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Guide:Crafting/Bulk Hydrilium Crafting: Difference between revisions

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The bulk crafting of [[Hydrilium]] and [[Hydrilium Bar|Hydrilium Bars]] requires a number of specialized gear sets for gathering the necessary materials, processing them, and finally crafting what you wish out of them. This guide intends to present a BiS gear set for each activity with some potential tradeoffs for other possible outcomes. If you have yet to unlock the 6th tool slot then then top 5 in the Tools list are the best to use.  
The bulk crafting of [[Hydrilium]] and [[Hydrilium Bar|Hydrilium Bars]] requires a number of specialized gear sets for gathering the necessary materials, processing them, and finally crafting what you wish out of them. This guide intends to present a BiS gear set for each activity with some potential tradeoffs for other possible outcomes. If you have yet to unlock the 6th tool slot then then top 5 in the Tools list are the best to use.  


We will ignore consumable use as bulk gathering is generally not the best usage of them.
Notes:
 
* We will ignore consumable use but there are potential speed ups if you have a surplus.
Note: This assumes you have all collectibles especially the [[Mark of the Trident]] and [[Mark of the Deep One]].
* This assumes you have all collectibles especially the [[Mark of the Trident]] and [[Mark of the Deep One]].
* All crafted gear is assumed to be Eternal quality, generally lower quality can be used but it's possible depending on your levels and the exact qualities that other looted gear may outperform it.


= Resource Gathering =
= Resource Gathering =

Revision as of 07:20, 25 February 2025

The bulk crafting of Hydrilium and Hydrilium Bars requires a number of specialized gear sets for gathering the necessary materials, processing them, and finally crafting what you wish out of them. This guide intends to present a BiS gear set for each activity with some potential tradeoffs for other possible outcomes. If you have yet to unlock the 6th tool slot then then top 5 in the Tools list are the best to use.

Notes:

  • We will ignore consumable use but there are potential speed ups if you have a surplus.
  • This assumes you have all collectibles especially the Mark of the Trident and Mark of the Deep One.
  • All crafted gear is assumed to be Eternal quality, generally lower quality can be used but it's possible depending on your levels and the exact qualities that other looted gear may outperform it.

Resource Gathering

Hydrilium requires Kelp and Volcanic Rock as the raw ingredients needing two of each to craft one hydrilium. The Bars additionally require an extra kelp to complete the craft.

Kelp

The best, and currently only, source of Kelp is from File:Kelp Foraging.png Kelp Foraging with a wear of 58 steps and a drop rate of 95.238%.

The below gear set gives you the best results at an average of 17.8 steps per Kelp drop.

Gear
Cape
Cape of Achiever (Common)
Head
Hat with a feather (Common)
Back
Oxygen tank (Common)
Hands
Gardening gloves (Common)
Chest
Hydrilium diving torso (Eternal)
Neck
Error In Item Entry (Error)
Primary
Swashbuckler sword (Common)
Legs
Hydrilium diving leggings (Eternal)
Secondary
Secondary Slot
Ring
Fine pearl ring (Common)
Feet
Waterproof boots (Common)
Ring
Error In Item Entry (Error)
Tools
Tools
Blue ice sickle (Common)
Tools
Jellyfishing net (Eternal)
Tools
Wilderness guidebook (Common)
Tools
Big basket (Common)
Tools
Long spade (Common)
Tools
Adoring fan statue (Common)

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Volcanic Rock

The best source of Volcanic Rock is from File:Mine Volcanic Rock.png Mine Volcanic Rock with a wear of 70 steps and a drop rate of 95.238%.

The below gear set gives you the best results at an average of 33.6 steps per Volcanic Rock drop. Optionally you can swap the Miner's Bear for the Rock-Star Amulet for a loss of 1.1 steps per item (34.7 total) but be able to farm gems at the same time.

Gear
Cape
Cape of Achiever (Common)
Head
Hydrilium diving helm (Eternal)
Back
Oxygen tank (Common)
Hands
Gem bracelet (Common)
Chest
Hydrilium diving torso (Eternal)
Neck
Miner's beard (Common)
Primary
Primary Slot
Legs
Miner's pants (Common)
Secondary
Secondary Slot
Ring
Fine pearl ring (Common)
Feet
Conservationist boots (Common)
Ring
Ring of ash (Common)
Tools
Tools
Hydrilium pickaxe (Eternal)
Tools
Hydrilium magnet (Eternal)
Tools
Omni-tool (Common)
Tools
Error In Item Entry (Error)
Tools
Adoring fan statue (Common)
Tools
Greedy piggy bank (Common)

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Processing

There are two processing steps needed to craft Hydrilium and an extra to make the bars.

Harden Kelp (Cooking)

The first step is to take the Kelp you have foraged and harden it through the cooking recipe. The gear set below is optimized for using the Underwater Kitchen for the additional No Materials Consumed chance. Note the rings are optional but give good bonus XP.

This gives you an approximately 1.26 times increase from base materials, needing a calculated 794 Kelp to produce 1000 Hardened Kelp. Though this is obviously RNG dependent it gives a baseline of actual crafts needed.

