Tip of the Day
The hamburger menu at the bottom-right (or bottom-left in left handed mode) has your WalkPedia to help track your total progress.
Materials/en: Difference between revisions
From Walkscape Walkthrough
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<languages />Materials are resource [[Items|items]] that the player gathers from training the [[Agility|Agility]], [[Foraging|Foraging]], [[Fishing|Fishing]], [[Mining|Mining]], and [[Woodcutting|Woodcutting]] skills. These items are then used in the [[Carpentry|Carpentry]], [[Cooking|Cooking]], [[Crafting|Crafting]], [[Smithing|Smithing]], [[Trinketry|Trinketry]] skills to produce food, tools, weapons, shields, and jewelry. materials can also be received from [[Chests|chests]]. | <languages /> | ||
[[File:Materials Icon.svg|right|200px]] | |||
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|image=https://wiki.walkscape.app/images/f/f4/Materials.png | |||
|image_alt=Materials | |||
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Materials are resource [[Items|items]] that the player gathers from training the [[Agility|Agility]], [[Foraging|Foraging]], [[Fishing|Fishing]], [[Mining|Mining]], and [[Woodcutting|Woodcutting]] skills. These items are then used in the [[Carpentry|Carpentry]], [[Cooking|Cooking]], [[Crafting|Crafting]], [[Smithing|Smithing]], [[Trinketry|Trinketry]] skills to produce food, tools, weapons, shields, and jewelry. materials can also be received from [[Chests|chests]]. | |||
Materials also have a [[Fine Material|fine]] version of themselves that can be be received in place of the regular version at a '''base rate of 1/100'''. These can be sold for a higher price to shops or allow better crafting quality chances. | Materials also have a [[Fine Material|fine]] version of themselves that can be be received in place of the regular version at a '''base rate of 1/100'''. These can be sold for a higher price to shops or allow better crafting quality chances. | ||
{{#invoke:Items_New|outputItemTable|Material|EN}} | {{#invoke:Items_New|outputItemTable|Material|EN}} | ||
{{Version|AUTO|EN}} | {{Version|AUTO|EN}} | ||
Revision as of 06:19, 13 December 2025
Materials are resource items that the player gathers from training the Agility, Foraging, Fishing, Mining, and Woodcutting skills. These items are then used in the Carpentry, Cooking, Crafting, Smithing, Trinketry skills to produce food, tools, weapons, shields, and jewelry. materials can also be received from chests.
Materials also have a fine version of themselves that can be be received in place of the regular version at a base rate of 1/100. These can be sold for a higher price to shops or allow better crafting quality chances.
| This page is updated automatically to reflect information in the current game version. |
