Agility: Difference between revisions

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'''Agility''' is a [[Skills|skill]] inherently linked to traveling between locations. You level up your agility simply by traveling, and the higher your level, the better agility toolsequipment you can equip to travel faster. Tools[[Equipment]] like snowSnow shoesShoes andor grapplingthe hooks[[Grappling helpHook]] youcan change the movesteps quicklyrequired across different types of terrain. As you travel, you'll also encounter random events like small quests or interesting discoveries and pick up materialsthings along the way.
 
== Training AreasTraveling ==
Traveling will be one of the main ways the player will passively gain agility [[Skill Experience|experience]], as it is unavoidable activity for going places and playing the game. The amount of exp gained from traveling changes throughout leveling the [[Skills|skill]]. The amount of base steps changes for going to each location based on distances from one another (see all the [[Routes|routes here]]). The total amount of steps to get to the next closest location will get divided into 10 action nodes to fulfill, which will then count as the player arriving at that location.
{| class="wikitable"
 
In addition to the variation in experience gained from traveling, so does the chance to obtain [[Agility Chests|agility chests]], which scales with the base steps required to reach a location instead of the base 1/200 rate per action completion.
 
'''Traveling is unaffected by any penalties suffered from having an [[Inventory#Overencumbered|over-filled inventory]].'''
 
There is no efficiency cap on the traveling activity. However there is a 50 step minimum between 2 locations.
 
See [[Traveling (Mechanics)]] for more information on calculations for experience and efficiency.
 
== Activities ==
For [[activities]] involving two [[skills]], the player is only eligible to earn [[chests]] in skills that have actual level requirements.
 
So if the [[Activities|activity]] has an agility level requirement, it will be eligible to drop [[Agility Chests]].
 
When performing an [[Activities|activity]] for a [[Skills|skill]], only the primary skill is factored in for the player's [[equipment]] bonuses, the "2nd Skill" will also be affected by the equipment [[attributes]] based toward the "1st Skill" (IE: +1 Exp will apply to the "2nd Skill" as well).
 
The following activities are eligible to drop [[Agility Chests]].
 
