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Tip of the day
Collectibles you find give 1 extra achievement point per item!
Template:Equipment Loadout/doc: Difference between revisions
From Walkscape Walkthrough
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| Line 30: | Line 30: | ||
| Tool5 = | | Tool5 = | ||
| Tool6 = | | Tool6 = | ||
}} | |||
| Consumable = {{Consumable_Loadout | |||
| Consumable = | |||
}} | }} | ||
}} | }} | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Note: All lines are technically optional but not including an item will cause the item block for that slot to be blank. | Note: All lines are technically optional but not including an item will cause the item block for that slot to be blank. | ||
==Examples== | ==Examples== | ||
| Line 56: | Line 56: | ||
| Tool1 = Copper Sickle, Great | | Tool1 = Copper Sickle, Great | ||
| Tool2 = Walking Stick, Common | | Tool2 = Walking Stick, Common | ||
}} | |||
| Consumable = {{Consumable_Loadout | |||
| Consumable = Wine | |||
}} | }} | ||
}} | }} | ||
| Line 74: | Line 77: | ||
| Tool1 = Copper Sickle, Eternal | | Tool1 = Copper Sickle, Eternal | ||
| Tool2 = Walking Stick, Common | | Tool2 = Walking Stick, Common | ||
}} | |||
| Consumable = {{Consumable_Loadout | |||
| Consumable = Wine, Fine | |||
}} | }} | ||
}}</tabber></syntaxhighlight> | }}</tabber></syntaxhighlight> | ||
| Line 93: | Line 99: | ||
| Tool1 = Copper Sickle, Great | | Tool1 = Copper Sickle, Great | ||
| Tool2 = Walking Stick, Common | | Tool2 = Walking Stick, Common | ||
}} | |||
| Consumable = {{Consumable_Loadout | |||
| Consumable = Wine | |||
}} | }} | ||
}} | }} | ||
| Line 111: | Line 120: | ||
| Tool1 = Copper Sickle, Eternal | | Tool1 = Copper Sickle, Eternal | ||
| Tool2 = Walking Stick, Common | | Tool2 = Walking Stick, Common | ||
}} | |||
| Consumable = {{Consumable_Loadout | |||
| Consumable = Wine, Fine | |||
}} | }} | ||
}}</tabber><noinclude>[[Category:Templates]] [[Category:Documentation]]</noinclude> | }}</tabber><noinclude>[[Category:Templates]] [[Category:Documentation]]</noinclude> | ||
Revision as of 05:11, 1 January 2025
Parameters
Gear
Uses the Template:Gear Loadout/doc.
Tools
Uses the Template:Tool Loadout/doc.
Quick Copy
{{Equipment_Loadout
| Gear = {{Gear_Loadout
| Cape =
| Head =
| Back =
| Hands =
| Chest =
| Neck =
| Primary =
| Legs =
| Secondary =
| Ring1 =
| Feet =
| Ring2 =
}}
| Tools = {{Tool_Loadout
| Tool1 =
| Tool2 =
| Tool3 =
| Tool4 =
| Tool5 =
| Tool6 =
}}
| Consumable = {{Consumable_Loadout
| Consumable =
}}
}}
Note: All lines are technically optional but not including an item will cause the item block for that slot to be blank.
Examples
The formatting for two item sets in Forest Foraging
<tabber>|-| Reasonable = {{Equipment_Loadout
| Gear = {{Gear_Loadout
| Cape = Herbert's Cape, Common
| Head = Herbert's Hat, Common
| Chest = Herbert's Shirt, Common
| Neck = Simple Amulet, Common
| Legs = Herbert's Pants, Common
| Ring1 = Simple Ring, Common
| Feet = Herbert's Boots, Common
| Ring2 = Simple Ring, Common
}}
| Tools = {{Tool_Loadout
| Tool1 = Copper Sickle, Great
| Tool2 = Walking Stick, Common
}}
| Consumable = {{Consumable_Loadout
| Consumable = Wine
}}
}}
|-| Best Possible = {{Equipment_Loadout
| Gear = {{Gear_Loadout
| Cape = Herbert's Cape, Common
| Head = Herbert's Hat, Common
| Hands = Parkour Gloves, Uncommon
| Chest = Herbert's Shirt, Common
| Neck = Lucky Rabbit's Foot Necklace, Epic
| Primary = Simple Bug Catching Net, Common
| Legs = Herbert's Pants, Common
| Ring1 = Ring of the Bat, Rare
| Feet = Herbert's Boots, Common
| Ring2 = Ring of the Bat, Rare
}}
| Tools = {{Tool_Loadout
| Tool1 = Copper Sickle, Eternal
| Tool2 = Walking Stick, Common
}}
| Consumable = {{Consumable_Loadout
| Consumable = Wine, Fine
}}
}}</tabber>
And the result is:
