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Template:Skill Activities: Difference between revisions

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<noinclude><syntaxhighlight lang="wikitext">{{#vardefine:primarySkill|{{#invoke:Activities|makeActivityTableBySkill|{{{1}}}}}}}== Activities ==
<noinclude><syntaxhighlight lang="wikitext">== Activities ==
{{#if: {{#var:primarySkill}}|The following [[activities]] can be done indefinitely without needing [[materials]]. Some have [[Keywords#Gear_and_Tool_Keywords|equipment requirements]] or other requirements that need to be satisfied in order to start the activity.
The following [[activities]] can be done indefinitely without needing [[materials]]. Some have [[Keywords#Gear_and_Tool_Keywords|equipment requirements]] or other requirements that need to be satisfied in order to start the activity.


For [[activities]] involving two [[skills]], the player is only eligible to earn [[chests]] in skills that have actual level requirements.
For [[activities]] involving two [[skills]], the player is only eligible to earn [[chests]] in skills that have actual level requirements.


So, if the [[Activities|activity]] has a {{{1}}} level requirement, it will be eligible to drop [[{{{1}}} chest|{{{1}}} Chests]]. {{#ifeq: {{{1}}} | Woodcutting | Additionally, activities involving cutting trees have a chance to drop [[Bird nest]] as well.}}
So, if the [[Activities|activity]] has a {{{1}}} level requirement, it will be eligible to drop [[{{{1}}} chest|{{{1}}} Chests]]. {{#ifeq: {{{1}}} | Woodcutting | Additionally, activities involving cutting trees have a chance to drop [[Bird Nests]] as well.}}


When performing an [[Activities|activity]] for a [[Skills|skill]], only the primary skill is factored in for the player's [[equipment]] bonuses, the "2<sup>nd</sup> Skill" will also be affected by the equipment [[attributes]] based toward the "1<sup>st</sup> Skill" (IE: +1 Exp will apply to the "2<sup>nd</sup> Skill" as well).
When performing an [[Activities|activity]] for a [[Skills|skill]], only the primary skill is factored in for the player's [[equipment]] bonuses, the "2<sup>nd</sup> Skill" will also be affected by the equipment [[attributes]] based toward the "1<sup>st</sup> Skill" (IE: +1 Exp will apply to the "2<sup>nd</sup> Skill" as well).


The following activities are eligible to drop [[{{{1}}} chest|{{{1}}} chests]].
The following activities are eligible to drop [[{{{1}}} chest|{{{1}}} Chests]].
{{#var:primarySkill}}|There are no activities that have {{{1}}} as the primary skill.}}</syntaxhighlight>
{{#invoke:Activities_New|getSkillActivities|{{{1}}}| Primary |EN}}</syntaxhighlight>


[[Category:Templates]]
[[Category:Templates]]


</noinclude><includeonly>{{#vardefine:primarySkill|{{#invoke:Activities|makeActivityTableBySkill|{{{1}}}}}}}== Activities ==
</noinclude><includeonly>== Activities ==
{{#if: {{#var:primarySkill}}|The following [[activities]] can be done indefinitely without needing [[materials]]. Some have [[Keywords#Gear_and_Tool_Keywords|equipment requirements]] or other requirements that need to be satisfied in order to start the activity.
The following [[activities]] can be done indefinitely without needing [[materials]]. Some have [[Keywords#Gear_and_Tool_Keywords|equipment requirements]] or other requirements that need to be satisfied in order to start the activity.


For [[activities]] involving two [[skills]], the player is only eligible to earn [[chests]] in skills that have actual level requirements.
For [[activities]] involving two [[skills]], the player is only eligible to earn [[chests]] in skills that have actual level requirements.
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The following activities are eligible to drop [[{{{1}}} chest|{{{1}}} Chests]].
The following activities are eligible to drop [[{{{1}}} chest|{{{1}}} Chests]].
{{#var:primarySkill}}|There are no activities that have {{{1}}} as the primary skill.}}</includeonly>
{{#invoke:Activities_New|getSkillActivities|{{{1}}}| Primary |EN}}</includeonly>

Revision as of 06:57, 24 December 2025

== Activities ==
The following [[activities]] can be done indefinitely without needing [[materials]]. Some have [[Keywords#Gear_and_Tool_Keywords|equipment requirements]] or other requirements that need to be satisfied in order to start the activity.

For [[activities]] involving two [[skills]], the player is only eligible to earn [[chests]] in skills that have actual level requirements.

So, if the [[Activities|activity]] has a {{{1}}} level requirement, it will be eligible to drop [[{{{1}}} chest|{{{1}}} Chests]]. {{#ifeq: {{{1}}} | Woodcutting | Additionally, activities involving cutting trees have a chance to drop [[Bird Nests]] as well.}}

When performing an [[Activities|activity]] for a [[Skills|skill]], only the primary skill is factored in for the player's [[equipment]] bonuses, the "2<sup>nd</sup> Skill" will also be affected by the equipment [[attributes]] based toward the "1<sup>st</sup> Skill" (IE: +1 Exp will apply to the "2<sup>nd</sup> Skill" as well).

The following activities are eligible to drop [[{{{1}}} chest|{{{1}}} Chests]].
{{#invoke:Activities_New|getSkillActivities|{{{1}}}| Primary |EN}}