Tip of the Day
Skill levels exceeding an activity's main skill requirement gives +1.25% extra Work efficiency for what you're doing, up to 20 levels.

Versions/593

From Walkscape Walkthrough
Revision as of 05:20, 20 December 2025 by Bonez565 (talk | contribs)
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+593 Going South Update

Added

Changed

Fixed

  • Fixed tab bars in Inventory, Crafting, etc. resetting if you opened another overlay on top of the view
  • Fixed pathfinding issues
  • Hold to cast button fixed
  • Abilities that need no activities are now being charged properly
  • Fixed that undiscovered items were visible in Gear Sets view while filtering
  • Fixed sorting for positive negative values in Gear Sets
  • Fixed gear set reordering not having extra padding at the end
  • Performance improvements to the job page & job listing
  • Sorting inventory now skips sorting chests & collectibles
  • Dropping/selling high value items now combines similar entries and shows the count
  • Crafting UI enhanced a bit by showing the optional inputs better
  • Fixed that 0-stat values can be visible
  • Unclaimed achievements bubble moved a bit closed to PFP
  • Rumor count now updates when you hear them in the building UI
  • Non-droppable items no longer give you the warning
  • Fixed wrapping for activity listing buttons for locations that had a lot of activities
  • Minor improvements to how routes are listed in the Worldmap Location Info UI
  • Faction reputation rewards are now visible in Activity Details view
  • Smithing memosphere missing word fixed
  • Optimized the "removing item stacks" code, making banking, dropping items, selling, etc. a lot faster
  • Lots of minor improvements

Undocumented