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Attributes: Difference between revisions

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<big>'''Here’s a list of most of the attributes you will see in game:'''</big>
<big>'''Here’s a list of most of the attributes you will see in game:'''</big>


=== [[File:Bonus_experience.png|frameless]] '''[[Bonus Experience]]''' ===
=== [[File:Bonus Experience.svg|frameless|32px]] '''[[Bonus Experience]]''' ===
Changes the experience rewarded on action completion.
Changes the experience rewarded on action completion.
* '''[[Bonus Experience (Mechanics)| Mechanics Page]]'''
* '''[[Bonus Experience (Mechanics)| Mechanics Page]]'''
* '''[[Bonus Experience Items | Items With This Attribute]]'''
* '''[[Bonus Experience Items | Items With This Attribute]]'''


=== [[File:Chest finding.png|frameless]] '''[[Chest Finding]]''' ===
=== [[File:Chest Finding.svg|frameless|32px]] '''[[Chest Finding]]''' ===
Changes the chance to find [[chests]] on action completion.
Changes the chance to find [[chests]] on action completion.


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* '''[[Chest Finding Items | Items With This Attribute]]'''
* '''[[Chest Finding Items | Items With This Attribute]]'''


=== [[File:Crafting_outcome.png|frameless]] '''[[Crafting Outcome]]''' ===
=== [[File:Crafting Outcome.svg|frameless|32px]] '''[[Crafting Outcome]]''' ===
Changes the probabilities of getting higher quality [[Crafted Items|crafted items]].
Changes the probabilities of getting higher quality [[Crafted Items|crafted items]].
* '''[[Crafting Outcome (Mechanics)| Mechanics Page]]'''
* '''[[Crafting Outcome (Mechanics)| Mechanics Page]]'''
* '''[[Crafting Outcome Items | Items With This Attribute]]'''
* '''[[Crafting Outcome Items | Items With This Attribute]]'''


=== [[File:Double_action.png|frameless]] '''[[Double Action]]''' ===
=== [[File:Double Action.svg|frameless|32px]] '''[[Double Action]]''' ===
On completion, changes the chance for an action to give full rewards (experience and loot table rolls) twice. If this triggers when [[traveling]] - jump two nodes instead of one!
On completion, changes the chance for an action to give full rewards (experience and loot table rolls) twice. If this triggers when [[traveling]] - jump two nodes instead of one!
* '''[[Double Action (Mechanics)| Mechanics Page]]'''
* '''[[Double Action (Mechanics)| Mechanics Page]]'''
* '''[[Double Action Items | Items With This Attribute]]'''
* '''[[Double Action Items | Items With This Attribute]]'''


=== [[File:Double_rewards.png|frameless]] '''[[Double Rewards]]''' ===
=== [[File:Double Rewards.svg|frameless|32px]] '''[[Double Rewards]]''' ===
On completion, changes the chance for an action to give you two loot rolls instead of one.
On completion, changes the chance for an action to give you two loot rolls instead of one.
* '''[[Double Rewards (Mechanics)| Mechanics Page]]'''
* '''[[Double Rewards (Mechanics)| Mechanics Page]]'''
* '''[[Double Rewards Items | Items With This Attribute]]'''
* '''[[Double Rewards Items | Items With This Attribute]]'''


=== [[File:Birds_nest.png|frameless|20x20px]] '''[[Find Bird Nests]]''' ===
=== [[File:Find Bird Nests.svg|frameless|32px]] '''[[Find Bird Nests]]''' ===
Changes the chance to find [[Bird Nests]] on action completion.
Changes the chance to find [[Bird Nests]] on action completion.
* '''[[Find Bird Nests (Mechanics)| Mechanics Page]]'''
* '''[[Find Bird Nests (Mechanics)| Mechanics Page]]'''
* '''[[Find Bird Nests Items | Items With This Attribute]]'''
* '''[[Find Bird Nests Items | Items With This Attribute]]'''


=== [[File:Find_collectibles.png|frameless]] '''[[Find Collectibles]]''' ===
=== [[File:Find Collectibles.svg|frameless|32px]] '''[[Find Collectibles]]''' ===
Changes the chance to find [[Collectibles]] on action completion.
Changes the chance to find [[Collectibles]] on action completion.
* '''[[Find Collectibles (Mechanics)| Mechanics Page]]'''
* '''[[Find Collectibles (Mechanics)| Mechanics Page]]'''
* '''[[Find Collectibles Items | Items With This Attribute]]'''
* '''[[Find Collectibles Items | Items With This Attribute]]'''


=== [[File:Gem pouch open.png|frameless|20x20px]] '''[[Find Gems]]''' ===
=== [[File:Find Gems.svg|frameless|32px]] '''[[Find Gems]]''' ===
Changes the chance to find [[gems]] on action completion.
Changes the chance to find [[gems]] on action completion.
* '''[[Find Gems (Mechanics)| Mechanics Page]]'''
* '''[[Find Gems (Mechanics)| Mechanics Page]]'''
* '''[[Find Gems Items | Items With This Attribute]]'''
* '''[[Find Gems Items | Items With This Attribute]]'''


=== [[File:Fine material finding.png|frameless]] '''[[Fine Material Finding]]''' ===
=== [[File:Fine Material Finding.svg|frameless|32px]] '''[[Fine Material Finding]]''' ===
Changes the chance to find [[Fine Material|fine materials]] on action completion.
Changes the chance to find [[Fine Material|fine materials]] on action completion.
* '''[[Fine Material Finding (Mechanics)| Mechanics Page]]'''
* '''[[Fine Material Finding (Mechanics)| Mechanics Page]]'''
* '''[[Fine Material Finding Items | Items With This Attribute]]'''
* '''[[Fine Material Finding Items | Items With This Attribute]]'''