Gear
Cape
Cape of Achiever (Common)
Head
Hydrilium diving helm (Eternal)
Back
Oxygen tank (Common)
Hands
Oven mittens (Common)
Chest
Hydrilium diving torso (Eternal)
Neck
Error In Item Entry (Error)
Primary
Primary Slot
Legs
Chef's leg apron (Common)
Secondary
Secondary Slot
Ring
Error In Item Entry (Error)
Feet
Non-slip shoes (Common)
Ring
Error In Item Entry (Error)
Tools
Tools
Recipe book (Common)
Tools
Meat cleaver (Common)
Tools
Eberhart corkscrew (Common)
Tools
Adventuring frying pan (Common)
Tools
Flippy spatula (Common)
Tools
Northern spices (Common)

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Craft Hydrilium (Crafting)

The next step is to take the Hardened Kelp you have cooked and combine it with the Volcanic Rock via crafting. The gear set below is optimized for using the Tidal Workshop for the additional No Materials Consumed chance. Note the rings are optional but give good bonus XP.

This gives you an approximately 2.09 times increase from base materials, needing a calculated 480 Hardened Kelp and 960 Volcanic Rock to produce 1000 Hydrilium. Though this is obviously RNG dependent it gives a baseline of actual crafts needed.

Note: The Protective Glasses beat everything except an Eternal Hydrilium Diving Helm and should be used if you do not have an eternal quality helm.

Gear
Cape
Cape of Achiever (Common)
Head
Hydrilium diving helm (Eternal)
Back
Oxygen tank (Common)
Hands
Grippy gloves (Common)
Chest
Hydrilium diving torso (Eternal)
Neck
Error In Item Entry (Error)
Primary
Primary Slot
Legs
Hydrilium diving leggings (Eternal)
Secondary
Secondary Slot
Ring
Error In Item Entry (Error)
Feet
Crafting boots (Common)
Ring
Error In Item Entry (Error)
Tools
Tools
Omni-tool (Common)
Tools
Crafting guidebook (Common)
Tools
Adventuring wrench (Common)
Tools
Wire saw (Common)
Tools
Slipstick (Common)
Tools
Magnifying lens (Common)

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Smelt a Hydrilium Bar (Smithing)

The final optional step is to take the Hydrilium you have crafted and combine it with more kelp via smithing to create the bar. The gear set below is optimized for using the Underwater Forge for the additional No Materials Consumed chance. Note the rings are optional but give good bonus XP.

This gives you an approximately 1.8 times increase from base materials, needing a calculated 556 each of Kelp and Hydrilium to produce 1000 Hydrilium Bars. Though this is obviously RNG dependent it gives a baseline of actual crafts needed.

Gear
Cape
Cape of Achiever (Common)
Head
Hydrilium diving helm (Eternal)
Back
Oxygen tank (Common)
Hands
Metalworking gloves (Common)
Chest
Smith's apron (Common)
Neck
Error In Item Entry (Error)
Primary
Primary Slot
Legs
Hydrilium diving leggings (Eternal)
Secondary
Secondary Slot
Ring
Error In Item Entry (Error)
Feet
Steel-toe boots (Common)
Ring
Error In Item Entry (Error)
Tools
Tools
Omni-tool (Common)
Tools
Adventuring hammer (Common)
Tools
Blacksmithing guidebook (Common)
Tools
Wolf jaw tongs (Common)
Tools
Forge bellows (Common)
Tools
Adoring fan statue (Common)

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Summary

As a closing lets make some assumptions about time spent gathering materials for a number of final goods. Lets first assume you would like to craft 1000 Hydrilium

the materials breakdown looks like this:

  • 1000 Hydrilium can be crafted from: 29672 Steps
    • 960 Volcanic Rock and
    • 480 Hardened Kelp which can be cooked from: 8081 Steps
      • 382 Kelp

So when gathering materials for every 1000 desired Hydrilium you would spend 32,256 steps to gather the Volcanic Rock, and 6,800 steps to gather the Kelp. The processing takes 8081 steps to make Hardened Kelp and 29,672 steps to make the Hydrilium. For a total of 76,809 steps to craft 1000 Hydrilium.

Next, let's assume you would like to craft 1000 Hydrilium Bars

the materials breakdown looks like this:

  • 1000 Hydrilium Bars can be smelted from: 38235 Steps
    • 556 Kelp and
    • 556 Hydrilium which can be crafted from: 16498 Steps
    • 534 Volcanic Rock and
    • 267 Hardened Kelp which can be cooked from: 4495 Steps
      • 212 Kelp

So when gathering materials for every 1000 desired Hydrilium Bars you would spend 17,943 steps to gather the Volcanic Rock, and 13,671 steps to gather the Kelp. The processing takes 4,495 steps to make Hardened Kelp, 16,498 steps to make the Hydrilium and 38,235 steps to smelt the Hydrilium Bars. For a total of 90,842 steps to craft 1000 Hydrilium Bars.