Attributes: Difference between revisions

From The Walkscape Walkthrough
Content added Content deleted
m (a)
mNo edit summary
 
(17 intermediate revisions by 2 users not shown)
Line 1:
 
<big>'''Here’s a list of most of the attributes you will see in game:'''</big>
* [[File:Work_efficiencyBonus_experience.png|frameless|Work efficiency icon]] '''[[WorkBonus EfficiencyExperience (Mechanics)|WorkBonus EfficiencyExperience]]''' - Changes the valueexperience ofrewarded work that your steps produce. Positive work efficiency decreases the amount of steps required to complete anon action, while negative work efficiency increases the amount of steps required to complete an actioncompletion.
* [[File:Bonus_experience.png|frameless|Bonus experience icon]] '''[[Experience (Mechanics)|Experience]]''' - Changes the experience rewarded on action completion.
* [[File:Chest finding.png|frameless]] '''[[Chest Finding (Mechanics)|Chest Finding]]''' - Changes the chance to find [[chests]] on action completion.
* [[File:Fine material findCrafting_outcome.png|frameless]] '''Fine[[Crafting MaterialOutcome Find(Mechanics)|Crafting Outcome]]''' - Changes the chanceprobabilities toof findgetting higher quality [[FineCrafted MaterialItems|finecrafted materialsitems]] on action completion.
* [[File:Double resultDouble_action.png|frameless|Double action icon]] '''[[Double ResultAction (Mechanics)|Double Action]]''' - On completion, changes the chance for an action to give youfull rewards (experience and loot table rolls) twice. If this triggers when [[traveling]] - jump two nodes instead of once.one!
* [[File:Double_actionDouble_rewards.png|frameless|Double action icon]] '''[[Double ActionRewards (Mechanics)|Double Rewards]]''' - On completion, changes the chance for an action to give fullyou rewards (experience andtwo loot table rolls) twice. If this triggers when [[traveling]] - jump two nodes instead of one!.
* [[File:No materials consumedBirds_nest.png|frameless|20x20px]] '''No[[Find MaterialsBird ConsumedNests (Mechanics)|Find Bird Nests]]''' - AddsChanges athe chance to not use up thefind [[materials]]Bird required for an [[Activities|activityNests]] thaton requiresaction themcompletion.
* [[File:Crafting qualityFind_collectibles.png|frameless]] '''Crafting[[Find OutcomeCollectibles (Mechanics)|Find Collectibles]]''' - Changes the probabilitieschance ofto getting higher qualityfind [[Crafted Items|crafted itemsCollectibles]] on action completion.
* [[File:Gem pouch open.png|frameless|20x20px]] '''[[Find Gems (Mechanics)|Find Gems]]''' - Changes the chance to find [[gems]] on action completion.
* [[File:Birds_nestFine material finding.png|frameless|20x20px|Find bird nests icon]] '''Find[[Fine BirdMaterial NestsFinding (Mechanics)|Fine Material Finding]]''' - Changes the chance to find [[BirdFine NestMaterial|birdfine nestsmaterials]] on action completion.
* [[File:Inventory space.png|frameless]] '''[[Inventory Space (Mechanics)|Inventory Space]]''' - Adds additional maximum [[inventory]] spaces as long the item providing them is equipped.
* [[File:StepsNo requiredmaterials consumed.png|frameless]] '''Steps[[No RequiredMaterials Consumed (Mechanics)|No Materials Consumed]]''' - RemovesAdds thea listedchance amountto ofnot stepsuse fromup the [[Activities|activitymaterials]] yourequired arefor doing,an great[[Activities|activity]] ifthat yourequires have capped on work efficiency!them.
* [[File:Skills.pngsvg|frameless|20x20px]] '''[[Skill Level (Mechanics)|Skill Level]]''' - Additional level(s) given to the [[Skills|skill]] mentioned in terms of level based work efficiency.
* [[File:Steps required.png|frameless|20x20px]] '''[[Steps Required (Mechanics)|Steps Required]]''' - Removes the listed amount of steps from the [[Activities|activity]] you are doing, great if you have capped on work efficiency!
* [[File:Work_efficiency.png|frameless|Work efficiency icon]] '''[[Work Efficiency (Mechanics)|Work Efficiency]]''' - Changes the value of work that your steps produce. Positive work efficiency decreases the amount of steps required to complete an action, while negative work efficiency increases the amount of steps required to complete an action.
 
{{Version|A}}
[[Category:Game Mechanics]]

Latest revision as of 01:43, 14 July 2024

Here’s a list of most of the attributes you will see in game:


This page has been updated to reflect information in game version 0.2.0-beta+292 "The Achievements Update".