Tip of the Day
Pay attention to the specifics of an achievement - some only count toward the unlock if a drop comes from an activity directly.

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 h English (en)Each recipe has a series of weights that control the percentage chance of each quality. These weights are adjusted by the quality outcome score we'll look at next. For now lets look at an example of unadjusted weights.
{| class="wikitable"
|-
! Quality !! Starting</br>Weight !! Minimum</br>Weight !! Starting</br>Percentage</br>Chance
|-
| Normal || 1000 || 4 || 79.20%
|-
| Good || 200 || 4 || 15.84%
|-
| Great || 50 || 4 || 3.96%
|-
| Excellent || 10 || 4 || 0.79%
|-
| Perfect || 2.5 || 2 || 0.20%
|-
| Eternal || 0.05 || 0.05 || ~0.004%
|}