Tip of the Day
Found something broken or have a suggestion? Report it to us on Discord! Your reports help improve the game!
Versions/571: Difference between revisions
From Walkscape Walkthrough
< Versions
mNo edit summary |
mNo edit summary |
||
| Line 34: | Line 34: | ||
* Basic tools have been split from Copper by making Copper tools require level 2 | * Basic tools have been split from Copper by making Copper tools require level 2 | ||
** Changes: | ** Changes: | ||
*** | *** Spin Flax into Twine - Service Requirement Removed, also renamed from "Spin Flax into '''Rope'''" | ||
*** | *** Weave a Basic Fishing Net - Moved from lvl 1 to 2 | ||
*** | *** Craft a Copper Hatchet - Moved from lvl 1 to 2 | ||
*** Craft a Copper Pickaxe - Moved from lvl 1 to 2 | |||
*** Make a Copper Sickle - Moved from lvl 1 to 2 | |||
*** Craft Kelp Twine - Renamed from "Craft Kelp '''Rope'''" | |||
* Changed "Level up XYZ times" to "Have a total level of XYZ" | * Changed "Level up XYZ times" to "Have a total level of XYZ" | ||
** Affects [[Special:MyLanguage/Alien squeaky toy|Alien squeaky toy]] | ** Affects [[Special:MyLanguage/Alien squeaky toy|Alien squeaky toy]] | ||
Latest revision as of 00:21, 29 November 2025
+571 QoL & OTA Update
Added
- OTA system added for game data and localizations
- Ability rework, including: new UIs, Ability charges, Activity abilities, and more
- While you were away displays your used saved steps
- You can now select the amount of actions you want to complete an activity for
- Skills are now categorized into Gathering, Artisan and Utility
- Updated to Flutter 3.38.3, which should improve stability & performance
- Updated to new Health Connect client v. 1.1.0, which should fix issues with Garmin and others
- Added reordering to Gear Sets
- Added sorting button to Inventory
- Added deposit all button to Inventory
- Added quick ways to rename gearsets in Gear Set manager
- Added a Work Efficiency breakdown to Activity page
- Consumable cards have been reworked to be more clean looking and dense, same with Inventory Full and Saved Steps
- Gear Set management and selection pages have been combined together
- Tab bars (inventory, crafting, leaderboards, achievements/profile page) have been reworked to be more clean looking and performant
- WalkPedia quick button (the skill icon right of your profile picture) now takes you to the output item page in WalkPedia while crafting
- Toggle to disable Agility XP added as a temporary way for people to do challenge characters
- You can now withdraw a gear set from bank without equipping it
- Item abilities can now be used straight from inventory view
- Added a button to hide the overlays in the world map, so you can admire the world map better
- Game version added to the character data exports for 3rd party developers
- New translations from community translators
- You can now browse Tips of the Day
- Activity sprite visible in Activity View
- Tooltip widget added, and some tooltips added where text isn't necessary to show all the time under these tooltips
- A restart game button added once your client has downloaded an OTA update during a gameplay session
Changed
- All in-game fonts have been changed to support Slavic languages and more
- AI generated art assets removed from the game where isometric art pieces have already replaced them, bringing down the application size significantly
- Crafting Outcome has been renamed to Quality Outcome
- Basic tools have been split from Copper by making Copper tools require level 2
- Changes:
- Spin Flax into Twine - Service Requirement Removed, also renamed from "Spin Flax into Rope"
- Weave a Basic Fishing Net - Moved from lvl 1 to 2
- Craft a Copper Hatchet - Moved from lvl 1 to 2
- Craft a Copper Pickaxe - Moved from lvl 1 to 2
- Make a Copper Sickle - Moved from lvl 1 to 2
- Craft Kelp Twine - Renamed from "Craft Kelp Rope"
- Changes:
- Changed "Level up XYZ times" to "Have a total level of XYZ"
- Affects Alien squeaky toy
- WalkPedia max work efficiency now uses the same kind of display style as the new activity view WE breakdown
Fixed
- Optimizations to Bank
- Optimizations to Gear Sets
- General optimizations across the application to improve performance
- Optimizations to Traveling
- Locations unlocked from rumors are now correctly displayed in WalkPedia (until you've visited them)
- Fixed the small "bubble" notifications in game, they shouldn't get stuck anymore and should work smoother
- Content that is only meant for development versions of the game are now removed from production builds. WalkPedia totals should now be possible to complete fully
- WalkPedia remembers your opened categories so they stay opened when you go back to previous views
- WalkPedia lists are ordered alphabetically
- Pressing the minus button on sliders when at minimum value now flips it to the max value
- Fixed the Turkish i-character when capitalized
- Fixed Gear Sets page not updating properly when doing changes to Gear Sets
- UI fixes to overflowing texts, spacings and font sizes
- Fixes to deleting characters
- Fixes to updating the PFP image
- Eye accessory toggle now works in the character creation UI
- Fixed searching for PFP options in shops
- Faction reputation numbers now round down on the X/Z counter widgets
- Fixes to PFP rendering where layers were wrongly ordered for image exports/server side PFPs
- Fix to iOS and Android crash issue when using smart watch activity recording
- A lot of small bug fixes across the game!
