Attributes: Difference between revisions
From The Walkscape Walkthrough
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<big>'''Here’s a list of most of the attributes you will see in game:'''</big>
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* [[File:Chest finding.png|frameless]] '''[[Chest Finding (Mechanics)|Chest Finding]]''' - Changes the chance to find [[chests]] on action completion.
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* [[File:Gem pouch open.png|frameless|20x20px]] '''[[Find Gems (Mechanics)|Find Gems]]''' - Changes the chance to find [[gems]] on action completion.
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* [[File:Inventory space.png|frameless]] '''[[Inventory Space (Mechanics)|Inventory Space]]''' - Adds additional maximum [[inventory]] spaces as long the item providing them is equipped.
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* [[File:Steps required.png|frameless|20x20px]] '''[[Steps Required (Mechanics)|Steps Required]]''' - Removes the listed amount of steps from the [[Activities|activity]] you are doing, great if you have capped on work efficiency!
* [[File:Work_efficiency.png|frameless|Work efficiency icon]] '''[[Work Efficiency (Mechanics)|Work Efficiency]]''' - Changes the value of work that your steps produce. Positive work efficiency decreases the amount of steps required to complete an action, while negative work efficiency increases the amount of steps required to complete an action.
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[[Category:Game Mechanics]]
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Latest revision as of 01:43, 14 July 2024
Here’s a list of most of the attributes you will see in game:
Bonus Experience - Changes the experience rewarded on action completion.
Chest Finding - Changes the chance to find chests on action completion.
Crafting Outcome - Changes the probabilities of getting higher quality crafted items.
Double Action - On completion, changes the chance for an action to give full rewards (experience and loot table rolls) twice. If this triggers when traveling - jump two nodes instead of one!
Double Rewards - On completion, changes the chance for an action to give you two loot rolls instead of one.
Find Bird Nests - Changes the chance to find Bird Nests on action completion.
Find Collectibles - Changes the chance to find Collectibles on action completion.
Find Gems - Changes the chance to find gems on action completion.
Fine Material Finding - Changes the chance to find fine materials on action completion.
Inventory Space - Adds additional maximum inventory spaces as long the item providing them is equipped.
No Materials Consumed - Adds a chance to not use up the materials required for an activity that requires them.
Skill Level - Additional level(s) given to the skill mentioned in terms of level based work efficiency.
Steps Required - Removes the listed amount of steps from the activity you are doing, great if you have capped on work efficiency!
Work Efficiency - Changes the value of work that your steps produce. Positive work efficiency decreases the amount of steps required to complete an action, while negative work efficiency increases the amount of steps required to complete an action.
This page has been updated to reflect information in game version 0.2.0-beta+292 "The Achievements Update". |