Tip of the Day
Collectibles you find give 1 extra achievement point per item!
Consumables: Difference between revisions
From Walkscape Walkthrough
mNo edit summary |
Marked this version for translation |
||
| (8 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
[[File:Consumables.svg|frameless|right|100px]] | <languages />[[File:Consumables.svg|frameless|right|100px]]<translate> | ||
'''Consumables''' are [[items]] made typically via [[cooking]] skill [[Cooking#Recipes|recipes]] or obtained through other [[activities]] and [[chests]]. | <!--T:1--> | ||
'''Consumables''' are [[items]] made typically via [[cooking]] skill [[Cooking#Recipes|recipes]] or obtained through other [[activities]] and [[chests]].</translate> | |||
<translate> | |||
<!--T:2--> | |||
To use a consumable on an [[activity]], you must be "using" enough of them to complete the action of the activity in steps. | |||
<br />Example: Doing a single action of [[Rescue Team]], where it ends up taking you personally 5667 steps to complete, would require 6 [[Jelly Sandwich|Jelly Sandwiches]] (6 x 1000 for 6000 steps of coverage).</translate> | |||
<translate> | |||
<!--T:3--> | |||
= Global = | |||
{{#invoke:Items_New|outputItemTable|Consumable|EN|Global}}</translate> | |||
<translate> | |||
<!--T:4--> | |||
= [[Agility|Agility]] = | |||
{{#invoke:Items_New|outputItemTable|Consumable|EN|Agility}}</translate> | |||
<translate> | |||
<!--T:5--> | |||
== [[Traveling|Traveling]] == | |||
{{#invoke:Items_New|outputItemTable|Consumable|EN|Traveling}}</translate> | |||
<translate> | |||
<!--T:6--> | |||
= [[Carpentry|Carpentry]] = | |||
{{#invoke:Items_New|outputItemTable|Consumable|EN|Carpentry}}</translate> | |||
<translate> | |||
<!--T:7--> | |||
= [[Cooking|Cooking]] = | |||
{{#invoke:Items_New|outputItemTable|Consumable|EN|Cooking}}</translate> | |||
<translate> | |||
<!--T:8--> | |||
= [[Crafting|Crafting]] = | |||
{{#invoke:Items_New|outputItemTable|Consumable|EN|Crafting}}</translate> | |||
<translate> | |||
<!--T:9--> | |||
= [[Fishing|Fishing]] = | |||
{{#invoke:Items_New|outputItemTable|Consumable|EN|Fishing}}</translate> | |||
<translate> | |||
<!--T:10--> | |||
= [[Foraging|Foraging]] = | |||
{{#invoke:Items_New|outputItemTable|Consumable|EN|Foraging}}</translate> | |||
<translate> | |||
<!--T:11--> | |||
= [[Mining|Mining]] = | |||
{{#invoke:Items_New|outputItemTable|Consumable|EN|Mining}}</translate> | |||
<translate> | |||
< | <!--T:12--> | ||
= [[Smithing|Smithing]] = | |||
{{#invoke:Items_New|outputItemTable|Consumable|EN|Smithing}}</translate> | |||
<translate> | |||
<!--T:13--> | |||
= [[Trinketry|Trinketry]] = | |||
{{#invoke:Items_New|outputItemTable|Consumable|EN|Trinketry}}</translate> | |||
{{#invoke: | <translate> | ||
<!--T:14--> | |||
= [[Woodcutting|Woodcutting]] = | |||
{{#invoke:Items_New|outputItemTable|Consumable|EN|Woodcutting}}</translate> | |||
{| style="background-color:transparent; margin: auto;" | {| style="background-color:transparent; margin: auto;" | ||
| Line 35: | Line 95: | ||
}} | }} | ||
|} | |} | ||
<translate> | |||
<!--T:15--> | |||
{{Version|AUTO}} | {{Version|AUTO|EN}}</translate> | ||
Latest revision as of 05:44, 7 November 2025
Consumables are items made typically via cooking skill recipes or obtained through other activities and chests.
To use a consumable on an activity, you must be "using" enough of them to complete the action of the activity in steps.
Example: Doing a single action of Rescue Team, where it ends up taking you personally 5667 steps to complete, would require 6 Jelly Sandwiches (6 x 1000 for 6000 steps of coverage).
