Tip of the day
Hunting activities that require inputs get bonuses from using FINE versions of them! Check the interface for what they give!
Movement Activities
From Walkscape Walkthrough
Movement activities will cause you to appear in a different location after one action completed. This includes activities that are normally available like Venture into the bog as well as emergency escape activities that are anti-soft lock activities to make sure you aren't trapped in a location without the required gear to travel like Emergency swim escape.
Note: Unlike Traveling the penalty from being Overencumbered does affect these activities normally.
Movement Activities
| Activity Name | Effect | ||
|---|---|---|---|
| Explore bog bottom | You explore the bog bottom to | ||
| Explore underwater cave | You explore the underwater cave to | ||
| Spring bat tracking | You track the bats to | ||
| Venture into the bog | You venture into the bog to | ||
| Venture into the hideout | You venture into the hideout to | ||
| Venture into the woods | You venture into the woods to | ||
Emergency Activities
| Activity Name | Effect | ||
|---|---|---|---|
| Emergency darkness escape (Swamp) | You escape to | ||
| Emergency desert escape | You escape to | ||
| Emergency swim escape | You swim to | ||
| Emergency swim escape (Swamp) | You swim to | ||
| Run for your life | You escape to | ||
| This page is updated automatically to reflect information in the current game version. |
