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Steps Required (Mechanics): Difference between revisions
From Walkscape Walkthrough
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The full formula is:<br> | The full formula is:<br> | ||
Steps per action = ceiling(max(((Base Steps ÷ Work Efficiency) × % Steps Required Modifier) + Flat Steps Required Modifier, 10) | Steps per action = ceiling(max(((Base Steps ÷ Work Efficiency) × % Steps Required Modifier) + Flat Steps Required Modifier, 10) | ||
=== Activity Example with a Negative Steps Required === | === Activity Example with a Negative Steps Required === | ||
Latest revision as of 11:43, 22 August 2025
Calculation to Apply Steps Required
- The calculation for Work Efficiency or Traveling Efficiency is applied first.
- The calculated number of required steps has the Steps Required attribute value applied.
- -X or -X% steps required reduces the amount of steps for the activity. This can decrease the number of steps below the work efficiency cap.
- +X or +X% steps required increases the amount of steps for the activity. This can increase the number of step to above it's base value.
- The calculated steps are compared to the global minimum of 10. If it is less than 10 then it is set to 10 step per action.
- The new required step value is shown after rounding up.
The full formula is:
Steps per action = ceiling(max(((Base Steps ÷ Work Efficiency) × % Steps Required Modifier) + Flat Steps Required Modifier, 10)
Activity Example with a Negative Steps Required
If we want to Fry a Perch while wearing Oven Mittens at Cooking level 30.
- Oven Mittens give a -2.0 steps required while cooking.
- First, we do the work efficiency calculation to find out the number of steps required with our Cooking levels and Work Efficiency.
- The base work for frying a perch is 70.
- We have a total of 1.3625 cooking efficiency from our cooking levels which reduces the work to 52 steps after rounding
- We subtract the steps required attribute from the steps per action. 52 steps per action - 2.0 steps required = 50 steps per action.
- The final steps required is 50 steps per action to fry a perch with only oven mittens equipped.
Traveling Example with a Negative Steps Required Item
If we want to do travel from Barbantok to the Nomad Woods while wearing Medieval Sneakers at Agility level 30.
- Medieval Sneakers give a -5.0 steps required while traveling.
- First, we do the Traveling Efficiency calculation to find out the number of steps required with our Agility levels and Work Efficiency.
- The Base Distance for the Route between Barbantok and the Nomad Woods is 342 steps.
- We have a total of 1.30 traveling efficiency which reduces the distance to 270 after rounding giving 27 steps per section of the distance.
- We subtract the steps required attribute from the steps per action. 27 steps per action - 5.0 steps required = 25 steps per action.
- The final steps required is 25 steps per action between Barbantok and the Nomad Wood for a total traveling distance of 250 steps.
Traveling Example with a Positive Steps Required Item
If we want to do travel from Barbantok to the Nomad Woods while wearing Traveler's Kit at Agility level 30.
- The Traveler's Kit gives a +10.0 steps required while traveling.
- First, we do the Traveling Efficiency calculation to find out the number of steps required with our Agility levels and Work Efficiency.
- The Base Distance for the Route between Barbantok and the Nomad Woods is 342 steps.
- We have a total of 1.30 traveling efficiency which reduces the distance to 270 after rounding giving 27 steps per section of the distance.
- We add the steps required attribute from the steps per action. 27 steps per action + 10.0 steps required = 37 steps per action.
- The final steps required is 37 steps per action between Barbantok and the Nomad Wood for a total traveling distance of 370 steps.
| This page has been updated to reflect information in game version 🌳🎍 0.3.0-beta+473 "Bogged Down Bugfix #1"🎍🌳. |
