Translations:Work Efficiency (Mechanics)/10/en
From Walkscape Walkthrough
- We look at the base work for the activity.
- There is a base work value of 53.00 work units (steps).
- We have level 40 agility, and the activity requires level 25 agility.
- Level efficiency gain: ((40 Skill Level - 25 Activity Level) × 0.0125) = ((15 Levels over Minimum) × 0.0125) = 18.75% (0.1875) added level efficiency which is lower than the 25% maximum.
- Equipment efficiency gain: We have no gear that gives efficiency bonuses. = 0% (0.00) added equipment efficiency
- Calculate total added efficiency. 18.75% level efficiency + 0% equipment efficiency = 18.75% (0.1875) added efficiency
- We compare to the maximum efficiency for the activity.
- Hut jumping has a maximum efficiency of 50% (0.50) as shown in its Walkpedia entry.
- We have a 18.75% (0.1875) added efficiency, so we are below the maximum.
- We use the smaller value, so our effective efficiency is 18.75% (0.1875).
- We add the level and equipment efficiency to the base efficiency value.
- 100% base efficiency + 18.75% added efficiency = 118.75% (1.1875) total efficiency
- We calculate the new work per action for the activity.
- 53.00 base work units ÷ 1.1875 effective efficiency = 44.63 calculated work per action
- We round work per action up to the nearest full step value.
- 44.63 calculated work per action rounds up to 45 steps per action.
