Tip of the day
The hamburger menu at the bottom-right (or bottom-left in left handed mode) has your WalkPedia to help track your total progress.

Keywords: Difference between revisions

From Walkscape Walkthrough
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* [[Special:MyLanguage/Rusty Tool Set|Rusty Tool Set]]
* [[Special:MyLanguage/Rusty Tool Set|Rusty Tool Set]]
* [[Special:MyLanguage/Conservationist Set|Conservationist Set]]
* [[Special:MyLanguage/Conservationist Set|Conservationist Set]]
* [[Special:MyLanguage/Frost-Touched Set|Frost-Touched Set]]
 
* [[Special:MyLanguage/Linden Leaf Set|Linden Leaf Set]]
=== Regional Gear Sets ===
* [[Special:MyLanguage/Royal Troubadour Set|Royal Troubadour Set]]
* [[Special:MyLanguage/Frost-Touched Set|Frost-Touched Set]] - [[File:Jarvonia_Coat_of_Arms_Small.svg|20px]] Jarvonia
* [[Special:MyLanguage/Bogwood Set|Bogwood Set]]
* [[Special:MyLanguage/Linden Leaf Set|Linden Leaf Set]] - [[File:GDTE_Coat_of_Arms_Small.svg|20px]] GDTE
* [[Special:MyLanguage/Merfolk Dance Set|Merfolk Dance Set]]
* [[Special:MyLanguage/Royal Troubadour Set|Royal Troubadour Set]] - [[File:GDTE_Coat_of_Arms_Small.svg|20px]] GDTE
* [[Special:MyLanguage/Bogwood Set|Bogwood Set]] - [[File:GDTE_Coat_of_Arms_Small.svg|20px]] GDTE
* [[Special:MyLanguage/Merfolk Dance Set|Merfolk Dance Set]] - [[File:Syrenthia_Coat_of_Arms_Small.svg|20px]] Syrenthia
 
=== Tailored Gear Sets ===
* [[Special:MyLanguage/Tatty Set|Tatty Set]] - [[File:Global_Small.svg|20px]] Global
* [[Special:MyLanguage/Grassknot Set|Grassknot Set]] - [[File:Gathering_Small.svg|20px]] Gathering
* [[Special:MyLanguage/Apprentice Set|Apprentice Set]] - [[File:Artisan_Small.svg|20px]] Artisan
* [[Special:MyLanguage/Spikescale Set|Spikescale Set]] - [[File:Gathering_Small.svg|20px]] Gathering
* [[Special:MyLanguage/Shadowquill Set|Shadowquill Set]] - [[File:Utility_Small.svg|20px]] Utility
* [[Special:MyLanguage/Rootweave Set|Rootweave Set]] - [[File:Gathering_Small.svg|20px]] Gathering
* [[Special:MyLanguage/Journeyman Set|Journeyman Set]] - [[File:Artisan_Small.svg|20px]] Artisan
* [[Special:MyLanguage/Aerofibril Set|Aerofibril Set]] - [[File:Utility_Small.svg|20px]] Utility
* [[Special:MyLanguage/Elderhide Set|Elderhide Set]] - [[File:Gathering_Small.svg|20px]] Gathering
* [[Special:MyLanguage/Spectral Set|Spectral Set]] - [[File:Artisan_Small.svg|20px]] Artisan


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Revision as of 13:21, 14 June 2026

Keywords are how the game classifies and checks requirements on activities, items, achievements, etc. Keywords are grouped into the following categories.

Equipment Keywords

These are keywords that help categorize the gear and tools. They generally have two purposes in addition to aiding searching and categorization, also note that the same keyword can be used for both purposes.

The first are "Activity Keywords" which are a requirement to start an activity. For example, the activity Mine copper ore has a keyword requirement of a Pickaxe. This means that you must have an item with the keyword "Pickaxe" equipped to do that activity.

The second are "Banned Keywords" which are a limit how many of a type of tool you can equip at once. Note that this is "banned" in the sense that you are banned from using two at once, not from using it at all. For example, Foraging tool is a banned keyword. You are only allowed to equip one foraging tool at a time. If you have a Copper sickle equipped, you cannot also equip a Dull machete as they both have the Foraging tool Keyword.

Material Keywords

These are keywords that categorize types of Materials and may also be used for achievements.

Misc. Keyword

These are keywords that are similar to material keywords in function but for other item types.

Consumable Keywords

These are keywords that categorize types of consumables and may also be used for achievements.

Container Keywords

These are keywords that categorize types of Containers you can find and open.

Location Keywords

These are keywords that categorize types of Locations you can travel to and how item attributes can be applied.

Service Keywords

These are keywords that categorize types of Services you can use during artisan recipes.

Activity Keywords

These keywords define different types of activities for tracking in achievements.

Recipe Keywords

These keywords define different types of recipes for tracking in achievements.

Regional Keywords

These keywords define items that work only in certain regions or have regional requirements for attributes. Used primarily for searching.

Weight Keywords

These are keywords that affect the maximum stack size of that item in your inventory. For example, "Heavy" is a weight keyword that limits stack size to 1.

Gear Set Keywords

These are keywords that group families of items and can be used to limit some attributes or for routes and activity requirements.

Unofficial Gear Sets

Regional Gear Sets

Tailored Gear Sets

Supporter Items

These are items that have been suggested by "Cult Leader" tier supporters, and cosmetics designed by "Cult Follower" tier supporters.