Tip of the day
Attributes involving a percent symbol % are multiplicative (For Example: +10% Fine material finding gives 1.1/100).

Template:Equipment Loadout/doc: Difference between revisions

From Walkscape Walkthrough
m 1 revision imported
mNo edit summary
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   | Tool5 =  
   | Tool5 =  
   | Tool6 =  
   | Tool6 =  
  }}
| Consumable = {{Consumable_Loadout
  | Consumable =
   }}
   }}
}}
}}
</syntaxhighlight>
</syntaxhighlight>
Note: All lines are technically optional but not including an item will cause the item block for that slot to be blank.
Note: All lines are technically optional but not including an item will cause the item block for that slot to be blank.
== To Do ==
Add Collectibles and Consumables


==Examples==
==Examples==
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   | Tool1 = Copper Sickle, Great
   | Tool1 = Copper Sickle, Great
   | Tool2 = Walking Stick, Common
   | Tool2 = Walking Stick, Common
  }}
| Consumable = {{Consumable_Loadout
  | Consumable = Wine
   }}
   }}
}}
}}
Line 74: Line 77:
   | Tool1 = Copper Sickle, Eternal
   | Tool1 = Copper Sickle, Eternal
   | Tool2 = Walking Stick, Common
   | Tool2 = Walking Stick, Common
  }}
| Consumable = {{Consumable_Loadout
  | Consumable = Wine, Fine
   }}
   }}
}}</tabber></syntaxhighlight>
}}</tabber></syntaxhighlight>
Line 93: Line 99:
   | Tool1 = Copper Sickle, Great
   | Tool1 = Copper Sickle, Great
   | Tool2 = Walking Stick, Common
   | Tool2 = Walking Stick, Common
  }}
| Consumable = {{Consumable_Loadout
  | Consumable = Wine
   }}
   }}
}}
}}
Line 111: Line 120:
   | Tool1 = Copper Sickle, Eternal
   | Tool1 = Copper Sickle, Eternal
   | Tool2 = Walking Stick, Common
   | Tool2 = Walking Stick, Common
  }}
| Consumable = {{Consumable_Loadout
  | Consumable = Wine, Fine
   }}
   }}
}}</tabber><noinclude>[[Category:Templates]] [[Category:Documentation]]</noinclude>
}}</tabber><noinclude>[[Category:Templates]] [[Category:Documentation]]</noinclude>

Revision as of 05:11, 1 January 2025

Parameters

Gear

Uses the Template:Gear Loadout/doc.

Tools

Uses the Template:Tool Loadout/doc.

Quick Copy

{{Equipment_Loadout
| Gear = {{Gear_Loadout
  | Cape = 
  | Head = 
  | Back = 
  | Hands = 
  | Chest = 
  | Neck = 
  | Primary = 
  | Legs = 
  | Secondary = 
  | Ring1 = 
  | Feet = 
  | Ring2 = 
  }}
| Tools = {{Tool_Loadout
  | Tool1 = 
  | Tool2 = 
  | Tool3 = 
  | Tool4 = 
  | Tool5 = 
  | Tool6 = 
  }}
| Consumable = {{Consumable_Loadout
  | Consumable = 
  }}
}}

Note: All lines are technically optional but not including an item will cause the item block for that slot to be blank.

Examples

The formatting for two item sets in Forest Foraging

<tabber>|-| Reasonable =  {{Equipment_Loadout
| Gear = {{Gear_Loadout
  | Cape = Herbert's Cape, Common
  | Head = Herbert's Hat, Common
  | Chest = Herbert's Shirt, Common
  | Neck = Simple Amulet, Common
  | Legs = Herbert's Pants, Common
  | Ring1 = Simple Ring, Common
  | Feet = Herbert's Boots, Common
  | Ring2 = Simple Ring, Common
  }}
| Tools = {{Tool_Loadout
  | Tool1 = Copper Sickle, Great
  | Tool2 = Walking Stick, Common
  }}
| Consumable = {{Consumable_Loadout
  | Consumable = Wine
  }}
}}
|-| Best Possible =  {{Equipment_Loadout
| Gear = {{Gear_Loadout
  | Cape = Herbert's Cape, Common
  | Head = Herbert's Hat, Common
  | Hands = Parkour Gloves, Uncommon
  | Chest = Herbert's Shirt, Common
  | Neck = Lucky Rabbit's Foot Necklace, Epic
  | Primary = Simple Bug Catching Net, Common
  | Legs = Herbert's Pants, Common
  | Ring1 = Ring of the Bat, Rare
  | Feet = Herbert's Boots, Common
  | Ring2 = Ring of the Bat, Rare
  }}
| Tools = {{Tool_Loadout
  | Tool1 = Copper Sickle, Eternal
  | Tool2 = Walking Stick, Common
  }}
| Consumable = {{Consumable_Loadout
  | Consumable = Wine, Fine
  }}
}}</tabber>

And the result is:

Others
Consumable
Error In Item Entry (Error)
Pet
Pets
Material
Materials
Version Is Missing. Please Add It.

Others
Consumable
Error In Item Entry (Error)
Pet
Pets
Material
Materials
Version Is Missing. Please Add It.