Carpentry: Difference between revisions
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|Cut a [[Birch Plank]] |
|Cut a [[Birch Plank]] |
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|Basic Sawmill |
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|2x [[Birch logs]] |
|2x [[Birch logs]] |
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|Cut a [[Pine Plank]] |
|Cut a [[Pine Plank]] |
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|Basic Sawmill |
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|2x [[Pine logs]] |
|2x [[Pine logs]] |
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|Cut a [[Spruce Plank]] |
|Cut a [[Spruce Plank]] |
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|Basic Sawmill |
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|2x [[Spruce logs]] |
|2x [[Spruce logs]] |
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|Cut an [[Oak Plank]] |
|Cut an [[Oak Plank]] |
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|Basic Sawmill |
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|2x [[Oak logs]] |
|2x [[Oak logs]] |
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|Cut a [[Maple Plank]] |
|Cut a [[Maple Plank]] |
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|30 |
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|Basic Sawmill |
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|2x [[Maple logs]] |
|2x [[Maple logs]] |
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|Cut a [[Teak Plank]] |
|Cut a [[Teak Plank]] |
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|Basic Sawmill |
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|2x [[Teak logs]] |
|2x [[Teak logs]] |
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|Cut a [[Willow Plank]] |
|Cut a [[Willow Plank]] |
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|40 |
|40 |
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|Basic Sawmill |
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|2x [[Willow logs]] |
|2x [[Willow logs]] |
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|Cut a [[Mangrove Plank]] |
|Cut a [[Mangrove Plank]] |
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|Advanced Sawmill |
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|2x [[Mangrove logs]] |
|2x [[Mangrove logs]] |
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Revision as of 14:38, 15 March 2024
![](http://static.miraheze.org/walkscapewiki/e/e6/Carpentry_GIF.gif)
The Carpentry skill is used to process logs into planks, and later on, to build farm buildings. With higher carpentry levels, you’ll have access to more logs and special skilling equipment that can boost your carpentry efficiency. You can also receive carpentry chests as a rare drop from training this skill.
Activities
The following activities can be done indefinitely without needing materials. Some have equipment requirements in order to start the activity.
The following activities are eligible to drop Carpentry Chests.
Activity | Location(s) | Skill(s) | Level(s) | Exp | Base
Steps |
Base
Exp/Step |
Base Total
Exp/Step |
Min
Steps |
Max
Exp/Step |
Total Max
Exp/Step |
Notes | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Sandcastle Building | Beach of Woes | Carpentry | 1 | 88 | 220 | 0.400 | 0.400 | 147 | 0.599 | 0.599 | |
File:Wood carving png.png | Wood Carving | Barbantok | Carpentry | 10 | 23 | 48 | 0.479 | 0.479 | 32 | 0.719 | 0.719 | Requires a Carpentry Tool |
![]() |
Ship Repair (Beginner) | Port Skildar | Carpentry | 20 | 43 | 88 | 0.489 | 0.739 | 52 | 0.827 | 1.250 | Requires a Carpentry Tool |
Smithing | 10 | 22 | 0.250 | 0.423 | ||||||||
![]() |
Ship Repair (Intermediate) | Blackspell Port | Carpentry | 40 | 97 | 147 | 0.660 | 1.000 | 82 | 1.183 | 1.793 | Requires a Carpentry Tool |
Smithing | 30 | 50 | 0.340 | 0.610 |
Recipes
The following activities are through recipes and thus require materials in order to complete. Additionally, they may have Service Requirements, usually in the form of a service location. All recipes produce one of the final products by default.
The following activities are eligible to drop Carpentry Chests.
Activity | Level | Service
Requirement |
Materials
Used |
Base
Exp |
Base
Steps |
Exp/Step | Min
Steps |
Max
Exp/Step |
Note | |
---|---|---|---|---|---|---|---|---|---|---|
Cut a Birch Plank | 1 | Basic Sawmill | 2x Birch logs | 28 | 90 | 0.311 | 60 | 0.467 | ||
Cut a Pine Plank | 10 | Basic Sawmill | 2x Pine logs | 39 | 105 | 0.371 | 66 | 0.591 | ||
Cut a Spruce Plank | 20 | Basic Sawmill | 2x Spruce logs | 53 | 120 | 0.442 | 71 | 0.746 | ||
Cut an Oak Plank | 25 | Basic Sawmill | 2x Oak logs | 64 | 125 | 0.512 | 74 | 0.865 | ||
Cut a Maple Plank | 30 | Basic Sawmill | 2x Maple logs | 77 | 135 | 0.57 | 75 | 1.027 | ||
Cut a Teak Plank | 40 | Basic Sawmill | 2x Teak logs | 90 | 145 | 0.621 | 77 | 1.169 | ||
Cut a Willow Plank | 40 | Basic Sawmill | 2x Willow logs | 81 | 131 | 0.618 | 69 | 1.174 | ||
Cut a Mangrove Plank | 50 | Advanced Sawmill | 2x Mangrove logs | 114 | 160 | 0.713 | 80 | 1.425 | Not Yet Implemented |
Service Locations
Location | Base Steps
from Bank |
Closest Bank
Location(s) |
Note |
---|---|---|---|
Kallaheim | 0 | Kallaheim | |
Barbantok | 2060 | Kallaheim | |
Everhaven | 730 or 920 | Bilgemont Port or Salsfirth | Requires GDTE Access |
Location | Base Steps
from Bank |
Closest Bank
Location(s) |
Note |
---|---|---|---|
N/A |
Skill Boosts
Trivia
- When the Closed Beta released, Carpentry was the only transformation based skill that had an endless resourceless form of training in the game.