{| class="wikitable sortable" style="text-align: center;"
|+Agility Activities
! colspan="2" |Activity
!Level
!Location(s)
!Activity
!Skill(s)
!Location
!Level(s)
!Base Exp
!Base Steps<br>Exp
!Base<br>Steps
!Note
!Base<br>Exp/Step
!Base Total<br>Exp/Step
!Min Steps<br>(Max Efficiency)
!Max<br>Exp/Step
!Total Max<br>Exp/Step
!Requirement(s)
|-
|[[File:Traveling.png|frameless]]
|1
|[[Agility#Traveling | Traveling]]
|Between Areas
|Agility
|1
|Varies
|Varies
|Varies
|Varies
|Varies<br>(No Max)
|Varies
|Varies
|
|-
|[[File:Search_Team.png|frameless]]
|[[Search Team]]
|[[Horn of Respite]]
|Agility
|1
|3000
|7500
|0.400
|0.400
|5000<br>(+50%)
|0.600
|0.600
|
|-
||[[File:Cross-Country Skiing (Beginner).png|frameless]]
|[[Cross-Country Skiing (Beginner)]]
|[[Casbrant Fields]]
|Agility
|5
|Cross-Country Skiing (Beginner)
|Casbrant Fields
|102
|242
|0.421
|Requires Skis
|0.421
|162<br>(+50%)
|0.630
|0.630
|[[Skis Keyword|Skis]]
|-
|[[File:Frisbee Golfing (Beginner).png|frameless]]
|[[Frisbee Golfing (Beginner)]]
|[[Barbantok]]
|Agility
|10
|Frisbee Golfing (Beginner)
|Barbantok
|214
|425
|0.504
|Requires Frisbee
|0.504
|266<br>(+60%)
|0.805
|0.805
|[[Frisbee Keyword|Frisbee]]
|-
|[[File:Mountain Climbing (Beginner).png|frameless]]
|[[Mountain Climbing (Beginner)]]
|[[Frostbite Mountain]]
|Agility
|10
|25
|52
|0.481
|0.481
|33<br>(+60%)
|0.758
|0.758
|[[Climbing Tool Keyword|Climbing Tool]]
|-
|[[File:Cross-Country Skiing (Intermediate).png|frameless]]
|[[Cross-Country Skiing (Intermediate)]]
|[[Noiseless Pass]]
|Agility
|20
|Cross-Country Skiing (Intermediate)
|Noiseless Pass
|172
|318
|0.541
|Requires Skis
|0.541
|199<br>(+60%)
|0.864
|0.864
|[[Skis Keyword|Skis]]
|-
|[[File:Swimming (Beginner).png|frameless]]
|[[Swimming (Beginner)]]
|[[Farsand Coast]]
|Agility
|20
|32
|56
|0.571
|0.571
|32<br>(+80%)
|1.000
|1.000
|
|-
|[[File:Frisbee Golfing (Intermediate).png|frameless]]
|[[Frisbee Golfing (Intermediate)]]
|[[Bilgemont Port]]
|Agility
|25
|Frisbee Golfing (Intermediate)
|Bilgemont Port
|392
|680
|0.576
|Requires Frisbee
|0.576
|}
|378<br>(+80%)
For Agility there are also activities that can grant exp for it as a "bonus", meaning it will not be eligible for agility chests.
|1.037
{| class="wikitable"
|1.037
|+Bonus Exp Activities
|[[Frisbee Keyword|Frisbee]]
!Main Skill
!Main Level
!Secondary
Skill
!Secondary
Level
!Activity
!Location
!Main Exp
!Secondary
Exp
!Base Steps
|-
|[[File:Rooftop_Jumping_(Beginner).png|frameless]]
|Foraging
|[[Rooftop Jumping (Beginner)]]
|1
|[[Coldington]]
|Agility
|1
|Forest foraging
|Disenchanted Forest
|25
|934
|7553
|0.642
|0.642
|36<br>(+50%)
|0.944
|0.944
|
|-
|[[File:Rescue_Team.png|frameless]]
|Foraging
|[[Rescue Team]]
|8
|[[Horn of Respite]]
|Agility
|130
|5000
|Litter looting
|8500
|Kallaheim
|0.588
|35
|0.588
|16
|5667<br>(+50%)
|90
|0.882
|0.882
|[[Climbing Tool Keyword|Climbing Tool]], [[Skis Keyword|Skis]]
|-
|[[File:Kayaking.png|frameless]]
|Foraging
|[[Kayaking]]
|8
|[[Old Arena Ruins]]
|Agility
|130
|49
|Litter looting
|68
|Granfiddich
|0.721
|35
|0.721
|16
|38<br>(+80%)
|90
|1.289
|1.289
|[[Life Vest Keyword|Life Vest]]
|-
|[[File:Mountain Climbing (Intermediate).png|frameless]]
|Foraging
|[[Mountain Climbing (Intermediate)]]
|10
|[[Black Eye Peak]]
|Agility
|135
|94
|Plains foraging
|119
|Norsack Plains
|0.790
|39
|0.790
|18
|67<br>(+80%)
|90
|1.403
|1.403
|[[Climbing Tool Keyword|Climbing Tool]]
|-
|[[File:Swimming (Intermediate).png|frameless]]
|Foraging
|[[Swimming (Intermediate)]]
|10
|[[Red Coast]]
|Agility
|140
|104
|Plains foraging
|109
|Casbrant Fields
|0.954
|39
|0.954
|18
|55<br>(+100%)
|90
|1.891
|1.891
|
|-
|[[File:Rooftop_Jumping_(Intermediate).png|frameless]]
|Foraging
|[[Rooftop Jumping (Intermediate)]]
|25
|[[Everhaven]]
|Agility
|2045
|143
|Cliff foraging
|147
|Frostbite Mountain
|0.973
|64
|0.973
|33
|70<br>(+110%)
|115
|2.043
|2.043
|
|}
 
