Tip of the Day
Attributes involving a percent symbol % are multiplicative (For Example: +10% Fine material finding gives 1.1/100).
Abilities/fi: Difference between revisions
From Walkscape Walkthrough
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* '''Activity Name:''' The activity that contains the ability. | * '''Activity Name:''' The activity that contains the ability. | ||
* '''Effect:''' The result of activating the ability. | * '''Effect:''' The result of activating the ability. | ||
* '''Requirement:''' What needs to happen to activate the ability | * '''Requirement:''' What needs to happen to activate the ability. | ||
* '''Cooldown:''' How long before the ability can be used again | * '''Cooldown:''' How long before the ability can be used again. | ||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
== Movement Activities == | == Movement Activities == | ||
{{#invoke:Activities_New|buildAbilityTableByType|Activity|EN}} | |||
</div> | </div> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
== Emergency Activities == | == Emergency Activities == | ||
{{#invoke:Activities_New|buildAbilityTableByType|Emergency|EN}} | |||
</div> | </div> | ||
{{Footer|NoToc|FI}} | {{Footer|NoToc|FI}} | ||
Latest revision as of 12:07, 10 December 2025
Abilities are special features of some items and activities that cause effects when triggered.
Ability Types
- Item Abilities
Active - These are abilities that are manually triggered by the player.
Consumable - These are consumable items that have a triggered ability. Currently this is only memopheres.
- Activity Abilities
Item Abilities
Each item ability has the following parts.
- Item Name: The item that grants the ability.
- Effect: The result of activating the ability. Such as teleportation, completing actions, or creating items.
- Requirement: What needs to happen to activate the ability. Such as being equipped, with you, or doing a specific type of activity.
- Cooldown: How long before the ability can be used again. Such as completing a number of actions, or waiting an amount of time.
- Charges: The number of stored uses the item has. You gain 1 charge per cooldown completed.
- Note: Extra information about the ability.
Loot Items
| Esineen Nimi | Vaikutus | Vaatimukset | Palautumisajat | Lataukset | Merkintä | ||
|---|---|---|---|---|---|---|---|
| Koti-ikävän sormus | Siirtää sinut välittömästi kohteeseen |
Esine |
|||||
| Leväsormus | Teleports you to |
Tehdessäsi aktiviteettia |
|||||
| Pakenemisen kengät | Completes 10 Traveling actions instantly. | Esine |
Esine |
||||
| Tuhoamisen kirves | Toteuttaa 35 |
Tehdessäsi aktiviteettia Esine |
Tehdessäsi aktiviteettia Esine |
||||
| Tähtisumuriipus | Creates 5 random rough gems. | No requirement. | Kun suoritat taitoa Tehdessäsi aktiviteettia Esine |
This item takes 5 rolls on the Gem Pouch Table. | |||
Consumable Items
| Esineen Nimi | Vaikutus | Vaatimukset | Palautumisajat | Lataukset | Merkintä | ||
|---|---|---|---|---|---|---|---|
| Kalastuksen muistosfääri | Antaa |
No requirement. | No cooldown. | Experience scales with skill level. Experience = 20× Kalastus Level | |||
| Ketteryyden muistosfääri | Antaa |
No requirement. | No cooldown. | Experience scales with skill level. Experience = 20× Ketteryys Level | |||
| Korutyön muistosfääri | Antaa |
No requirement. | No cooldown. | Experience scales with skill level. Experience = 20× Korutyö Level | |||
| Käsitöiden muistosfääri | Antaa |
No requirement. | No cooldown. | Experience scales with skill level. Experience = 20× Käsityö Level | |||
| Louhinnan muistosfääri | Antaa |
No requirement. | No cooldown. | Experience scales with skill level. Experience = 20× Louhinta Level | |||
| Poiminnan muistosfääri | Antaa |
No requirement. | No cooldown. | Experience scales with skill level. Experience = 20× Poiminta Level | |||
| Puunhakkuun muistosfääri | Antaa |
No requirement. | No cooldown. | Experience scales with skill level. Experience = 20× Puunhakkuu Level | |||
| Puutöiden muistosfääri | Antaa |
No requirement. | No cooldown. | Experience scales with skill level. Experience = 20× Puutyö Level | |||
| Ruoanlaiton muistosfääri | Antaa |
No requirement. | No cooldown. | Experience scales with skill level. Experience = 20× Ruoanlaitto Level | |||
| Taonnan muistosfääri | Antaa |
No requirement. | No cooldown. | Experience scales with skill level. Experience = 20× Taonta Level | |||
Activity Abilities
Each activity ability has the following parts.
- Activity Name: The activity that contains the ability.
- Effect: The result of activating the ability.
- Requirement: What needs to happen to activate the ability.
- Cooldown: How long before the ability can be used again.
Movement Activities
| Activity Name | Effect | Requirements | Cooldowns | ||
|---|---|---|---|---|---|
| Explore bog bottom | You explore the bog bottom to |
No requirement. | No cooldown. | ||
| Explore underwater cave | You explore the underwater cave to |
No requirement. | No cooldown. | ||
| Spring bat tracking | You track the bats to |
No requirement. | No cooldown. | ||
| Venture into the bog | You venture into the bog to |
No requirement. | No cooldown. | ||
| Venture into the hideout | You venture into the hideout to |
No requirement. | No cooldown. | ||
| Venture into the woods | You venture into the woods to |
No requirement. | No cooldown. | ||
Emergency Activities
| Activity Name | Effect | Requirements | Cooldowns | ||
|---|---|---|---|---|---|
| Emergency darkness escape (Swamp) | You escape to |
No requirement. | No cooldown. | ||
| Emergency desert escape | You escape to |
No requirement. | No cooldown. | ||
| Emergency swim escape | You swim to |
No requirement. | No cooldown. | ||
| Emergency swim escape (Swamp) | You swim to |
No requirement. | No cooldown. | ||
| Run for your life | You escape to |
No requirement. | No cooldown. | ||
| This page is updated automatically to reflect information in the current game version. |
