 | MediaWiki:Gadget-CollapsibleHeaders.css diffhist +628 Bonez565 talk contribs (Created page with ".ws-collapsible-header { position: relative; } .ws-collapsible-header-toggle { appearance: none; background: transparent; border: 0; color: inherit; cursor: pointer; display: inline-block; font: inherit; line-height: 1; margin: 0 0.25em 0 0; padding: 0 0.15em; text-align: center; vertical-align: baseline; width: 1.25em; } .ws-collapsible-header-toggle:hover, .ws-collapsible-header-toggle:focus { text-decoration: none; outline: 1px solid currentColor; o...") | ||||
15 June 2026
| m 23:35 | Devblogs/Archive diffhist +18 Bonez565 talk contribs | ||||
| N 13:46 | Devblogs/Archive/88 diffhist +41 Bonez565 talk contribs (Created page with "DevBlog #88 is expected on June 25, 2026.") | ||||
| N 13:44 | Devblogs/Archive/86 diffhist +8,226 Bonez565 talk contribs (Created page with "{{Devblog Archive | number = 86 | title = Changelogs for today's update, Small Step Big Cape challenge | date = May 28, 2026 | source = https://www.reddit.com/r/WalkScape/comments/1tq3skb/devblog_86_changelogs_for_todays_update_small/ }} thumb|center|New isometric art created by maxchill! Welcome to DevBlog #86! Today we're releasing a new update to the game that includes various bug fixes and introduces some new Quality of Life featu...") | ||||
| N 13:43 | Devblogs/Archive/85 diffhist +12,985 Bonez565 talk contribs (Created page with "{{Devblog Archive | number = 85 | title = Update on our way to Open Beta | date = May 14, 2026 | source = https://www.reddit.com/r/WalkScape/comments/1tcvw57/devblog_85_update_on_our_way_to_open_beta/ }} thumb|center|New isometric art created by maxchill! Hello and welcome to DevBlog #85! In this devblog, we'll give an update on the '''two big features''' that we are working on now and explain why we've been quiet about their developm...") | ||||
| N 13:42 | Devblogs/Archive/84 diffhist +3,493 Bonez565 talk contribs (Created page with "{{Devblog Archive | number = 84 | title = Release date for new World Map & more! | date = April 30, 2026 | source = https://www.reddit.com/r/WalkScape/comments/1szuqyb/devblog_84_release_date_for_new_world_map_more/ }} thumb|center|Witched wooods location ISO art made by maxchill! I really love this one 😃 Hello and welcome to DevBlog #84! During the last two weeks, we had an amazing opportunity to gather together (in person and...") | ||||
| N 13:41 | Devblogs/Archive/83 diffhist +4,405 Bonez565 talk contribs (Created page with "{{Devblog Archive | number = 83 | title = Server issues, work continues on the next update | date = April 16, 2026 | source = https://www.reddit.com/r/WalkScape/comments/1sn8sqm/devblog_83_server_issues_work_continues_on_the/ }} thumb|center|Location art by maxchill! Hello! This time, we'll be covering what's currently going on with the servers and also giving a progress update on our next release. Let's dive in! == Current server i...") | ||||
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N 13:40 | Devblogs/Archive/82 2 changes history +5,166 [Bonez565 (2×)] | |||
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13:39 (cur | prev) +5,152 Bonez565 talk contribs (Created page with "{{Devblog Archive | number = 82 | title = Hunting & Tailoring post release | date = April 2, 2026 | source = https://www.reddit.com/r/WalkScape/comments/1saj0tk/devblog_82_hunting_tailoring_post_release/ }} thumb|center|New isometric location art created by maxchill! Hello everyone, and welcome to DevBlog #82! This time, we'll cover a bit of the things with Hunting & Tailoring post release stuff we already released, and we'll give...") | |||
| N 13:39 | Devblogs/Archive/81 diffhist +4,563 Bonez565 talk contribs (Created page with "{{Devblog Archive | number = 81 | title = Hunting and Tailoring released! | date = March 19, 2026 | source = https://www.reddit.com/r/WalkScape/comments/1rxz5tv/devblog_81_hunting_and_tailoring_released/ }} Hello and welcome to DevBlog #81! We've just yesterday released a massive new update to the game, so this devblog will be a bit shorter than usual as we're currently busy with post-update support and there isn't much new to share. But let's dive into it! == Hunting...") | ||||
| N 13:32 | Devblogs/Archive/80 diffhist +7,464 Bonez565 talk contribs (Created page with "{{Devblog Archive | number = 80 | title = Hunting & Tailoring schedule, QoL and map rework! | date = March 5, 2026 | source = https://www.reddit.com/r/WalkScape/comments/1rlmjq4/devblog_80_hunting_tailoring_schedule_qol_and_map/ }} Hello and welcome to DevBlog #80! This time, we have ''more or less'' pinned down the release timing for the Hunting & Tailoring update. And we'll be showing off a bunch of new QoL features this update is going to bring with it. Plus as...") | ||||
| N 13:27 | Devblogs/Archive/79 diffhist +8,456 Bonez565 talk contribs (Created page with "{{Devblog Archive | number = 79 | title = Two new skills coming: Hunting & Tailoring! | date = February 19, 2026 | source = https://www.reddit.com/r/WalkScape/comments/1r95p8v/devblog_79_two_new_skills_coming_hunting_tailoring/ }} thumb|center|Two new skills are coming to WalkScape in the next update! Hello and welcome to WalkScape DevBlog #79! It's been a long time since we originally teased Hunting and Tailoring skills, and due...") | ||||
| N 12:54 | Devblogs/Archive/78 diffhist +5,045 Bonez565 talk contribs (Created page with "{{Devblog Archive | number = 78 | title = WalkScape team grows, notes on bad luck mitigation | date = February 5, 2026 | source = https://www.reddit.com/r/WalkScape/comments/1qwmo2c/devblog_78_walkscape_team_grows_notes_on_bad_luck/ }} thumb|center|Vastalume art created by maxchill Welcome to DevBlog #78! Our hiring process has now been completed and we're back to regular work (with onboarding going on as well). Also, we have a stateme...") | ||||
| N 12:30 | Devblogs/Archive/77 diffhist +2,503 Bonez565 talk contribs (Created page with "{{Devblog Archive | number = 77 | title = Hiring process update | date = January 22, 2026 | source = https://www.reddit.com/r/WalkScape/comments/1qjx431/devblog_77_hiring_process_update/ }} thumb|center|New art to replace the old ones in Syrenthia! Hello and welcome to DevBlog #77! This time, we're doing a short update on how the hiring process has been going. And we got some isometric art pieces made by maxchill to show here which rep...") | ||||
