Agility: Difference between revisions
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== Traveling ==
Traveling will be one of the main ways the player will passivly gain agility experience, as it is unavoidable activity for going places and playing the game. The amount of exp gained from traveling changes throughout leveling the skill. The amount of base steps changes for going to each location based on distances from one another. The total amount of steps to get to the next closest location will get divided into 10 action nodes to fulfill, which will then count as the player arriving at that location.
'''Traveling is unaffected by any penalties suffered from having an [[Inventory#Over-Filled Inventory|over-filled inventory]].'''
This activity is eligible to drop [[Agility Chests]].
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Revision as of 17:27, 21 February 2024
![](http://static.miraheze.org/walkscapewiki/a/a7/Agility_GIF.gif)
Agility is a skill inherently linked to traveling between locations. You level up your agility simply by traveling, and the higher your level, the better agility equipment you can equip to travel faster. Equipment like Snow Shoes or the Grappling Hook can change the steps required across different types of terrain. As you travel, you'll also encounter random events like small quests or interesting discoveries and pick up materials along the way.
Traveling
Traveling will be one of the main ways the player will passivly gain agility experience, as it is unavoidable activity for going places and playing the game. The amount of exp gained from traveling changes throughout leveling the skill. The amount of base steps changes for going to each location based on distances from one another. The total amount of steps to get to the next closest location will get divided into 10 action nodes to fulfill, which will then count as the player arriving at that location.
Traveling is unaffected by any penalties suffered from having an over-filled inventory.
This activity is eligible to drop Agility Chests.
Traveling Experience Formula
(0.096736)x2.71828^(0.016592xAgility level)
Training
The following activities are eligible to drop Agility Chests.
Level | Activity | Location(s) | Base Exp | Base Steps | Exp/Step | Min Steps | Exp/Step Max | Note |
---|---|---|---|---|---|---|---|---|
1 | Traveling | Between Areas | Varies | Varies | Varies | Varies | Varies | |
5 | Cross-Country Skiing (Beginner) | Casbrant Fields | 102 | 242 | 0.421 | 162 | 0.63 | Requires Skis |
10 | Frisbee Golfing (Beginner) | Barbantok | 214 | 425 | 0.504 | 266 | 0.805 | Requires Frisbee |
20 | Cross-Country Skiing (Intermediate) | Noiseless Pass | 172 | 318 | 0.541 | 199 | 0.864 | Requires Skis |
25 | Frisbee Golfing (Intermediate) | Bilgemont Port | 392 | 680 | 0.576 | 378 | 1.037 | Requires Frisbee |
For Agility there are also activities that can grant exp for it as a "bonus", meaning it will NOT be eligible for Agility Chests.
Agility will also be affected by the equiment modifiers based toward the "Main Skill" (IE: +1 Exp will apply to the Secondary Skill as well).
1st Skill | 1st Skill Level | 2nd Skill | 2nd Skill Level | Activity | Location(s) | 1st Skill Exp | 2nd Skill Exp | Base Steps | Total Exp/Step | 1st Skill Exp/Step | 2nd Skill Exp/Step | Min Steps | Total Exp/Step Max | 1st Skill Exp/Step Max | 2nd Skill Exp/Step Max |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Foraging | 1 | Agility | 1 | Forest foraging | Disenchanted Forest | 25 | 9 | 75 | 0.453 | 0.333 | 0.12 | 38 | 0.895 | 0.658 | 0.237 |
Foraging | 8 | Agility | 1 | Litter looting | Kallaheim, Granfiddich | 35 | 16 | 90 | 0.567 | 0.389 | 0.178 | 45 | 1.134 | 0.778 | 0.356 |
Foraging | 10 | Agility | 1 | Plains foraging | Norsack Plains, Casbrant Fields | 39 | 18 | 90 | 0.633 | 0.433 | 0.2 | 57 | 1 | 0.684 | 0.316 |
Foraging | 25 | Agility | 20 | Cliff foraging | Frostbite Mountain, Sanguine Hills | 64 | 33 | 115 | 0.843 | 0.557 | 0.287 | 58 | 1.672 | 1.103 | 0.569 |
![](http://static.miraheze.org/walkscapewiki/thumb/8/8d/Sanguine_Hills_shortcut.jpg/223px-Sanguine_Hills_shortcut.jpg)
Shortcuts
Level | Location | Note |
---|---|---|
30 | Between Kallaheim and Frostbite Mountain | Saves 760 base steps by not having to travel through adjacent locations. |
35 | Between Coldington and Sanguine Hills | The only way to access the Sanguine Hills. |