Attributes
Here’s a list of most of the attributes you will see in game:
Bonus Experience
Changes the experience rewarded on action completion.
Chest Finding
Changes the chance to find chests on action completion.
Crafting Outcome
Changes the probabilities of getting higher quality crafted items.
Double Action
On completion, changes the chance for an action to give full rewards (experience and loot table rolls) twice. If this triggers when traveling - jump two nodes instead of one!
Double Rewards
On completion, changes the chance for an action to give you two loot rolls instead of one.
Find Bird Nests
Changes the chance to find Bird Nests on action completion.
Find Collectibles
Changes the chance to find Collectibles on action completion.
Find Gems
Changes the chance to find gems on action completion.
Fine Material Finding
Changes the chance to find fine materials on action completion.
Inventory Space
Adds additional maximum inventory spaces as long the item providing them is equipped.
Item Finding
Adds a chance to find the specified object after every action.
No Materials Consumed
Adds a chance to not use up the materials required for an activity that requires them.
Skill Level
Additional level(s) given to the skill mentioned in terms of level based work efficiency.
Steps Required
Removes the listed amount of steps from the activity you are doing, great if you have capped on work efficiency!
Work Efficiency
Changes the value of work that your steps produce. Positive work efficiency decreases the amount of steps required to complete an action, while negative work efficiency increases the amount of steps required to complete an action.
Items by Skill Used
This page has been updated to reflect information in game version 0.2.0-beta+322 "The Syrenthia Update". |