Tip of the day
Equipping a gear set while at a bank will automatically withdraw all the items from the bank.
MediaWiki:Gadget-AnimatedCursorFollower.js
From Walkscape Walkthrough
Note: After publishing, you may have to bypass your browser's cache to see the changes.
- Firefox / Safari: Hold Shift while clicking Reload, or press either Ctrl-F5 or Ctrl-R (⌘-R on a Mac)
- Google Chrome: Press Ctrl-Shift-R (⌘-Shift-R on a Mac)
- Edge: Hold Ctrl while clicking Refresh, or press Ctrl-F5.
/**
* Animated Cursor Follower
*/
(function () {
'use strict';
const CONFIG = {
scale: 1,
speed: 0.5,
offsetX: 30,
offsetY: 30
};
const state = {
targetX: 0,
targetY: 0,
currentX: 0,
currentY: 0,
facingRight: true,
reqId: null,
mounted: false,
hasMouse: false
};
function getFrameSize(sprite) {
const styles = window.getComputedStyle(sprite);
return parseInt(styles.getPropertyValue('--frame'), 10) || 48;
}
function resetSpriteFlip(sprite) {
const transform = sprite.style.transform;
if (!transform) return;
sprite.style.transform = transform
.replace(/scaleX\(\s*-1\s*\)/g, 'scaleX(1)')
.trim();
}
function mountFollower(sourceNode) {
if (state.mounted) return;
state.mounted = true;
const wrapper = document.createElement('span');
const frameSize = getFrameSize(sourceNode);
const centerOffset = (frameSize * CONFIG.scale) / 2;
let pet = null;
wrapper.className = 'animated-cursor-follower-wrapper';
Object.assign(wrapper.style, {
position: 'fixed',
top: '0',
left: '0',
pointerEvents: 'none',
zIndex: '99999',
margin: '0',
padding: '0',
width: `${frameSize * CONFIG.scale}px`,
height: `${frameSize * CONFIG.scale}px`,
willChange: 'transform',
display: 'none'
});
function setPetSource(newSourceNode) {
const newPet = newSourceNode.cloneNode(true);
newPet.classList.add('animated-cursor-follower-pet');
newPet.style.setProperty('--scale', String(CONFIG.scale));
Object.assign(newPet.style, {
position: 'static',
margin: '0',
pointerEvents: 'none'
});
resetSpriteFlip(newPet);
wrapper.replaceChildren(newPet);
pet = newPet;
}
setPetSource(sourceNode);
document.body.appendChild(wrapper);
document.addEventListener('mousemove', function (e) {
if (!state.hasMouse) {
state.hasMouse = true;
state.targetX = e.clientX;
state.targetY = e.clientY;
state.currentX = e.clientX;
state.currentY = e.clientY;
wrapper.style.display = '';
}
state.targetX = e.clientX;
state.targetY = e.clientY;
}, { passive: true });
document.documentElement.addEventListener('mouseout', function (e) {
if (!e.relatedTarget && !e.toElement) {
state.hasMouse = false;
wrapper.style.display = 'none';
}
});
document.addEventListener('click', function (e) {
const clickedSprite = e.target.closest('span.ws-sprite');
if (!clickedSprite) return;
if (clickedSprite.classList.contains('animated-cursor-follower-pet')) {
return;
}
if (!clickedSprite.dataset.spriteApplied) {
return;
}
setPetSource(clickedSprite);
}, { passive: true });
function render() {
if (!state.hasMouse) {
state.reqId = requestAnimationFrame(render);
return;
}
state.currentX += (state.targetX - state.currentX) * CONFIG.speed;
state.currentY += (state.targetY - state.currentY) * CONFIG.speed;
if (state.targetX > state.currentX + 1) {
state.facingRight = true;
} else if (state.targetX < state.currentX - 1) {
state.facingRight = false;
}
const scaleX = state.facingRight ? 1 : -1;
const xOffset = state.facingRight
? -CONFIG.offsetX
: CONFIG.offsetX;
wrapper.style.transform =
`translate3d(` +
`${state.currentX + xOffset - centerOffset}px, ` +
`${state.currentY + CONFIG.offsetY - centerOffset}px, 0)` +
` scaleX(${scaleX})`;
state.reqId = requestAnimationFrame(render);
}
render();
}
function init() {
const sprite = document.querySelector('span.ws-sprite');
if (!sprite || !sprite.dataset.spriteApplied) {
setTimeout(init, 250);
return;
}
mountFollower(sprite);
}
if (document.readyState === 'complete') {
init();
} else {
window.addEventListener('load', init);
}
}());
