Tip of the Day
The hamburger menu at the bottom-right (or bottom-left in left handed mode) has your WalkPedia to help track your total progress.

Guide:UI: Difference between revisions

From Walkscape Walkthrough
 
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# Character picture. Pressing it opens the Profile & Achievements menu
# Character picture. Pressing it opens the Profile & Achievements menu
#* The number at the bottom left of the picture is your [[Character Level]]
#* The number at the bottom left of the picture is your [[Character Level]]
# The Minimap. Pressing it opens the Map view
# The Minimap. Pressing it opens the Map view.


At the bottom of the screen you'll find the following:
[[File:Ws-screen-bottom.png|650px|none|alt=A numbered screenshot of the UI elements at the bottom of the screen in Walkscape]]
[[File:Ws-screen-bottom.png|650px|none|alt=A numbered screenshot of the UI elements at the bottom of the screen in Walkscape]]
# The green pliers symbol is a button that opens up the crafting menu.
# The green pliers symbol is a button that opens up the crafting menu.
# The inventory button opens up the player inventory. It also allows access to the Gear and Tools views.
# The inventory button opens up the player's inventory. It also allows access to the Gear and Tools views.
# The element also displays the amount of filled inventory space and total inventory space
# The element also displays the amount of filled and total inventory space
# The hamburger button opens a secondary menu to access Settings, Social, Leaderboards, and Walkpedia.
# The hamburger button opens a secondary menu to access Settings, Social, Leaderboards, and Walkpedia.
# The main navigation allows switching between the Character, Location, Activity, Journal, and Abilities views.
# The main navigation allows switching between the Character, Location, Activity, Journal, and Abilities views.
#* Views can be changer by either pressing an element, or swiping left and right on the screen
#* Views can be changed by either pressing an element, or swiping left and right on the screen
 
== Activity Screen ==
[[File:Ws-activity-screen.png|500px|none|alt=A numbered screenshot of the UI elements in the Activity screen]]
# The currently active [[Skills|skill]] and it's level
#* While the element is a button, pressing it currently does nothing
# The skill level progress bar
#* The top number is your current [[Skill Experience]]
#* The bottom number is the amount of experience required for your next level up in that skill
#* The progress bar at the bottom shows your relative progress for that level
# The Information Section
#* Steps required tells the number of steps left to complete one action
#* Steps to level up approximates the number of steps needed in this [[activity]] to get a level
#** The number does not consider some factors like [[Double Action]], which make the real number smaller
#* Actions to level tells the number of times you need to complete this action to level up
#The selected consumable
#* The consumable can be changed by clicking the area
#* It displays the amount of the chosen consumable that has been applied, and how many steps it will last
#Options
#* The player can stop the activity or toggle for the activity to automatically stop when the player becomes [[Overencumbered]]
 
=== Crafting ===
[[File:Ws-crafting-numbered.png|500px|none|alt=A Screenshot of the UI Elements in the Activity screen when Crafting]]
When the player is engaged in a transformation activity, there is some additional information added to the UI
 
# Remaining materials
#* This number does not go down if the player triggers [[No Materials Consumed]]
# Rewards
#* The number of crafts of each quality
#* The total amount of crafts can be higher than the progress, if the player has triggered No Materials Consumed or [[Double Rewards]]
# Progress Bar
#* Shows the number of used and total materials
#* The bar does not progress with No Materials Consumed
# Steps remaining in total
#* Shows an estimate of the amount of steps left to finish crafting all materials
#* The real number can be higher due to No Materials Consumed or lower due to Double Action

Latest revision as of 18:21, 19 May 2025

Basic UI Elements

The full Activity screen with no activity selected
The full Activity screen with no activity selected

Here are the basic UI elements you will find at the top and bottom of the screen

A screenshot of the basic UI elements at the top of the screen in Walkscape
  1. Character picture. Pressing it opens the Profile & Achievements menu
  2. The Minimap. Pressing it opens the Map view.

At the bottom of the screen you'll find the following:

A numbered screenshot of the UI elements at the bottom of the screen in Walkscape
  1. The green pliers symbol is a button that opens up the crafting menu.
  2. The inventory button opens up the player's inventory. It also allows access to the Gear and Tools views.
  3. The element also displays the amount of filled and total inventory space
  4. The hamburger button opens a secondary menu to access Settings, Social, Leaderboards, and Walkpedia.
  5. The main navigation allows switching between the Character, Location, Activity, Journal, and Abilities views.
    • Views can be changed by either pressing an element, or swiping left and right on the screen

Activity Screen

A numbered screenshot of the UI elements in the Activity screen
  1. The currently active skill and it's level
    • While the element is a button, pressing it currently does nothing
  2. The skill level progress bar
    • The top number is your current Skill Experience
    • The bottom number is the amount of experience required for your next level up in that skill
    • The progress bar at the bottom shows your relative progress for that level
  3. The Information Section
    • Steps required tells the number of steps left to complete one action
    • Steps to level up approximates the number of steps needed in this activity to get a level
      • The number does not consider some factors like Double Action, which make the real number smaller
    • Actions to level tells the number of times you need to complete this action to level up
  4. The selected consumable
    • The consumable can be changed by clicking the area
    • It displays the amount of the chosen consumable that has been applied, and how many steps it will last
  5. Options
    • The player can stop the activity or toggle for the activity to automatically stop when the player becomes Overencumbered

Crafting

A Screenshot of the UI Elements in the Activity screen when Crafting

When the player is engaged in a transformation activity, there is some additional information added to the UI

  1. Remaining materials
  2. Rewards
    • The number of crafts of each quality
    • The total amount of crafts can be higher than the progress, if the player has triggered No Materials Consumed or Double Rewards
  3. Progress Bar
    • Shows the number of used and total materials
    • The bar does not progress with No Materials Consumed
  4. Steps remaining in total
    • Shows an estimate of the amount of steps left to finish crafting all materials
    • The real number can be higher due to No Materials Consumed or lower due to Double Action