Global
| Item Name | Keywords | Attributes | Duration | |
|---|---|---|---|---|
| Beer | Normal Attributes: Global +2% Global -4% Fine Attributes: Global +4% Global -4% |
1000 | ||
| Wine | Normal Attributes: Global -4% Global +15% Fine Attributes: Global -4% Global +25% |
1000 | ||
| Mud pie | Normal Attributes: Global -100% Fine Attributes: Global -200% |
1000 | ||
| Roasted bell pepper | Normal Attributes: Global +2% Global -4% Fine Attributes: Global +4% Global -4% |
1000 | ||
| Sweet carrot pie | Normal Attributes: Global +25 Fine Attributes: Global +50 |
1000 | ||
| Item Name | Keywords | Attributes | Duration | |
|---|---|---|---|---|
| Bagel | Normal Attributes: +5% Fine Attributes: +5% |
1000 | ||
| Jelly sandwich | Normal Attributes: +5% Fine Attributes: +10% |
1000 | ||
| Agility memosphere | Normal Attributes: This item has no attributes. Fine Attributes: This item cannot be fine. |
N/A | ||
| Item Name | Keywords | Attributes | Duration | |
|---|---|---|---|---|
| Bread | Normal Attributes: +10% Fine Attributes: +25% |
1000 | ||
| Cooked squid | Normal Attributes: +8% Fine Attributes: +16% |
500 | ||
| Item Name | Keywords | Attributes | Duration | |
|---|---|---|---|---|
| Chocolate milk | Normal Attributes: +1% +3% Fine Attributes: +4% +4% |
1000 | ||
| Nettle tea | Normal Attributes: +3% Fine Attributes: +6% |
1000 | ||
| Fried noodles | Normal Attributes: +20% Fine Attributes: +40% |
5000 | ||
| Cooked jellyfish | Normal Attributes: -1 Fine Attributes: -2 |
500 | ||
| Carpentry memosphere | Normal Attributes: This item has no attributes. Fine Attributes: This item cannot be fine. |
N/A | ||
| Item Name | Keywords | Attributes | Duration | |
|---|---|---|---|---|
| Fruit cake | Normal Attributes: +18% Fine Attributes: +36% |
5000 | ||
| Underwater salad | Normal Attributes: -2 +2% Fine Attributes: -3 +6% |
1000 | ||
| Cooked shrimp | Normal Attributes: +2% Fine Attributes: +4% |
500 | ||
| Cooked trout | Normal Attributes: -1 Fine Attributes: -2 |
500 | ||
| Cooking memosphere | Normal Attributes: This item has no attributes. Fine Attributes: This item cannot be fine. |
N/A | ||
| Item Name | Keywords | Attributes | Duration | |
|---|---|---|---|---|
| Pickles | Normal Attributes: +3% Fine Attributes: +5% |
1000 | ||
| Cooked lobster | Normal Attributes: +3% Fine Attributes: +5% |
500 | ||
| Cooked perch | Normal Attributes: +2% Fine Attributes: +4% |
500 | ||
| Crafting memosphere | Normal Attributes: This item has no attributes. Fine Attributes: This item cannot be fine. |
N/A | ||
| Item Name | Keywords | Attributes | Duration | |
|---|---|---|---|---|
| Trout soup | Normal Attributes: +6% Fine Attributes: +12% |
1000 | ||
| Cooked stingray | Normal Attributes: +5% Fine Attributes: +10% |
500 | ||
| Fried fish sandwich | Normal Attributes: +4% Fine Attributes: +8% |
1000 | ||
| Fishing memosphere | Normal Attributes: This item has no attributes. Fine Attributes: This item cannot be fine. |
N/A | ||
| Bug bait | None | Normal Attributes: -1 Fine Attributes: -2 |
5000 | |
| Frozen bait | None | Normal Attributes: +200% Fine Attributes: +400% |
5000 | |
| Item Name | Keywords | Attributes | Duration | |
|---|---|---|---|---|
| Kelp rolls | Normal Attributes: -1 Fine Attributes: -2 |
1000 | ||
| Mushroom curry | Normal Attributes: +100% Fine Attributes: +200% |
1000 | ||
| Porridge | Normal Attributes: +2% Fine Attributes: +4% |
1000 | ||
| Veggie soup | Normal Attributes: +300% +2% Fine Attributes: +500% +4% |
5000 | ||
| Foraging memosphere | Normal Attributes: This item has no attributes. Fine Attributes: This item cannot be fine. |
N/A | ||
| Item Name | Keywords | Attributes | Duration | |
|---|---|---|---|---|
| Jarvonian pastry | Normal Attributes: +300% Fine Attributes: +500% |
5000 | ||
| Pancake | Normal Attributes: +3% Fine Attributes: +6% |
1000 | ||
| Cooked anglerfish | Normal Attributes: +8% Fine Attributes: +15% |
500 | ||
| Mining memosphere | Normal Attributes: This item has no attributes. Fine Attributes: This item cannot be fine. |
N/A | ||
| Dynamite | None | Normal Attributes: +20% -20% Fine Attributes: +30% -20% |
1000 | |
| Item Name | Keywords | Attributes | Duration | |
|---|---|---|---|---|
| Spicy pumpkin juice | Normal Attributes: +18% Fine Attributes: +36% |
5000 | ||
| Saltrum | Normal Attributes: +2% -2% +2% Fine Attributes: +4% -2% +4% |
1000 | ||
| Cooked pike | Normal Attributes: +2% +2% Fine Attributes: +4% +4% |
500 | ||
| Cooked salmon | Normal Attributes: +3% Fine Attributes: +6% |
500 | ||
| Smithing memosphere | Normal Attributes: This item has no attributes. Fine Attributes: This item cannot be fine. |
N/A | ||
| Item Name | Keywords | Attributes | Duration | |
|---|---|---|---|---|
| Creme brulee | Normal Attributes: +20% Fine Attributes: +40% |
5000 | ||
| Cooked largemouth bass | Normal Attributes: +4% Fine Attributes: +8% |
500 | ||
| Trinketry memosphere | Normal Attributes: This item has no attributes. Fine Attributes: This item cannot be fine. |
N/A | ||
| Item Name | Keywords | Attributes | Duration | |
|---|---|---|---|---|
| Salmon pie | Normal Attributes: +7% Fine Attributes: +14% |
1000 | ||
| Schnitzel | Normal Attributes: +100% Fine Attributes: +250% |
5000 | ||
| Cooked carp | Normal Attributes: +100% Fine Attributes: +200% |
500 | ||
| Cooked shark | Normal Attributes: +2% -1 Fine Attributes: +4% -2 |
500 | ||
| Cooked swordfish | Normal Attributes: +50% Fine Attributes: +100% |
500 | ||
| Woodcutting memosphere | Normal Attributes: This item has no attributes. Fine Attributes: This item cannot be fine. |
N/A | ||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| This page is updated automatically to reflect information in the current game version. |
