Tip of the Day
Skill levels exceeding an activity's main skill requirement gives +1.25% extra Work efficiency for what you're doing, up to 20 levels.
Versions/593
From Walkscape Walkthrough
< Versions
+571 QoL & OTA Update
Added
- Added Pets mechanic to the game
- Added Mysterious Merchant mechanic to the game
- Reworked a lot of the Inventory UI
- Added Travel + 1 allowing pet switches
- Location keywords are now visible in location cards & WalkPedia
- Location keywords are now visible in the location page view
- Added new item type: Currency
- Added new item type: Pet Eggs
- Currencies are listed in their own page at on the inventory and takes no inventory space
- Added visiblity requirements for buildings
- Added input requirement mechanic for activities (so they can consume items)
- While Away shows Pet XP gains and Egg Hatching gains
- Added new translations made by community translators
- (Pets) 3 new pets added
- (Abilities) 4 new abilities added
- (Abilities) 1 new emergency ability added
- (Achievements) 10 new achievements added
- (Activities) 17 new activities added
- (Activities) 1 new emergency activity added
- (Buildings) 6 new buildings added
- (Characters) 7 new characters added
- (Locations) 8 new locations added
- (Location Maps) 8 new isometric location maps added
- (Keywords) 7 new keywords added
- (Items) 94 new items added
- (Loot Tables) 31 new loot tables added
- (PFP options) 9 new PFP options added
- (Recipes) 39 new recipes added
- (Services) 7 new services added
- (Shops) 3 new shops added
- Probably something we forgot to list 😄
Changed
- Shoes of Escape now has 5 max charges and has a cooldown of 6000 steps
- Taste the Rainbow achievement requirements changed
Fixed
- Fixed tab bars in Inventory, Crafting, etc. resetting if you opened another overlay on top of the view
- Fixed pathfinding issues
- Hold to cast button fixed
- Abilities that need no activities are now being charged properly
- Fixed that undiscovered items were visible in Gear Sets view while filtering
- Fixed sorting for positive negative values in Gear Sets
- Fixed gear set reordering not having extra padding at the end
- Performance improvements to the job page & job listing
- Sorting inventory now skips sorting chests & collectibles
- Dropping/selling high value items now combines similar entries and shows the count
- Crafting UI enhanced a bit by showing the optional inputs better
- Fixed that 0-stat values can be visible
- Unclaimed achievements bubble moved a bit closed to PFP
- Rumor count now updates when you hear them in the building UI
- Non-droppable items no longer give you the warning
- Fixed wrapping for activity listing buttons for locations that had a lot of activities
- Minor improvements to how routes are listed in the Worldmap Location Info UI
- Faction reputation rewards are now visible in Activity Details view
- Smithing memosphere missing word fixed
- Optimized the "removing item stacks" code, making banking, dropping items, selling, etc. a lot faster
- Lots of minor improvements
