Carpentry: Difference between revisions

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The Carpentry skill is used to process [[logs]] into [[planks]], and later on, to build farm buildings. With higher carpentry levels, you’ll have access to more logs and special skilling [[equipment]] that can boost your carpentry efficiency. You can also receive [[carpentry chests]] as a rare drop from training this skill.
The Carpentry skill is used to process [[material]] logs into planks, and later on, to build farm buildings. With higher carpentry levels, you’ll have access to more logs and special skilling [[equipment]] that can boost your carpentry efficiency. You can also receive [[Carpentry Chests|carpentry chests]] as a rare drop from training this skill.


==Training==
==Activities==
The following [[activities]] can be done indefinitely without needing [[materials]]. Some have [[Item Keywords|equipment requirements]] in order to start the activity.
Carpentry is the only transformation based [[Skills|skill]] that currently has an endless resourceless form of training in the game.

For [[activities]] involving two [[skills]], the player is only eligible to earn [[chests]] in skills that have actual level requirements.

So, if the [[Activities|activity]] has a carpentry level requirement, it will be eligible to drop [[Carpentry Chests]].

When performing an [[Activities|activity]] for a [[Skills|skill]], only the primary skill is factored in for the player's [[equipment]] bonuses, the "2nd Skill" will also be affected by the equipment [[attributes]] based toward the "1st Skill" (IE: +1 Exp will apply to the "2nd Skill" as well).


The following activities are eligible to drop [[Carpentry Chests]].
The following activities are eligible to drop [[Carpentry Chests]].
{| class="wikitable sortable"
{| class="wikitable sortable" style="text-align: center;"
|+Carpentry Activities
|+Carpentry Activities
! colspan="2" |Activity
!Level
!Location(s)
!Activity
!Skill(s)
!Location
!Level(s)
!Base Exp
!Exp
!Base Steps
!Base</br>Steps
!Exp/Step
!Base</br>Exp/Step
!Min Steps
!Exp/Step Max
!Base Total</br>Exp/Step
!Min</br>Steps
!Note
!Max</br>Exp/Step
!Total Max</br>Exp/Step
!Notes
|-
|-
|[[File:Sandcastle Building.png|frameless]]
|1
|[[Sandcastle building]]
|[[Sandcastle Building]]
|[[Beach of Woes]]
|[[Beach of Woes]]
|Carpentry
|1
|88
|88
|220
|220
|0.4
|0.400
|0.400
|147
|147
|0.599
|0.599
|0.599
|Resourceless Training
|
|-
|[[File:Wood_Carving.png|frameless]]
|[[Wood Carving]]
|[[Barbantok]]
|Carpentry
|10
|16
|48
|0.333
|0.333
|32
|0.500
|0.500
|Requires a [[Carpentry Tools|Carpentry Tool]]
|-
| rowspan="2" |[[File:Ship Repair (Beginner).png|frameless]]
| rowspan="2" |[[Ship Repair (Beginner)]]
| rowspan="2" |[[Port Skildar]]
|Carpentry
|20
|43
| rowspan="2" |88
|0.489
| rowspan="2" |0.739
| rowspan="2" |52
|0.827
| rowspan="2" |1.250
| rowspan="2" |Requires a [[Carpentry Tools|Carpentry Tool]]
|-
|[[Smithing]]
|10
|22
|0.250
|0.423
|-
| rowspan="2" |[[File:Ship Repair (Intermediate).png|frameless]]
| rowspan="2" |[[Ship Repair (Intermediate)]]
| rowspan="2" |[[Blackspell Port]]
|Carpentry
|40
|97
| rowspan="2" |147
|0.660
| rowspan="2" |1.000
| rowspan="2" |82
|1.183
| rowspan="2" |1.793
| rowspan="2" |Requires a [[Carpentry Tools|Carpentry Tool]]
|-
|[[Smithing]]
|30
|50
|0.340
|0.610
|}
|}


=== Recipes ===
=== Recipes ===
The following activities are through recipes and thus require [[materials]] in order to complete.
The following activities are completed through recipes and thus require [[materials]]. Additionally, they may have service requirements, usually in the form of a service location. All recipes produce one of the final products by default.

