Tip of the day
The base chance to find FINE materials is 1/100, which you can increase with better gear and tools.

Template:Equipment Loadout/doc

From Walkscape Walkthrough
Revision as of 01:49, 17 January 2025 by Bonez565 (talk | contribs)

Parameters

Gear Slot [Name]

The name of the item page on the wiki to link to. You can add a comma (,) followed by the rarity if you would like to have the image outlined.

Tool Slot [Tool#]

The name of the item page on the wiki to link to. You can add a comma (,) followed by the rarity/quality if you would like to have the image outlined.

Consumable

The name of the item page on the wiki to link to. You can add a comma (,) followed by the quality (Normal/Fine) if you would like to have the image outlined.

Quick Copy

{{Equipment_Loadout
| Cape = 
| Head = 
| Back = 
| Hands = 
| Chest = 
| Neck = 
| Primary = 
| Legs = 
| Secondary = 
| Ring1 = 
| Feet = 
| Ring2 = 
| Tool1 = 
| Tool2 = 
| Tool3 = 
| Tool4 = 
| Tool5 = 
| Tool6 = 
| Consumable = 
| Potion = 
}}

Note: All lines are technically optional but not including an item will cause the item block for that slot to be blank.

Examples

The formatting for two item sets in Forest Foraging

<tabber>|-| Reasonable =  {{Equipment_Loadout
| Cape = Herbert's Cape, Common
| Head = Herbert's Hat, Common
| Chest = Herbert's Shirt, Common
| Neck = Simple Amulet, Common
| Legs = Herbert's Pants, Common
| Ring1 = Simple Ring, Common
| Feet = Herbert's Boots, Common
| Ring2 = Simple Ring, Common
}}
Tools = {{Tool_Loadout
| Tool1 = Copper Sickle, Great
| Tool2 = Walking Stick, Common
| Tool3 = 
| Tool4 = 
| Tool5 = 
| Tool6 = 
| Consumable = Wine
}}
|-| Best Possible =  {{Equipment_Loadout
| Cape = Herbert's Cape, Common
| Head = Herbert's Hat, Common
| Hands = Parkour Gloves, Uncommon
| Chest = Herbert's Shirt, Common
| Neck = Lucky Rabbit's Foot Necklace, Epic
| Legs = Herbert's Pants, Common
| Ring1 = Ring of the Bat, Rare
| Feet = Herbert's Boots, Common
| Ring2 = Ring of the Bat, Rare
| Tool1 = Copper Sickle, Eternal
| Tool2 = Walking Stick, Common
| Tool3 = Simple Bug Catching Net, Common
| Tool4 = 
| Tool5 = 
| Tool6 = 
| Consumable = Wine, Fine
}}</tabber>

And the result is:

Gear
Cape
Herbert's cape (Common)
Head
Herbert's hat (Common)
Back
Back Slot
Hands
Hands Slot
Chest
Herbert's shirt (Common)
Neck
Simple amulet (Common)
Primary
Primary Slot
Legs
Herbert's pants (Common)
Secondary
Secondary Slot
Ring
Simple ring (Common)
Feet
Herbert's boots (Common)
Ring
Simple ring (Common)
Version Is Missing. Please Add It.

Tools = Template:Tool Loadout

Gear
Cape
Herbert's cape (Common)
Head
Herbert's hat (Common)
Back
Back Slot
Hands
Parkour gloves (Common)
Chest
Herbert's shirt (Common)
Neck
Error In Item Entry (Error)
Primary
Primary Slot
Legs
Herbert's pants (Common)
Secondary
Secondary Slot
Ring
Error In Item Entry (Error)
Feet
Herbert's boots (Common)
Ring
Error In Item Entry (Error)
Tools
Tools
Copper sickle (Eternal)
Tools
Walking stick (Common)
Tools
Simple bug catching net (Common)
Tools
Tool Slot
Tools
Tool Slot
Tools
Tool Slot
Others
Consumable
Wine (Fine)
Pet
Pets
Material
Materials
Version Is Missing. Please Add It.