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No Materials Consumed (Mechanics)
From Walkscape Walkthrough
No Materials Consumed Calculation
- No materials consumed has a chance to occur on every activity completion that consumes materials.
- No materials consumed percentage bonuses from attributes are calculated.
- The no materials consumed percentage chance is rolled to see if it occurs on this action.
Example without a No Materials Consumed Bonus
If we want to cook a Raw Pike with no equipment, and we complete the cooking action.
- Cook a Pike consumes one Raw Pike material and gives one Cooked Pike consumable.
- We have no equipment, so we don't have a no materials consumed percentage.
- No materials consumed = 0.00
- We complete the cooking action and the game rolls for no materials consumed which fails as we have 0.00 no materials consumed or a 0% chance.
- We receive one Cooked Pike, and one Raw Pike is removed from our inventory.
- On a larger scale if we cook 100 Raw Pike we'd gain 100 Cooked Pike and have no Raw Pike left in our inventory.
Example with a No Materials Consumed Bonus
If we want to cook a Raw Pike with the Measuring Spoons Necklace, and we complete the cooking action.
- Cook a Pike consumes one Raw Pike material and gives one Cooked Pike consumable.
- Measuring Spoons Necklace gives a 4% bonus to no materials consumed.
- No materials consumed = 0.04
- We complete the cooking action and the game rolls for no materials consumed and we succeed with our 0.04 no materials consumed chance (4%).
- We receive one Cooked Pike, but the one Raw Pike is not removed from our inventory.
- On a larger scale if we cook 100 Raw Pike we'd gain 100 Cooked Pike but still have on average 4 Raw Pike left in our inventory.
This page has been updated to reflect information in game version 0.2.0-beta+322 "The Syrenthia Update". |