Tip of the Day
The green tongs button at the bottom of the screen opens the crafting interface.

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 h English (en)# Each activity has an initial base experience per action for each skill.
# Experience percentage bonuses from attributes is calculated.
#* The game only looks at the experience bonuses for equipment that affects the main skill for the activity.
#* These experience bonuses are applied to '''all''' skills that are used by the activity.
# Any flat experience given from an attribute is added.
# Percent bonuses are then added to the base 100% experience that you have for every activity.
# The base experience per action is multiplied by the calculated experience multiplier.
# The calculated total experience is then rounded down for display.
#* The game uses decimals for experience in the background with no rounding. You'll never lose or gain experience due to rounding errors.