Tip of the Day
Skill levels exceeding an activity's main skill requirement gives +1.25% extra Work efficiency for what you're doing, up to 20 levels.

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28 November 2025

  • 09:1209:12, 28 November 2025 Versions/571 (hist | edit) [5,006 bytes] Bonez565 (talk | contribs) (Created page with "== +571 QoL & OTA Update == === Added === * OTA system added for game data and localizations * Ability rework, including: new UIs, Ability charges, Activity abilities, and more * While you were away displays your used saved steps * You can now select the amount of actions you want to complete an activity for * Skills are now categorized into Gathering, Artisan and Utility * Upd...")
  • 05:4805:48, 28 November 2025 Versions/572 (hist | edit) [939 bytes] Bonez565 (talk | contribs) (Created page with "== +572 QoL & OTA Update Hotfix #1 == === Fixed === * Deposit all no longer deposits your collectibles and chests * Added a code that withdraws undepositable items (chests, collectibles, memospheres) from your bank on game restart * Fixed too aggressive rounding down on number progress widgets * Work efficiency breakdown now shows base work efficiency, and how overencumbered affects that * Zero values are now hidden from work efficiency breakdown * Negative values in wor...")
  • 00:4200:42, 28 November 2025 Flame stoking/de (hist | edit) [108 bytes] Bonez565 (talk | contribs) (Created page with "{{Activity |Activity_Name = flame_stoking |Language = DE }}")
  • 00:4200:42, 28 November 2025 Flame stoking/en (hist | edit) [106 bytes] FuzzyBot (talk | contribs) (Updating to match new version of source page)

25 November 2025

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