Additionally they may have Service Requirements, usually in the form of Refinement Stations.


The following activities are eligible to drop [[Carpentry Chests]].
The following activities are eligible to drop [[Carpentry Chests]].
{| class="wikitable sortable"
{| class="wikitable sortable" style="text-align: center;"
|+Carpentry Recipe Activities
|+Carpentry Recipe Activities
! colspan="2" |Activity
!Level
!Level
!Service</br>Requirement
!Activity
!Materials</br>Used
!Service Req
!Base</br>Exp
!Materials Req
!Base Exp
!Base</br>Steps
!Base Steps
!Exp/Step
!Exp/Step
!Min Steps
!Min</br>Steps
!Exp/Step Max
!Max</br>Exp/Step
!Note
!Note
|-
|-
|[[File:Birch_Plank.svg|frameless|32x32px]]
|Cut a [[Birch Plank]]
|1
|1
|[[Services#Basic Sawmills|Basic Sawmill]]
|[[Cut a birch plank]]
| style="text-align: left;" |2x [[File:Birch_Logs.svg|frameless|32x32px]] [[Birch Logs]]
|Basic Sawmill
|2x [[Birch logs]]
|28
|28
|90
|90
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|
|
|-
|-
|[[File:Pine Plank.svg|frameless|32x32px]]
|Cut a [[Pine Plank]]
|10
|10
|[[Services#Basic Sawmills|Basic Sawmill]]
|[[Cut a pine plank]]
| style="text-align: left;" |2x [[File:Pine Logs.svg|frameless|32x32px]] [[Pine Logs]]
|Basic Sawmill
|2x [[Pine logs]]
|39
|39
|105
|105
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|
|
|-
|-
|[[File:Spruce Plank.svg|frameless|32x32px]]
|Cut a [[Spruce Plank]]
|20
|20
|[[Services#Basic Sawmills|Basic Sawmill]]
|[[Cut a spruce plank]]
| style="text-align: left;" |2x [[File:Spruce Logs.svg|frameless|32x32px]] [[Spruce Logs]]
|Basic Sawmill
|2x [[Spruce logs]]
|53
|53
|120
|120
Line 86: Line 154:
|
|
|-
|-
|[[File:Oak Plank.svg|frameless|32x32px]]
|Cut an [[Oak Plank]]
|25
|25
|[[Services#Basic Sawmills|Basic Sawmill]]
|[[Cut an oak plank]]
| style="text-align: left;" |2x [[File:Oak Logs.svg|frameless|32x32px]] [[Oak Logs]]
|Basic Sawmill
|2x [[Oak logs]]
|64
|64
|125
|125
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|
|
|-
|-
|[[File:Maple Plank.svg|frameless|32x32px]]
|Cut a [[Maple Plank]]
|30
|30
|[[Services#Basic Sawmills|Basic Sawmill]]
|[[Cut a maple plank]]
| style="text-align: left;" |2x [[File:Maple Logs.svg|frameless|32x32px]] [[Maple Logs]]
|Basic Sawmill
|2x [[Maple logs]]
|77
|77
|135
|135
Line 108: Line 178:
|
|
|-
|-
|[[File:Teak Plank.svg|frameless|32x32px]]
|Cut a [[Teak Plank]]
|40
|40
|[[Services#Basic Sawmills|Basic Sawmill]]
|[[Cut a teak plank]]
| style="text-align: left;" |2x [[File:Teak Logs.svg|frameless|32x32px]] [[Teak Logs]]
|Basic Sawmill
|2x [[Teak logs]]
|90
|90
|145
|145
Line 119: Line 190:
|
|
|-
|-
|[[File:Willow Plank.svg|frameless|32x32px]]
|Cut a [[Willow Plank]]
|40
|40
|[[Services#Basic Sawmills|Basic Sawmill]]
|[[Cut a willow plank]]
| style="text-align: left;" |2x [[File:Willow Logs.svg|frameless|32x32px]] [[Willow Logs]]
|Basic Sawmill
|2x [[Willow logs]]
|81
|81
|131
|131
Line 130: Line 202:
|
|
|-
|-
|[[File:Mangrove Plank.svg|frameless|32x32px]]
|Cut a [[Mangrove Plank]]
|50
|50
|[[Services#Advanced Sawmills|Advanced Sawmill]]
|[[Cut a mangrove plank]]
| style="text-align: left;" |2x [[File:Mangrove Logs.svg|frameless|32x32px]] [[Mangrove Logs]]
|Advanced Sawmill
|2x [[Mangrove logs]]
|114
|114
|160
|160
Line 139: Line 212:
|80
|80
|1.425
|1.425
|Not Implemented Yet
|Not Available
|}
|}


