Tip of the day
Make sure you equip your items to get their effects, most don't work from inventory alone.
Consumables
Consumables are items made typically via cooking skill recipes or obtained through other activities and chests.
To use a consumable on an activity, you must be "using" enough of them to complete the action of the activity in steps.
Example: Doing a single action of Rescue Team, where it ends up taking you personally 5667 steps to complete, would require 6 Jelly Sandwiches (6 x 1000 for 6000 steps of coverage).
Global
Script error: No such module "Items".
Agility
Script error: No such module "Items".
Traveling
Script error: No such module "Items".
Carpentry
Script error: No such module "Items".
Cooking
Script error: No such module "Items".
Crafting
Script error: No such module "Items".
Fishing
Script error: No such module "Items".
Foraging
Script error: No such module "Items".
Mining
Script error: No such module "Items".
Smithing
Script error: No such module "Items".
Trinketry
Script error: No such module "Items".
Woodcutting
Script error: No such module "Items".
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| This page is updated automatically to reflect information in the current game version. |
