Carpentry: Difference between revisions
From The Walkscape Walkthrough
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The Carpentry skill is used to process [[logs]] into [[planks]], and later on, to build farm buildings. With higher carpentry levels, you’ll have access to more logs and special skilling [[gear]] that can boost your carpentry efficiency. You can also receive [[carpentry chests]] as a rare drop from training this skill. |
The Carpentry skill is used to process [[logs]] into [[planks]], and later on, to build farm buildings. With higher carpentry levels, you’ll have access to more logs and special skilling [[gear]] that can boost your carpentry efficiency. You can also receive [[carpentry chests]] as a rare drop from training this skill. |
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==Training |
==Training== |
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Carpentry is the only transformation based skill that currently has an endless resourceless form of training in the game. |
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{| class="wikitable sortable" |
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|+Carpentry Activities |
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!Level |
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!Activity |
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!Location |
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!Base Exp |
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!Base Steps |
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!Exp/Step |
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!Min Steps |
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!Min Exp/Step |
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!Note |
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|- |
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|1 |
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|[[Sandcastle building]] |
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|[[Beach of Woes]] |
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|88 |
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|220 |
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|0.4 |
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|147 |
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|0.599 |
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|Resourceless Training |
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|- |
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|1 |
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|Cut a birch plank |
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|Basic Sawmill |
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|28 |
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|90 |
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|0.311 |
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|60 |
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|0.467 |
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|10 |
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|Cut a pine plank |
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|Basic Sawmill |
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|39 |
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|105 |
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|0.371 |
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|66 |
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|0.591 |
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|- |
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|20 |
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|Cut a spruce plank |
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|Basic Sawmill |
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|53 |
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|120 |
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|0.442 |
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|71 |
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|0.746 |
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|- |
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|25 |
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|Cut a oak plank |
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|Basic Sawmill |
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|64 |
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|125 |
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|0.512 |
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|74 |
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|0.865 |
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|- |
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|30 |
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|Cut a maple plank |
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|Basic Sawmill |
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|77 |
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|135 |
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|0.57 |
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|75 |
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|1.027 |
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|- |
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|40 |
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|Cut a teak plank |
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|Basic Sawmill |
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|90 |
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|145 |
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|0.621 |
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|77 |
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|1.169 |
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|- |
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|40 |
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|Cut a willow plank |
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|Basic Sawmill |
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|81 |
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|131 |
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|0.618 |
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|69 |
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|1.174 |
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|- |
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|50 |
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|Cut a mangrove plank |
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|Advanced Sawmill |
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|114 |
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|160 |
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|0.713 |
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|80 |
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|1.425 |
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|Not Implemented Yet |
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|} |
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== Refinement Stations == |
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{| class="wikitable sortable" |
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|+Basic Stations |
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!Location |
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!Base Steps from Bank |
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!Bank Location |
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!Base Steps from Resource |
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!Resource Location |
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!Note |
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|- |
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|[[Special:MyLanguage/Kallaheim|Kallaheim]] |
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|0 |
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|[[Special:MyLanguage/Kallaheim|Kallaheim]] |
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|440 |
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|[[Disenchanted Forest]] |
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|- |
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|[[Special:MyLanguage/Barbantok|Barbantok]] |
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|2060 |
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|[[Special:MyLanguage/Kallaheim|Kallaheim]] |
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|330 |
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|[[Nomad Woods]] |
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|- |
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|[[Everhaven]] |
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|730 or 920 |
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|[[Bilgemont Port]] or [[Salsfirth]] |
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|1210 (290 from [[Salsfirth]]) |
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|[[Mangrove Forest]] |
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|} |
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{| class="wikitable sortable" |
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|+Advanced Stations |
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!Location |
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!Base Steps from Bank |
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!Note |
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|- |
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|N/A |
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|} |
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==Skill Boosts== |
==Skill Boosts== |
Revision as of 05:15, 12 February 2024
![](http://static.miraheze.org/walkscapewiki/e/e6/Carpentry_GIF.gif)
The Carpentry skill is used to process logs into planks, and later on, to build farm buildings. With higher carpentry levels, you’ll have access to more logs and special skilling gear that can boost your carpentry efficiency. You can also receive carpentry chests as a rare drop from training this skill.
Training
Carpentry is the only transformation based skill that currently has an endless resourceless form of training in the game.
Level | Activity | Location | Base Exp | Base Steps | Exp/Step | Min Steps | Min Exp/Step | Note |
---|---|---|---|---|---|---|---|---|
1 | Sandcastle building | Beach of Woes | 88 | 220 | 0.4 | 147 | 0.599 | Resourceless Training |
1 | Cut a birch plank | Basic Sawmill | 28 | 90 | 0.311 | 60 | 0.467 | |
10 | Cut a pine plank | Basic Sawmill | 39 | 105 | 0.371 | 66 | 0.591 | |
20 | Cut a spruce plank | Basic Sawmill | 53 | 120 | 0.442 | 71 | 0.746 | |
25 | Cut a oak plank | Basic Sawmill | 64 | 125 | 0.512 | 74 | 0.865 | |
30 | Cut a maple plank | Basic Sawmill | 77 | 135 | 0.57 | 75 | 1.027 | |
40 | Cut a teak plank | Basic Sawmill | 90 | 145 | 0.621 | 77 | 1.169 | |
40 | Cut a willow plank | Basic Sawmill | 81 | 131 | 0.618 | 69 | 1.174 | |
50 | Cut a mangrove plank | Advanced Sawmill | 114 | 160 | 0.713 | 80 | 1.425 | Not Implemented Yet |
Refinement Stations
Location | Base Steps from Bank | Bank Location | Base Steps from Resource | Resource Location | Note |
---|---|---|---|---|---|
Kallaheim | 0 | Kallaheim | 440 | Disenchanted Forest | |
Barbantok | 2060 | Kallaheim | 330 | Nomad Woods | |
Everhaven | 730 or 920 | Bilgemont Port or Salsfirth | 1210 (290 from Salsfirth) | Mangrove Forest |
Location | Base Steps from Bank | Note |
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N/A |