Agility: Difference between revisions
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Agility is inherently linked to traveling between locations. You level up your agility simply by traveling, and the higher your level, the better agility equipment you can equip to travel faster. Equipment like Snow Shoes or the [[Grappling Hook]] can change the steps required across different types of terrain. As you travel, you'll also encounter random events like small quests or interesting discoveries and pick up materials along the way. |
Agility is inherently linked to traveling between locations. You level up your agility simply by traveling, and the higher your level, the better agility equipment you can equip to travel faster. Equipment like Snow Shoes or the [[Grappling Hook]] can change the steps required across different types of terrain. As you travel, you'll also encounter random events like small quests or interesting discoveries and pick up materials along the way. |
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== Traveling == |
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Traveling will be one of the main ways the player will passivly gain agility experience, as it is unavoidable for going places and playing the game. The amount of exp gained from traveling changes throughout leveling the skill. The amount of base steps changes for going to each location based on distances from one another. The total amount of steps to get to the next closest location will get divided into 10 action nodes to fulfill, which will then count as the player arriving at that location. |
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== Training Areas == |
== Training Areas == |
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!Base Steps |
!Base Steps |
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!Exp/Step |
!Exp/Step |
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!Min Steps |
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!Min Exp/Step |
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!Note |
!Note |
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|Traveling |
|Traveling |
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|Between Areas |
|Between Areas |
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|Varies |
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|Varies |
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|Varies |
|Varies |
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|Varies |
|Varies |
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|242 |
|242 |
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|0.421 |
|0.421 |
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|162 |
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|0.63 |
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|Requires [[Skis]] |
|Requires [[Skis]] |
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|- |
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|214 |
|214 |
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|425 |
|425 |
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|0. |
|0.504 |
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|266 |
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|0.805 |
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|Requires [[Frisbee]] |
|Requires [[Frisbee]] |
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|172 |
|172 |
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|318 |
|318 |
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|0. |
|0.541 |
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|199 |
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|0.864 |
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|Requires [[Skis]] |
|Requires [[Skis]] |
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|- |
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|680 |
|680 |
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|0.576 |
|0.576 |
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|378 |
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|1.037 |
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|Requires [[Frisbee]] |
|Requires [[Frisbee]] |
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!Main Exp/Step |
!Main Exp/Step |
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!Secondary Exp/Step |
!Secondary Exp/Step |
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!Min Steps |
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!Min Total Exp/Step |
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!Min Main Exp/Step |
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!Min Secondary Exp/Step |
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|Foraging |
|Foraging |
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|0.333 |
|0.333 |
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|0.12 |
|0.12 |
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|38 |
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|0.895 |
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|0.658 |
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|0.237 |
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|Foraging |
|Foraging |
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|16 |
|16 |
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|90 |
|90 |
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|0. |
|0.567 |
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|0. |
|0.389 |
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|0. |
|0.178 |
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|45 |
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|1.134 |
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|0.778 |
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|0.356 |
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|Foraging |
|Foraging |
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|16 |
|16 |
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|90 |
|90 |
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|0. |
|0.567 |
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|0. |
|0.389 |
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|0. |
|0.178 |
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|45 |
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|1.134 |
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|0.778 |
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|0.356 |
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|Foraging |
|Foraging |
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|0.433 |
|0.433 |
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|0.2 |
|0.2 |
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|57 |
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|1 |
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|0.684 |
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|0.316 |
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|Foraging |
|Foraging |
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|0.433 |
|0.433 |
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|0.2 |
|0.2 |
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|57 |
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|1 |
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|0.684 |
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|0.316 |
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|Foraging |
|Foraging |
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|115 |
|115 |
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|0.843 |
|0.843 |
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|0. |
|0.557 |
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|0. |
|0.287 |
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|58 |
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|1.672 |
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|1.103 |
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|0.569 |
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|Foraging |
|Foraging |
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|115 |
|115 |
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|0.843 |
|0.843 |
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|0. |
|0.557 |
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|0. |
|0.287 |
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|58 |
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|1.672 |
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|1.103 |
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|0.569 |
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Revision as of 19:27, 11 February 2024
![](http://static.miraheze.org/walkscapewiki/a/a7/Agility_GIF.gif)
Agility is inherently linked to traveling between locations. You level up your agility simply by traveling, and the higher your level, the better agility equipment you can equip to travel faster. Equipment like Snow Shoes or the Grappling Hook can change the steps required across different types of terrain. As you travel, you'll also encounter random events like small quests or interesting discoveries and pick up materials along the way.
Traveling
Traveling will be one of the main ways the player will passivly gain agility experience, as it is unavoidable for going places and playing the game. The amount of exp gained from traveling changes throughout leveling the skill. The amount of base steps changes for going to each location based on distances from one another. The total amount of steps to get to the next closest location will get divided into 10 action nodes to fulfill, which will then count as the player arriving at that location.
Training Areas
Level | Activity | Location | Base Exp | Base Steps | Exp/Step | Min Steps | Min Exp/Step | Note |
---|---|---|---|---|---|---|---|---|
1 | Traveling | Between Areas | Varies | Varies | Varies | Varies | Varies | |
5 | Cross-Country Skiing (Beginner) | Casbrant Fields | 102 | 242 | 0.421 | 162 | 0.63 | Requires Skis |
10 | Frisbee Golfing (Beginner) | Barbantok | 214 | 425 | 0.504 | 266 | 0.805 | Requires Frisbee |
20 | Cross-Country Skiing (Intermediate) | Noiseless Pass | 172 | 318 | 0.541 | 199 | 0.864 | Requires Skis |
25 | Frisbee Golfing (Intermediate) | Bilgemont Port | 392 | 680 | 0.576 | 378 | 1.037 | Requires Frisbee |
For Agility there are also activities that can grant exp for it as a "bonus", meaning it will not be eligible for Agility Chests.
Main Skill | Main Level | Secondary
Skill |
Secondary
Level |
Activity | Location | Main Exp | Secondary
Exp |
Base Steps | Total Exp/Step | Main Exp/Step | Secondary Exp/Step | Min Steps | Min Total Exp/Step | Min Main Exp/Step | Min Secondary Exp/Step |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Foraging | 1 | Agility | 1 | Forest foraging | Disenchanted Forest | 25 | 9 | 75 | 0.453 | 0.333 | 0.12 | 38 | 0.895 | 0.658 | 0.237 |
Foraging | 8 | Agility | 1 | Litter looting | Kallaheim | 35 | 16 | 90 | 0.567 | 0.389 | 0.178 | 45 | 1.134 | 0.778 | 0.356 |
Foraging | 8 | Agility | 1 | Litter looting | Granfiddich | 35 | 16 | 90 | 0.567 | 0.389 | 0.178 | 45 | 1.134 | 0.778 | 0.356 |
Foraging | 10 | Agility | 1 | Plains foraging | Norsack Plains | 39 | 18 | 90 | 0.633 | 0.433 | 0.2 | 57 | 1 | 0.684 | 0.316 |
Foraging | 10 | Agility | 1 | Plains foraging | Casbrant Fields | 39 | 18 | 90 | 0.633 | 0.433 | 0.2 | 57 | 1 | 0.684 | 0.316 |
Foraging | 25 | Agility | 20 | Cliff foraging | Frostbite Mountain | 64 | 33 | 115 | 0.843 | 0.557 | 0.287 | 58 | 1.672 | 1.103 | 0.569 |
Foraging | 25 | Agility | 20 | Cliff foraging | Sanguine Hills | 64 | 33 | 115 | 0.843 | 0.557 | 0.287 | 58 | 1.672 | 1.103 | 0.569 |