Tip of the Day
Skill levels exceeding a recipe's main skill requirement in the crafting interface provide additional Crafting outcome.

Versions/506: Difference between revisions

From Walkscape Walkthrough
Created page with "== Small update before vacation 0.3.0-beta+502 == === Server Side Stuff === Login issues where in-game login didn't work (and didn't show any error) has been fixed BMAC issues have been fixed, supporters from BMAC should now get their supporter status on Portal updated like normal and access to the game. If you supported before the update and haven't still got access, email us at support@walkscape.app === Added === * New localizations from translators * Coin balance i..."
 
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== Small update before vacation 0.3.0-beta+502 ==  
== Post Vacation Hotfix 0.3.0-beta+506 ==  


=== Server Side Stuff ===
=== Server Side Stuff ===

Latest revision as of 03:19, 8 August 2025

Post Vacation Hotfix 0.3.0-beta+506

Server Side Stuff

Login issues where in-game login didn't work (and didn't show any error) has been fixed BMAC issues have been fixed, supporters from BMAC should now get their supporter status on Portal updated like normal and access to the game. If you supported before the update and haven't still got access, email us at support@walkscape.app

Added

  • New localizations from translators
  • Coin balance is now shown in character data exports

Changed

  • In character data exports, gear is now listed as `slot: item_id` instead of `item_id: slot`
  • Simple ruler renamed to Flimsy Ruler

Fixed

  • Fixed chest table weights being incorrect for the main table
  • Fixed Welcome back screen showing fine item quantities as none
  • Fixed Stop when overencumbered not showing up in crafting activity screen
  • Fixed that locations unlocked via rumors no longer count for achievements
  • Fixed the steps in while away screen starting way too high if you have multiple log events and counting down
  • Gear set switches are now listed before activity switches in While away
  • Fixed player data export not showing more than one ring if you equip two of the same ones
  • Fixed bottom navigation not being fully visible on tiny screens
  • Fix to step loading: on the initial loading of the game the player gets thrown out now if the step loading is interrupted
  • Fix to step loading: a bunch of minor improvements to account for weird edge cases with the notification drawer and such, where the step loading should now be much more robust to cancel previous loads
  • Fix to step loading: should no longer hang with 0 steps with the Connecting
  • Consumables should now switch properly when using Travel+1
  • Fixed While away item sprites not using the rarity outline colors
  • Fixed While away items from attributes not having rarity outlines or outlines overall
  • Fixed overflowing texts in While away on very tiny screens
  • Changes to activity information to make it more compact & work better on tiny screens
  • Fixed the skill name not changing when switching crafting recipes
  • Fixed settings to use more consistent button styling