Tip of the Day
Being overencumbered only slows down your activities, but doesn't affect travel.

WikiTemplateStrings/EN: Difference between revisions

From Walkscape Walkthrough
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"None": "The {itemName} [[Items | item]] cannot currently be obtained.",
"None": "The {itemName} [[Items | item]] cannot currently be obtained.",
"ItemTypes": {
"ItemTypes": {
"collectible": "The {itemName} [[Items | item]] is a [[Collectibles | collectible]].",
"Collectible": "The {itemName} [[Items | item]] is a [[Collectibles | collectible]].",
"consumable": "The {itemName} [[Items | item]] is a [[Consumables | consumable]].",
"Consumable": "The {itemName} [[Items | item]] is a [[Consumables | consumable]].",
"container": "The {itemName} [[Items | item]] is a [[Chests | chest]].",
"Container": "The {itemName} [[Items | item]] is a [[Chests | chest]].",
"crafted": "The {itemName} [[Items | item]] is a [[Crafted | crafted item]].",
"Crafted": "The {itemName} [[Items | item]] is a [[Crafted | crafted item]].",
"loot": "The {itemName} [[Items | item]] is a [[Loot | loot item]].",
"Loot": "The {itemName} [[Items | item]] is a [[Loot | loot item]].",
"material": "The {itemName} [[Items | item]] is a [[Materials | material]]."
"Material": "The {itemName} [[Items | item]] is a [[Materials | material]]."
},
},
"Singulars": {
"Singulars": {

Revision as of 12:55, 21 October 2025

common
effect"Effect"
requirement"Requirement"
requirements"Requirements"
cooldown"Cooldown"
note"Note"
source"Source"
chestName"Chest Name"
quantity"Quantity"
chance"Chance"
chanceRoll"Chance<br>(Per Roll)"
chanceChest"Chance<br>(Per Chest)"
odds"Odds"
activityName"Activity Name"
skills"Skills"
baseRate"Base Rate"
WEAR"W.E.A.R."
skillWithLevel"[[{skillEN}|{skill}]] lvl. {level}"
nothing"Nothing"
NA"N/A"
pageHeaders
uses"Uses"
requirement"Requirement"
requirements"Requirements"
attributes"Attributes"
abilities"Abilities"
sources"Sources"
quantity"Quantity"
modules
ItemInfobox
quality"Quality:"
rarity"Rarity:"
type"Type:"
slot"Slot:"
value"Value:"
fineValue"Fine Value:"
keyword"Keyword:"
keywords"Keywords:"
duration"Duration:"
properties"Properties:"
bankable"Bankable:"
droppable"Droppable:"
sellable"Sellable:"
tradable"Tradable:"
fineVersion"Fine Version:"
ItemsIntroDescription
None"The {itemName} [[Items | item]] cannot currently be obtained."
ItemTypes
Collectible"The {itemName} [[Items | item]] is a [[Collectibles | collectible]]."
Consumable"The {itemName} [[Items | item]] is a [[Consumables | consumable]]."
Container"The {itemName} [[Items | item]] is a [[Chests | chest]]."
Crafted"The {itemName} [[Items | item]] is a [[Crafted | crafted item]]."
Loot"The {itemName} [[Items | item]] is a [[Loot | loot item]]."
Material"The {itemName} [[Items | item]] is a [[Materials | material]]."
Singulars
Chest"It can be found in a [[Chests | chest]]."
Activity"It can be dropped from an [[Activities | activity]]."
Shop"It can be obtained from a [[Shops | shop]]."
ShopPayment"It can be given as payment for selling items at a [[Shops | shop]]."
RecipeMain"It can be created using a [[Recipes | transformation skill recipe]]."
RecipeSecondary"It can be dropped as a secondary output from a [[Recipes | transformation skill recipe]]."
AchievementCompletion"It can be given as a reward for completing an [[Achievements | achievement]]."
AchievementPoint"It can be given as a reward for gaining enough [[Achievement Points | achievement points]]."
FactionReward"It can be given as a reward for gaining enough [[Faction Reputation | faction reputation]]."
FactionRepeatingReward"It can be given as a repeating reward for gaining enough [[Faction Reputation | faction reputation]]."
JobBoard"It can be given as a reward for completing a [[Job Boards | job board task]]."
ItemAttribute"It can be dropped as a special result of a [[Item_Finding_(Mechanics) | special drop table]] [[Attributes | attribute]]."
Plurals
Chest"It can be found in [[Chests | chests]]."
Activity"It can be dropped from [[Activities | activities]]."
Shop"It can be obtained from [[Shops | shops]]."
ShopPayment"It can be given as payment for selling items at [[Shops | shops]]."
RecipeMain"It can be created using [[Recipes | transformation skill recipes]]."
RecipeSecondary"It can be dropped as a secondary output from [[Recipes | transformation skill recipes]]."
AchievementCompletion"It can be given as a reward for completing [[Achievements | achievements]]."
AchievementPoint"It can be given as a reward for gaining enough [[Achievement Points | achievement points]]."
FactionReward"It can be given as a reward for gaining enough [[Faction Reputation | faction reputation]]."
FactionRepeatingReward"It can be given as a repeating reward for gaining enough [[Faction Reputation | faction reputation]]."
JobBoard"It can be given as a reward for completing [[Job Boards | job board task]]."
ItemAttribute"It can be dropped as a special result of [[Item_Finding_(Mechanics) | special drop table]] [[Attributes | attributes]]."
ItemsAttributes
None"This item has no attributes."
ItemsActions
MemosphereNote"Experience scales with skill level.<br>Experience = {timesLevel}&times; {skill} Level"
rockStarAmuletNote"This item takes {rollAmount} rolls on the [[Gems#Gem_Pouch_Table|Gem Pouch Table]]."
NoRequirement"No requirement."
NoCooldown"No cooldown."
ItemSources
NoSources"This item cannnot currently be obtained from any source."
ChestRollNote"<sup>†</sup>Note: Chests roll for loot multiple times."
ActivityRollNote"<sup>†</sup>Note: This activity rolls for loot more than once."
WEARNote"<sup>‡</sup>[[WEAR|W.E.A.R]] is a value that shows the average steps for one item at maximum work efficiency."
sectionHeaders
Chest"Chest Drops"
Activity"Activity Drops"
Shop"Shop Purchases"
ShopPayment"Shop Currency"
RecipeMain"Primary Recipe Output"
RecipeSecondary"Secondary Recipe Output"
AchievementCompletion"Achievement Completion Reward"
AchievementPoint"Achievement Point Reward"
FactionReward"Faction Reward"
FactionRepeatingReward"Faction Repeating Reward"
JobBoard"Job Board Payment"
ItemAttribute"Item Attribute Drop"