Tip of the Day
Pay attention to the specifics of an achievement - some only count toward the unlock if a drop comes from an activity directly.

Skills: Difference between revisions

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[[File:Skills.svg|frameless|right|200px]]
[[File:Skills.svg|right|120px]]
[[File:(Beta) In-Game Character Skills.png|thumb|345x345px|The skills shown on the character screen with their respective levels for the character being played.]]There are currently 10 skills in WalkScape.
[[File:(Beta) In-Game Character Skills.png|thumb|345x345px|The skills shown on the character screen with their respective levels for the character being played.]]There are currently 10 skills in WalkScape.


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!Uses
!Uses
|-
|-
|[[File:Agility Icon.png|frameless]]
|[[File:Agility.svg|32px]]
|[[Agility]]
|[[Agility]]
|[[Traveling]] across the [[Arenum|world]] and accessing [[shortcuts]].
|[[Traveling]] across the [[Arenum|world]] and accessing [[shortcuts]].
|-
|-
|[[File:Carpentry Icon.png|frameless]]
|[[File:Carpentry.svg|32px]]
|[[Carpentry]]
|[[Carpentry]]
|Woodworking for turning logs into planks for [[crafting]].
|Woodworking for turning logs into planks for [[crafting]].
|-
|-
|[[File:Cooking Icon.png|frameless]]
|[[File:Cooking.svg|32px]]
|[[Cooking]]
|[[Cooking]]
|Recipe based skill that turns raw [[materials]] into [[consumables]].
|Recipe based skill that turns raw [[materials]] into [[consumables]].
|-
|-
|[[File:Crafting Icon.png|frameless]]
|[[File:Crafting.svg|32px]]
|[[Crafting]]
|[[Crafting]]
|For turning transformed [[materials]] into final usable [[Crafted Items|crafted items]].
|For turning transformed [[materials]] into final usable [[Crafted Items|crafted items]].
|-
|-
|[[File:Fishing Icon.png|frameless]]
|[[File:Fishing.svg|32px]]
|[[Fishing]]
|[[Fishing]]
|Catching fish to use as raw [[materials]], primarily in [[cooking]].
|Catching fish to use as raw [[materials]], primarily in [[cooking]].
|-
|-
|[[File:Foraging Icon.png|frameless]]
|[[File:Foraging.svg|32px]]
|[[Foraging]]
|[[Foraging]]
|Gathering plants as raw [[materials]] for use in [[crafting]] and [[cooking]].
|Gathering plants as raw [[materials]] for use in [[crafting]] and [[cooking]].
|-
|-
|[[File:Mining Icon.png|frameless]]
|[[File:Hunting.svg|32px]]
|[[Hunting]]
|Gathering animal resources, primary for [[tailoring]] but also some [[cooking]].
|-
|[[File:Mining.svg|32px]]
|[[Mining]]
|[[Mining]]
|Mines ore based raw [[materials]] for use in [[smithing]].
|Mines ore based raw [[materials]] for use in [[smithing]].
|-
|-
|[[File:Smithing Icon.png|frameless]]
|[[File:Smithing.svg|32px]]
|[[Smithing]]
|[[Smithing]]
|Turns ores into bars for use in [[crafting]].
|Turns ores into bars for use in [[crafting]].
|-
|-
|[[File:Trinketry Icon.png|frameless]]
|[[File:Tailoring.svg|32px]]
|[[Tailoring]]
|Taking materials gathered from [[foraging]] and [[hunting]] to make hand, shirt, and pants [[gear]].
|-
|[[File:Trinketry.svg|32px]]
|[[Trinketry]]
|[[Trinketry]]
|Turns gems and trinkets into rings and amulets.
|Turns gems and trinkets into rings and amulets.
|-
|-
|[[File:Woodcutting Icon.png|frameless]]
|[[File:Woodcutting.svg|32px]]
|[[Woodcutting]]
|[[Woodcutting]]
|Cuts down trees for their logs as [[materials]] for [[carpentry]].
|Cuts down trees for their logs as [[materials]] for [[carpentry]].
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|-
|-
| [[File:Foraging.svg|32px]] || [[Special:MyLanguage/Foraging|Foraging]]
| [[File:Foraging.svg|32px]] || [[Special:MyLanguage/Foraging|Foraging]]
|-
| [[File:Hunting.svg|32px]] || [[Special:MyLanguage/Hunting|Hunting]]
|-
|-
| [[File:Mining.svg|32px]] || [[Special:MyLanguage/Mining|Mining]]
| [[File:Mining.svg|32px]] || [[Special:MyLanguage/Mining|Mining]]
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|-
|-
| [[File:Smithing.svg|32px]] || [[Special:MyLanguage/Smithing|Smithing]]
| [[File:Smithing.svg|32px]] || [[Special:MyLanguage/Smithing|Smithing]]
|-
| [[File:Tailoring.svg|32px]] || [[Special:MyLanguage/Tailoring|Tailoring]]
|-
|-
| [[File:Trinketry.svg|32px]] || [[Special:MyLanguage/Trinketry|Trinketry]]
| [[File:Trinketry.svg|32px]] || [[Special:MyLanguage/Trinketry|Trinketry]]
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|}
|}


{{Version|579}}
{{Version|625}}
[[Category:Skills]]
[[Category:Skills]]

Latest revision as of 05:50, 25 March 2026

The skills shown on the character screen with their respective levels for the character being played.

There are currently 10 skills in WalkScape.

All skills in WalkScape are trained through taking steps in the real world. Each step contributes to an action, and completing actions grants experience to the corresponding skill.

Skills start at level 1 and through leveling progression can be leveled up until level 99, where they will only gain experience in the skill but no further levels.

The Total Level represents the sum of all of the current levels a character has.

There is also a Character Level that is a "pure" representation of how much you've walked in total. There are no modifiers that can affect it. This level can affect character unlocks like larger saved step amounts and additional toolbelt slots.

For activities involving two skills, the player is only eligible to earn chests in skills that have actual level requirements.

When performing an activity for a skill, only the primary skill is factored in for the player's equipment bonuses, the "2nd Skill" will also be affected by the equipment attributes based toward the "1st Skill" (IE: +1 Exp will apply to the "2nd Skill" as well).

The Progression Tree of Using Skills to Gather and Transform Materials

Skills

Skill Uses
Agility Traveling across the world and accessing shortcuts.
Carpentry Woodworking for turning logs into planks for crafting.
Cooking Recipe based skill that turns raw materials into consumables.
Crafting For turning transformed materials into final usable crafted items.
Fishing Catching fish to use as raw materials, primarily in cooking.
Foraging Gathering plants as raw materials for use in crafting and cooking.
Hunting Gathering animal resources, primary for tailoring but also some cooking.
Mining Mines ore based raw materials for use in smithing.
Smithing Turns ores into bars for use in crafting.
Tailoring Taking materials gathered from foraging and hunting to make hand, shirt, and pants gear.
Trinketry Turns gems and trinkets into rings and amulets.
Woodcutting Cuts down trees for their logs as materials for carpentry.

Skill Types

Gathering

These skills involve collecting raw materials endlessly without needing resources of their own.

Gathering Skills
Fishing
Foraging
Hunting
Mining
Woodcutting

Artisan

These skills typically require raw materials for use in recipes to create new materials, consumables, or equipment.

Artisan Skills
Carpentry
Cooking
Crafting
Smithing
Tailoring
Trinketry

Utility

These skills mainly provide aid toward other actions or have special benefits otherwise.

Utility Skills
Agility


This page has been updated to reflect information in game version:
🏹🧵 0.3.0-beta+625 "Hunting & Tailoring Update"🧵🏹