Tip of the day
Skill levels exceeding an activity's main skill requirement gives +1.25% extra Work efficiency for what you're doing, up to 20 levels.

Abilities

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Revision as of 05:50, 13 June 2025 by Bonez565 (talk | contribs) (Created page with "Abilities are special features of some items that allow them to be used after a cool down period. == Looted Items == {{#invoke:Items|buildAbilityTableByType|Loot}} == Consumables Items == {{#invoke:Items|buildAbilityTableByType|Consumables}} {{Version|AUTO}}")
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Abilities are special features of some items that allow them to be used after a cool down period.

Looted Items

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Consumables Items

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