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Fine Material Finding (Mechanics)
From Walkscape Walkthrough
Fine Material Finding Calculation
- Materials can have a chance to drop as a fine variant from most sources with a base 1% (1/100) chance.
- Activities can drop a fine material variant instead of a normal one from most activities.
- Chests can give a fine material variant instead of a normal one. (NOTE: This attribute does not affect this rate for chests.)
- Fine material finding percentage bonuses from attributes is calculated.
- These bonuses are added to the base fine material finding multiplier that you have.
- The base fine material drop chance is multiplied by the calculated fine material finding multiplier.
- The modified fine material finding odds are rolled on a loot table.
Note that we can quickly get a value by simply adding the total percent fine material finding to 1 and dividing by 100.
Example with No Fine Material Finding Bonuses
If we want to go Mine Tin Ore with no equipment, and we complete a mining action.
- Mine tin ore is able to give fine Tin Ore
- We have no equipment, so we have no percent fine material finding bonus.
- Fine material fining bonus = 0.00
- We added our fine material finding bonus to the base fine material finding multiplier that you have.
- 1.00 fine material finding multiplier + 0.00 fine material finding bonus = 1.00 calculated fine material finding multiplier
- We multiply the base fine material drop chance by the calculated fine material finding multiplier.
- 0.01 × 1.00 = 0.01 modified fine material finding odds
- The modified fine material finding odds are rolled on a loot table.
- Our 0.01 modified fine material finding odds gives us a 1/100 chance per action completed.
Example with a fine material Finding Bonus
If we want to go Mine Tin Ore with a Mining Helmet, and we complete a mining action.
- Mine tin ore is able to give fine Tin Ore
- Our Mining Helmet gives a +40.0% fine material finding
- Fine material fining bonus = 0.40
- We added our fine material finding bonus to the base fine material finding multiplier that you have.
- 1.00 fine material finding multiplier + 0.40 fine material finding bonus = 1.40 calculated fine material finding multiplier
- We multiply the base fine material drop chance by the calculated fine material finding multiplier.
- 0.01 × 1.40 = 0.014 modified fine material finding odds
- The modified fine material finding odds are rolled on a loot table.
- Our 0.014 modified fine material finding odds gives us a 1.40/100 chance per action completed.
This page has been updated to reflect information in game version 🔧 0.3.0-beta+419 "Engine Overhaul Update"🔧. |