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Gear:Rescue Team/Bonez565's Late Game Gear

From Walkscape Walkthrough


Gear Tools
 
ᴄᴀᴘᴇ
Ethereal Cape of Achiever
             
ʙᴀᴄᴋ
Rare Grappling Hook
 
                 
   
ʜᴇᴀᴅ
Rare Running Visor
   
       
       
 
ʜᴀɴᴅs
Uncommon Tree Scaling Claws
   
ɴᴇᴄᴋ
Epic Lucky Rabbit's Foot Necklace
 
       
   
ᴄʜᴇsᴛ
Rare Treasure Hunter Jacket
   
       
       
ᴘʀɪᴍᴀʀʏ
       
sᴇᴄᴏɴᴅᴀʀʏ
       
   
ʟᴇɢs
Rare Flowy Trousers
   
       
       
 
ʀɪɴɢ
Rare Fine Pearl Ring
   
ʀɪɴɢ
Rare Ring of the Heron
 
       
   
ғᴇᴇᴛ
Rare Oak Skis
   
       
       
                           
                           
 
ᴛᴏᴏʟ sʟᴏᴛ 1
Legendary Adoring Fan Statue
 
ᴛᴏᴏʟ sʟᴏᴛ 2
Epic Omni-Tool
ᴛᴏᴏʟ sʟᴏᴛ 3
Epic Greedy Piggy Bank
 
ᴛᴏᴏʟ sʟᴏᴛ 4
Common Water Bottle
ᴛᴏᴏʟ sʟᴏᴛ 5
Epic Mountaineering Guidebook
 
ᴛᴏᴏʟ sʟᴏᴛ 6
Rare Rusty Spyglass
Consumables
ꜰᴏᴏᴅ
Normal Beer
 
ᴘᴏᴛɪᴏɴ
 
 

Copy for Gear Import:

Notes

This should give you 279 Steps / Token on average (10k Steps= ~35.8 Tokens). For me this took ~1.3 million steps but I only had the Spyglass and Beer for part of it. It may take longer depending on your luck with fine items.

Some Possible Replacements:

  • Cape of Half-Achiever for the full achiever cape.
  • The Beer as a consumable is optional but if you've got a stock it can help.
  • Jelly Sandwich is another consumable that can be used, especially if you have already crafted 1000 Bread for Doomsday Prepper.
  • The Rusty Spyglass can be left off first if you only have 5 tool slots.
  • The Fine Pearl Ring can be substituted for a Second Heron Ring or even a Shiny Ring.

Currently consumable steps get spent on Double Actions. As Double Action cannot trigger on the double action, the consumable is useless on the Double Action part. If you only have enough consumables active for one action, then if you happen to get a Double Action, your consumables will not get wasted on the Double Action. This requires however you to check on your game every 5-10k steps.

Practical example:

  • Have 20 consumables in use (Beer/Jelly Sandwich)
  • Complete an action that triggers double action
  • Use up to 11.5 consumables

Versus:

  • Have 6 consumables in use (Beer/Jelly Sandwich)
  • Complete an action that triggers double action
  • Only use up 6 consumables