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Gear:Rescue Team/Bonez565's Late Game Gear: Difference between revisions
From Walkscape Walkthrough
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Ultraximus (talk | contribs) Added Jelly Sandwich + info on consumables being used on double action |
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== Notes == | == Notes == | ||
This should give you 279 Steps / [[Adventurers' Guild Token|Token]] on average. For me this took ~1.3 million steps but I only had the Spyglass and Beer for part of it. It may take longer depending on your luck with fine items. | This should give you 279 Steps / [[Adventurers' Guild Token|Token]] on average (10k Steps= ~35.8 Tokens). For me this took ~1.3 million steps but I only had the Spyglass and Beer for part of it. It may take longer depending on your luck with fine items. | ||
Some Possible Replacements: | Some Possible Replacements: | ||
* [[Cape of Half-Achiever]] for the full achiever cape. | * [[Cape of Half-Achiever]] for the full achiever cape. | ||
* The Beer as a consumable is optional but if you've got a stock it can help. | * The Beer as a consumable is optional but if you've got a stock it can help. | ||
* [[Jelly Sandwich]] is another consumable that can be used, especially if you have already crafted 1000 [[Bread]] for [[Doomsday Prepper]]. | |||
* The Rusty Spyglass can be left off first if you only have 5 tool slots. | * The Rusty Spyglass can be left off first if you only have 5 tool slots. | ||
* The Fine Pearl Ring can be substituted for a Second Heron Ring or even a [[Shiny Ring]]. | * The Fine Pearl Ring can be substituted for a Second Heron Ring or even a [[Shiny Ring]]. | ||
Currently consumable steps get spent on [[Double_Action_(Mechanics)|Double Actions]]. As Double Action cannot trigger on the double action, the consumable is useless on the Double Action part. If you only have enough consumables active for one action, then if you happen to get a Double Action, your consumables will not get wasted on the Double Action. This requires however you to check on your game every 5-10k steps. | |||
Practical example: | |||
* Have 20 consumables in use (Beer/Jelly Sandwich) | |||
* Complete an action that triggers double action | |||
* Use up to 11.5 consumables | |||
Versus: | |||
* Have 6 consumables in use (Beer/Jelly Sandwich) | |||
* Complete an action that triggers double action | |||
* Only use up 6 consumables |
Latest revision as of 14:11, 9 February 2025
Copy for Gear Import:
Notes
This should give you 279 Steps / Token on average (10k Steps= ~35.8 Tokens). For me this took ~1.3 million steps but I only had the Spyglass and Beer for part of it. It may take longer depending on your luck with fine items.
Some Possible Replacements:
- Cape of Half-Achiever for the full achiever cape.
- The Beer as a consumable is optional but if you've got a stock it can help.
- Jelly Sandwich is another consumable that can be used, especially if you have already crafted 1000 Bread for Doomsday Prepper.
- The Rusty Spyglass can be left off first if you only have 5 tool slots.
- The Fine Pearl Ring can be substituted for a Second Heron Ring or even a Shiny Ring.
Currently consumable steps get spent on Double Actions. As Double Action cannot trigger on the double action, the consumable is useless on the Double Action part. If you only have enough consumables active for one action, then if you happen to get a Double Action, your consumables will not get wasted on the Double Action. This requires however you to check on your game every 5-10k steps.
Practical example:
- Have 20 consumables in use (Beer/Jelly Sandwich)
- Complete an action that triggers double action
- Use up to 11.5 consumables
Versus:
- Have 6 consumables in use (Beer/Jelly Sandwich)
- Complete an action that triggers double action
- Only use up 6 consumables