== Refinement Stations ==
== Item Unlocks ==
These items can be used at the following Carpentry levels. If an item has a secondary requirement it is listed in brackets.
{| class="wikitable sortable"
{| class="wikitable"
|+Basic Sawmills
!Level
!Location
!Item(s)
!Base Steps from Bank
!Level
!Closest Bank Location(s)
!Item(s)
!Note
!Level
!Item(s)
!Level
!Item(s)
|-
|-
!1
|[[Special:MyLanguage/Kallaheim|Kallaheim]]
|[[Simple Chisel]], [[Simple Saw]]
|0
!26
|[[Special:MyLanguage/Kallaheim|Kallaheim]]
|
!51
|
!76
|
|
|-
|-
!2
|[[Special:MyLanguage/Barbantok|Barbantok]]
|
|2060
!27
|[[Special:MyLanguage/Kallaheim|Kallaheim]]
|[[Sharp Chisel]]
!52
|
!77
|
|
|-
|-
!3
|[[Everhaven]]
|
|730 or 920
!28
|[[Bilgemont Port]] or [[Salsfirth]]
|
|Requires [[Grand Duchy of Trellin-Erdwise (GDTE)|GDTE]] Access
!53
|}
|
{| class="wikitable sortable"
!78
|+Advanced Sawmills
|
!Location
!Base Steps from Bank
!Closest Bank Location(s)
!Note
|-
|-
!4
|N/A
|
|
!29
|
|
!54
|
!79
|
|-
!5
|
!30
|
!55
|
!80
|
|-
!6
|
!31
|
!56
|
!81
|
|-
!7
|[[Dull Chisel]], [[Protective Gloves]]
!32
|
!57
|
!82
|
|-
!8
|
!33
|[[Handsaw]]
!58
|
!83
|
|-
!9
|
!34
|
!59
|
!84
|
|-
!10
|
!35
|
!60
|
!85
|
|-
!11
|[[Simple Ruler]]
!36
|
!61
|
!86
|
|-
!12
|
!37
|
!62
|
!87
|
|-
!13
|
!38
|
!63
|
!88
|
|-
!14
|
!39
|
!64
|
!89
|
|-
!15
|
!40
|
!65
|
!90
|
|-
!16
|[[Ice Saw]]
!41
|
!66
|
!91
|
|-
!17
|[[Protractor]], [[Woodworking Glasses]]
!42
|
!67
|
!92
|
|-
!18
|[[Precise Ruler]], [[Protective Glasses]] ([[File:Crafting Icon.png|frameless]] 1)
!43
|
!68
|
!93
|
|-
!19
|
!44
|
!69
|
!94
|
|-
!20
|[[Protective Shirt]]
!45
|
!70
|
!95
|
|-
!21
|
!46
|
!71
|
!96
|
|-
!22
|[[Protective Pants]]
!47
|
!72
|
!97
|
|-
!23
|
!48
|
!73
|
!98
|
|-
!24
|
!49
|
!74
|
!99
|
|-
!25
|
!50
|
!75
|
|
|}
|}


== Skill Boosts ==
== Trivia ==

* When the Closed Beta released, Carpentry was the only transformation based [[Skills|skill]] that had an endless resourceless form of training in the game.