=== [[File:Inventory space.png|frameless]] '''[[Inventory Space]]''' ===
=== [[File:Inventory Space.svg|frameless|32px]] '''[[Inventory Space]]''' ===
Adds additional maximum [[inventory]] spaces as long the item providing them is equipped.
Adds additional maximum [[inventory]] spaces as long the item providing them is equipped.
* '''[[Inventory Space (Mechanics)| Mechanics Page]]'''
* '''[[Inventory Space (Mechanics)| Mechanics Page]]'''
* '''[[Inventory Space Items | Items With This Attribute]]'''
* '''[[Inventory Space Items | Items With This Attribute]]'''


=== [[File:Items.svg|frameless|20x20px]] '''[[Item Finding]]''' ===
=== [[File:Items.svg|frameless|32px]] '''[[Item Finding]]''' ===
Adds a chance to find the specified object after every action.
Adds a chance to find the specified object after every action.
* '''[[Item Finding (Mechanics)| Mechanics Page]]'''
* '''[[Item Finding (Mechanics)| Mechanics Page]]'''
* '''[[Item Finding Items | Items With This Attribute]]'''
* '''[[Item Finding Items | Items With This Attribute]]'''


=== [[File:No materials consumed.png|frameless]] '''[[No Materials Consumed]]''' ===
=== [[File:No Materials Consumed.svg|frameless|32px]] '''[[No Materials Consumed]]''' ===
Adds a chance to not use up the [[materials]] required for an [[Activities|activity]] that requires them.
Adds a chance to not use up the [[materials]] required for an [[Activities|activity]] that requires them.
* '''[[No Materials Consumed (Mechanics)| Mechanics Page]]'''
* '''[[No Materials Consumed (Mechanics)| Mechanics Page]]'''
* '''[[No Materials Consumed Items | Items With This Attribute]]'''
* '''[[No Materials Consumed Items | Items With This Attribute]]'''


=== [[File:Skills.svg|frameless|20x20px]] '''[[Skill Level]]''' ===
=== [[File:Skills.svg|frameless|32px]] '''[[Skill Level]]''' ===
Additional level(s) given to the [[Skills|skill]] mentioned in terms of level based work efficiency.
Additional level(s) given to the [[Skills|skill]] mentioned in terms of level based work efficiency.
* '''[[Skill Level (Mechanics)| Mechanics Page]]'''
* '''[[Skill Level (Mechanics)| Mechanics Page]]'''
* '''[[Skill Level Items | Items With This Attribute]]'''
* '''[[Skill Level Items | Items With This Attribute]]'''


=== [[File:Steps required.png|frameless|20x20px]] '''[[Steps Required]]''' ===
=== [[File:Steps Required.svg|frameless|32px]] '''[[Steps Required]]''' ===
Removes the listed amount of steps from the [[Activities|activity]] you are doing, great if you have capped on work efficiency!
Removes the listed amount of steps from the [[Activities|activity]] you are doing, great if you have capped on work efficiency!
* '''[[Steps Required (Mechanics)| Mechanics Page]]'''
* '''[[Steps Required (Mechanics)| Mechanics Page]]'''
* '''[[Steps Required Items | Items With This Attribute]]'''
* '''[[Steps Required Items | Items With This Attribute]]'''


=== [[File:Work_efficiency.png|frameless]] '''[[Work Efficiency]]''' ===
=== [[File:Work Efficiency.svg|frameless|32px]] '''[[Work Efficiency]]''' ===
Changes the value of work that your steps produce. Positive work efficiency decreases the amount of steps required to complete an action, while negative work efficiency increases the amount of steps required to complete an action.
Changes the value of work that your steps produce. Positive work efficiency decreases the amount of steps required to complete an action, while negative work efficiency increases the amount of steps required to complete an action.
* '''[[Work_Efficiency (Mechanics)| Mechanics Page]]'''
* '''[[Work_Efficiency (Mechanics)| Mechanics Page]]'''

Latest revision as of 13:15, 27 December 2024

Here’s a list of most of the attributes you will see in game:

Bonus Experience

Changes the experience rewarded on action completion.

Chest Finding

Changes the chance to find chests on action completion.

Crafting Outcome

Changes the probabilities of getting higher quality crafted items.

Double Action

On completion, changes the chance for an action to give full rewards (experience and loot table rolls) twice. If this triggers when traveling - jump two nodes instead of one!

Double Rewards

On completion, changes the chance for an action to give you two loot rolls instead of one.

Find Bird Nests

Changes the chance to find Bird Nests on action completion.

Find Collectibles

Changes the chance to find Collectibles on action completion.

Find Gems

Changes the chance to find gems on action completion.

Fine Material Finding

Changes the chance to find fine materials on action completion.

Inventory Space

Adds additional maximum inventory spaces as long the item providing them is equipped.

Item Finding

Adds a chance to find the specified object after every action.

No Materials Consumed

Adds a chance to not use up the materials required for an activity that requires them.

Skill Level

Additional level(s) given to the skill mentioned in terms of level based work efficiency.

Steps Required

Removes the listed amount of steps from the activity you are doing, great if you have capped on work efficiency!

Work Efficiency

Changes the value of work that your steps produce. Positive work efficiency decreases the amount of steps required to complete an action, while negative work efficiency increases the amount of steps required to complete an action.

Items by Skill Used


This page has been updated to reflect information in game version 0.2.0-beta+322 "The Syrenthia Update".