Tip of the Day
Crafting outcome will help raise the chances for better quality items seen at the bottom of recipes in the crafting interface.
Translations:Work Efficiency (Mechanics)/4/en
From Walkscape Walkthrough
- Each activity has an initial base work per action with 1 work unit equating to 1 step.
- The total efficiency is then calculated.
- Skills give a +1.25% efficiency bonus for each level over the minimum up to a maximum of 25%. ((Skill Level - Activity Level) × 0.0125)
- The equipment bonus is as stated in the details for that item for the relevant skill.
- This calculated added efficiency is then compared to the maximum efficiency for the activity. If your efficiency is greater than the maximum, then it is set to be the maximum.
- The maximum added efficiency can be found in the Walkpedia entry for that activity.
- These bonuses are then added to the base 100% efficiency that you have for every activity.
- The new work per action is then calculated by taking the base work divided by the efficiency (as a number, not a percent).
- The work per action is then rounded up to the nearest full step.