Latest revision as of 02:59, 30 June 2024


The Carpentry skill is used to process material logs into planks, and later on, to build farm buildings. With higher carpentry levels, you’ll have access to more logs and special skilling equipment that can boost your carpentry efficiency. You can also receive carpentry chests as a rare drop from training this skill.

Activities

The following activities can be done indefinitely without needing materials. Some have equipment requirements in order to start the activity.

For activities involving two skills, the player is only eligible to earn chests in skills that have actual level requirements.

So, if the activity has a carpentry level requirement, it will be eligible to drop Carpentry Chests.

When performing an activity for a skill, only the primary skill is factored in for the player's equipment bonuses, the "2nd Skill" will also be affected by the equipment attributes based toward the "1st Skill" (IE: +1 Exp will apply to the "2nd Skill" as well).

The following activities are eligible to drop Carpentry Chests.

Carpentry Activities
Activity Location(s) Skill(s) Level(s) Exp Base
Steps
Base
Exp/Step
Base Total
Exp/Step
Min
Steps
Max
Exp/Step
Total Max
Exp/Step
Notes
Sandcastle Building Beach of Woes Carpentry 1 88 220 0.400 0.400 147 0.599 0.599
Wood Carving Barbantok Carpentry 10 16 48 0.333 0.333 32 0.500 0.500 Requires a Carpentry Tool
Ship Repair (Beginner) Port Skildar Carpentry 20 43 88 0.489 0.739 52 0.827 1.250 Requires a Carpentry Tool
Smithing 10 22 0.250 0.423
Ship Repair (Intermediate) Blackspell Port Carpentry 40 97 147 0.660 1.000 82 1.183 1.793 Requires a Carpentry Tool
Smithing 30 50 0.340 0.610

Recipes

The following activities are completed through recipes and thus require materials. Additionally, they may have service requirements, usually in the form of a service location. All recipes produce one of the final products by default.

The following activities are eligible to drop Carpentry Chests.

Carpentry Recipe Activities
Activity Level Service
Requirement
Materials
Used
Base
Exp
Base
Steps
Exp/Step Min
Steps
Max
Exp/Step
Note
Cut a Birch Plank 1 Basic Sawmill 2x Birch Logs 28 90 0.311 60 0.467
Cut a Pine Plank 10 Basic Sawmill 2x Pine Logs 39 105 0.371 66 0.591
Cut a Spruce Plank 20 Basic Sawmill 2x Spruce Logs 53 120 0.442 71 0.746
Cut an Oak Plank 25 Basic Sawmill 2x Oak Logs 64 125 0.512 74 0.865
Cut a Maple Plank 30 Basic Sawmill 2x Maple Logs 77 135 0.57 75 1.027
Cut a Teak Plank 40 Basic Sawmill 2x Teak Logs 90 145 0.621 77 1.169
Cut a Willow Plank 40 Basic Sawmill 2x Willow Logs 81 131 0.618 69 1.174
Cut a Mangrove Plank 50 Advanced Sawmill 2x Mangrove Logs 114 160 0.713 80 1.425 Not Available

Item Unlocks

These items can be used at the following Carpentry levels. If an item has a secondary requirement it is listed in brackets.

Level Item(s) Level Item(s) Level Item(s) Level Item(s)
1 Simple Chisel, Simple Saw 26 51 76
2 27 Sharp Chisel 52 77
3 28 53 78
4 29 54 79
5 30 55 80
6 31 56 81
7 Dull Chisel, Protective Gloves 32 57 82
8 33 Handsaw 58 83
9 34 59 84
10 35 60 85
11 Simple Ruler 36 61 86
12 37 62 87
13 38 63 88
14 39 64 89
15 40 65 90
16 Ice Saw 41 66 91
17 Protractor, Woodworking Glasses 42 67 92
18 Precise Ruler, Protective Glasses ( 1) 43 68 93
19 44 69 94
20 Protective Shirt 45 70 95
21 46 71 96
22 Protective Pants 47 72 97
23 48 73 98
24 49 74 99
25 50 75

Trivia

  • When the Closed Beta released, Carpentry was the only transformation based skill that had an endless resourceless form of training in the game.