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Attributes: Difference between revisions

From Walkscape Walkthrough
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* '''[[Double Rewards Items | Items With This Attribute]]'''
* '''[[Double Rewards Items | Items With This Attribute]]'''


=== [[File:Find Bird Nests.svg|frameless|32px|32px]] '''[[Find Bird Nests]]''' ===
=== [[File:Find Bird Nests.svg|frameless|32px]] '''[[Find Bird Nests]]''' ===
Changes the chance to find [[Bird Nests]] on action completion.
Changes the chance to find [[Bird Nests]] on action completion.
* '''[[Find Bird Nests (Mechanics)| Mechanics Page]]'''
* '''[[Find Bird Nests (Mechanics)| Mechanics Page]]'''
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* '''[[Skill Level Items | Items With This Attribute]]'''
* '''[[Skill Level Items | Items With This Attribute]]'''


=== [[File:Steps Required.svg|frameless|32px|32px]] '''[[Steps Required]]''' ===
=== [[File:Steps Required.svg|frameless|32px]] '''[[Steps Required]]''' ===
Removes the listed amount of steps from the [[Activities|activity]] you are doing, great if you have capped on work efficiency!
Removes the listed amount of steps from the [[Activities|activity]] you are doing, great if you have capped on work efficiency!
* '''[[Steps Required (Mechanics)| Mechanics Page]]'''
* '''[[Steps Required (Mechanics)| Mechanics Page]]'''

Latest revision as of 13:15, 27 December 2024

Here’s a list of most of the attributes you will see in game:

Bonus Experience

Changes the experience rewarded on action completion.

Chest Finding

Changes the chance to find chests on action completion.

Crafting Outcome

Changes the probabilities of getting higher quality crafted items.

Double Action

On completion, changes the chance for an action to give full rewards (experience and loot table rolls) twice. If this triggers when traveling - jump two nodes instead of one!

Double Rewards

On completion, changes the chance for an action to give you two loot rolls instead of one.

Find Bird Nests

Changes the chance to find Bird Nests on action completion.

Find Collectibles

Changes the chance to find Collectibles on action completion.

Find Gems

Changes the chance to find gems on action completion.

Fine Material Finding

Changes the chance to find fine materials on action completion.

Inventory Space

Adds additional maximum inventory spaces as long the item providing them is equipped.

Item Finding

Adds a chance to find the specified object after every action.

No Materials Consumed

Adds a chance to not use up the materials required for an activity that requires them.

Skill Level

Additional level(s) given to the skill mentioned in terms of level based work efficiency.

Steps Required

Removes the listed amount of steps from the activity you are doing, great if you have capped on work efficiency!

Work Efficiency

Changes the value of work that your steps produce. Positive work efficiency decreases the amount of steps required to complete an action, while negative work efficiency increases the amount of steps required to complete an action.

Items by Skill Used


This page has been updated to reflect information in game version 0.2.0-beta+322 "The Syrenthia Update".