== Shortcuts ==
[[File:Sanguine Hills shortcut.jpg|thumb|498x498px|An example of a shortcut message in-game.]]
{| class="wikitable sortable"
!Level
!Location
!Note
|-
|30
|Foraging
|Between [[Kallaheim]] and [[Frostbite Mountain]]
|25
|Saves 670 base steps by not having to travel through adjacent locations.
|Agility
 
|20
|Cliff foraging
|Sanguine Hills
|64
|33
|115
|}
 
== SkillItem BoostsUnlocks ==
These items can be used at the following Agility levels. If an item has a secondary requirement it is listed in brackets.
{| class="wikitable"
!Level
!Item(s)
!Level
!Item(s)
!Level
!Item(s)
!Level
!Item(s)
|-
!1
|[[Clay Frisbee]], [[Walking Stick]], [[Water Bottle]]
!26
|
!51
|
!76
|
|-
!2
|
!27
|
!52
|
!77
|
|-
!3
|
!28
|
!53
|
!78
|
|-
!4
|
!29
|[[Parkour Gloves]]
!54
|
!79
|
|-
!5
|[[Birch Skis]]
!30
|
!55
|
!80
|
|-
!6
|
!31
|
!56
|
!81
|
|-
!7
|[[Running Shorts]]
!32
|
!57
|
!82
|
|-
!8
|
!33
|
!58
|
!83
|
|-
!9
|[[Running Shirt]]
!34
|
!59
|
!84
|
|-
!10
|[[Simple Torch]]
!35
|[[Exercise Headband]]
!60
|
!85
|
|-
!11
|
!36
|
!61
|
!86
|
|-
!12
|
!37
|
!62
|
!87
|
|-
!13
|
!38
|[[Grappling Hook]]
!63
|
!88
|
|-
!14
|
!39
|
!64
|
!89
|
|-
!15
|[[Iron Thermos]], [[Oak Skis]]
!40
|
!65
|
!90
|
|-
!16
|
!41
|
!66
|
!91
|
|-
!17
|[[Tough Rope]]
!42
|[[Feather Cape]]
!67
|
!92
|
|-
!18
|
!43
|
!68
|
!93
|
|-
!19
|
!44
|[[Flowy Trousers]]
!69
|
!94
|
|-
!20
|
!45
|[[Mountaineering Guidebook]]
!70
|
!95
|
|-
!21
|[[Shark Tooth Necklace]] ([[File:Fishing Icon.png|frameless]] 44)
!46
|
!71
|
!96
|
|-
!22
|[[Map of Jarvonia]], [[Map of GDTE]]
!47
|
!72
|
!97
|
|-
!23
|
!48
|
!73
|
!98
|
|-
!24
|
!49
|
!74
|
!99
|
|-
!25
|[[Golden Frisbee]], [[Medieval Sneakers]], [[Pine Skis]]
!50
|
!75
|
|}
 
{{Version|A}}
[[Category:Skill]]
[[Category:Skills]]

Latest revision as of 06:56, 7 August 2024


Agility is a skill inherently linked to traveling between locations. You level up your agility simply by traveling, and the higher your level, the better agility equipment you can equip to travel faster. Equipment like Snow Shoes or the Grappling Hook can change the steps required across different types of terrain. As you travel, you'll also encounter random events like small quests or interesting discoveries and pick up things along the way.

Traveling

Traveling will be one of the main ways the player will passively gain agility experience, as it is unavoidable activity for going places and playing the game. The amount of exp gained from traveling changes throughout leveling the skill. The amount of base steps changes for going to each location based on distances from one another (see all the routes here). The total amount of steps to get to the next closest location will get divided into 10 action nodes to fulfill, which will then count as the player arriving at that location.

In addition to the variation in experience gained from traveling, so does the chance to obtain agility chests, which scales with the base steps required to reach a location instead of the base 1/200 rate per action completion.

Traveling is unaffected by any penalties suffered from having an over-filled inventory.

There is no efficiency cap on the traveling activity. However there is a 50 step minimum between 2 locations.

See Traveling (Mechanics) for more information on calculations for experience and efficiency.

Activities

For activities involving two skills, the player is only eligible to earn chests in skills that have actual level requirements.

