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Emergency Swim Escape: Difference between revisions
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You've lost your diving gear and are running out of air. You must swim to the shore as fast as you can, but without panicking. You know that if you ascend too quickly, you could suffer from decompression sickness.
Emergency Swim Escape is an Agility activity.
Location(s)
Note: This activity is only visible if you have less than three pieces of Diving Gear equipped.
- Casbrant's Grave in Syrenthia
- Darktide Trench in Syrenthia
- Elara's Lagoon in Syrenthia
- Kelp Forest in Syrenthia
- Underwater Cave in Syrenthia
- Vastalume in Syrenthia
Experience Info
Skill(s) | Base Exp |
Base Steps |
Base Exp/Step |
Base Total Exp/Step |
Min Steps |
Max Exp/Step |
Total Max Exp/Step | |
---|---|---|---|---|---|---|---|---|
Agility | 10 | 10000 | 0.001 | 0.001 | 10000 | 0.001 | 0.001 |
Normal Drops
Item | Quantity | Chance | Rate | W.E.A.R. | Value Single (Stack) | |
---|---|---|---|---|---|---|
Nothing | N/A | 100% | Always | N/A | N/A |
Special Drops
Each item in a special drops table is rolled independently of all the others based on it's own chance.
Item | Type | Quantity | Chance | Rate | W.E.A.R. | Note | |
---|---|---|---|---|---|---|---|
Nothing | None | N/A | 100% | Always | N/A |
Trivia
- This is the first "Emergency" type activity designed to prevent a soft-lock from removing the diving gear required to travel in Syrenthia and not being able to travel normally.
- Upon completion of one action your character will be teleported to Port Skildar.
This page is updated automatically to reflect information in the current game version. |