Tip of the day
Want to find something particular about the game and don't mind spoilers? Check the Wiki!
MediaWiki:Gadget-AnimatedCursorFollower.js
From Walkscape Walkthrough
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/**
* Animated Cursor Follower
* WalkScape Wiki mouse-following pets.
*/
(function () {
'use strict';
const CONFIG = {
scale: 1.5,
speed: 0.5,
offsetX: 30,
offsetY: 30
};
const state = {
targetX: window.innerWidth / 2,
targetY: window.innerHeight / 2,
currentX: window.innerWidth / 2,
currentY: window.innerHeight / 2,
facingRight: true,
reqId: null
};
function mountPet(sourceNode) {
const pet = sourceNode.cloneNode(true);
const styles = window.getComputedStyle(sourceNode);
const frameSize =
parseInt(styles.getPropertyValue('--frame') || 48, 10);
const centerOffset =
(frameSize * CONFIG.scale) / 2;
pet.style.setProperty(
'--scale',
String(CONFIG.scale)
);
Object.assign(pet.style, {
position: 'fixed',
top: '0',
left: '0',
pointerEvents: 'none',
zIndex: '99999',
margin: '0',
willChange: 'transform',
transition: 'none'
});
document.body.appendChild(pet);
function render() {
state.currentX +=
(state.targetX - state.currentX) *
CONFIG.speed;
state.currentY +=
(state.targetY - state.currentY) *
CONFIG.speed;
if (state.targetX > state.currentX + 1) {
state.facingRight = true;
} else if (
state.targetX < state.currentX - 1
) {
state.facingRight = false;
}
const scaleX =
state.facingRight ? 1 : -1;
pet.style.transform =
`translate3d(` +
`${state.currentX - centerOffset}px, ` +
`${state.currentY - centerOffset}px, 0)` +
` scaleX(${scaleX})`;
state.reqId =
requestAnimationFrame(render);
}
document.addEventListener(
'mousemove',
function (e) {
state.targetX =
e.clientX + CONFIG.offsetX;
state.targetY =
e.clientY + CONFIG.offsetY;
},
{ passive: true }
);
document.addEventListener(
'mouseleave',
function () {
cancelAnimationFrame(
state.reqId
);
}
);
document.addEventListener(
'mouseenter',
function () {
render();
}
);
render();
}
function init() {
const sprite =
document.querySelector(
'span.ws-sprite'
);
if (!sprite) {
setTimeout(init, 500);
return;
}
mountPet(sprite);
}
mw.loader.using(
['mediawiki.util'],
function () {
$(window).on(
'load',
function () {
setTimeout(init, 1000);
}
);
}
);
}());