So if the activity has an agility level requirement, it will be eligible to drop Agility Chests.

When performing an activity for a skill, only the primary skill is factored in for the player's equipment bonuses, the "2nd Skill" will also be affected by the equipment attributes based toward the "1st Skill" (IE: +1 Exp will apply to the "2nd Skill" as well).

The following activities are eligible to drop Agility Chests.

Agility Activities
Activity Location(s) Skill(s) Level(s) Base
Exp
Base
Steps
Base
Exp/Step
Base Total
Exp/Step
Min Steps
(Max Efficiency)
Max
Exp/Step
Total Max
Exp/Step
Requirement(s)
Traveling Between Areas Agility 1 Varies Varies Varies Varies Varies
(No Max)
Varies Varies
Search Team Horn of Respite Agility 1 3000 7500 0.400 0.400 5000
(+50%)
0.600 0.600
Cross-Country Skiing (Beginner) Casbrant Fields Agility 5 102 242 0.421 0.421 162
(+50%)
0.630 0.630 Skis
Frisbee Golfing (Beginner) Barbantok Agility 10 214 425 0.504 0.504 266
(+60%)
0.805 0.805 Frisbee
Mountain Climbing (Beginner) Frostbite Mountain Agility 10 25 52 0.481 0.481 33
(+60%)
0.758 0.758 Climbing Tool
Cross-Country Skiing (Intermediate) Noiseless Pass Agility 20 172 318 0.541 0.541 199
(+60%)
0.864 0.864 Skis
Swimming (Beginner) Farsand Coast Agility 20 32 56 0.571 0.571 32
(+80%)
1.000 1.000
Frisbee Golfing (Intermediate) Bilgemont Port Agility 25 392 680 0.576 0.576 378
(+80%)
1.037 1.037 Frisbee
Rooftop Jumping (Beginner) Coldington Agility 25 34 53 0.642 0.642 36
(+50%)
0.944 0.944
Rescue Team Horn of Respite Agility 30 5000 8500 0.588 0.588 5667
(+50%)
0.882 0.882 Climbing Tool, Skis
Kayaking Old Arena Ruins Agility 30 49 68 0.721 0.721 38
(+80%)
1.289 1.289 Life Vest
Mountain Climbing (Intermediate) Black Eye Peak Agility 35 94 119 0.790 0.790 67
(+80%)
1.403 1.403 Climbing Tool
Swimming (Intermediate) Red Coast Agility 40 104 109 0.954 0.954 55
(+100%)
1.891 1.891
Rooftop Jumping (Intermediate) Everhaven Agility 45 143 147 0.973 0.973 70
(+110%)
2.043 2.043

Shortcuts

An example of a shortcut message in-game.
Level Location Note
30 Between Kallaheim and Frostbite Mountain Saves 670 base steps by not having to travel through adjacent locations.

Item Unlocks

These items can be used at the following Agility levels. If an item has a secondary requirement it is listed in brackets.

Level Item(s) Level Item(s) Level Item(s) Level Item(s)
1 Clay Frisbee, Walking Stick, Water Bottle 26 51 76
2 27 52 77
3 28 53 78
4 29 Parkour Gloves 54 79
5 Birch Skis 30 55 80
6 31 56 81
7 Running Shorts 32 57 82
8 33 58 83
9 Running Shirt 34 59 84
10 Simple Torch 35 Exercise Headband 60 85
11 36 61 86
12 37 62 87
13 38 Grappling Hook 63 88
14 39 64 89
15 Iron Thermos, Oak Skis 40 65 90
16 41 66 91
17 Tough Rope 42 Feather Cape 67 92
18 43 68 93
19 44 Flowy Trousers 69 94
20 45 Mountaineering Guidebook 70 95
21 Shark Tooth Necklace ( 44) 46 71 96
22 Map of Jarvonia, Map of GDTE 47 72 97
23 48 73 98
24 49 74 99
25 Golden Frisbee, Medieval Sneakers, Pine Skis 50 75


This page has been updated to reflect information in game version 0.2.0-beta+295 "The Achievements Update".