Tip of the day
Attributes involving a percent symbol % are multiplicative (For Example: +10% Fine material finding gives 1.1/100).
Template:Equipment Loadout/doc: Difference between revisions
From Walkscape Walkthrough
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Revision as of 10:54, 22 December 2024
Parameters
Gear
Uses the Template:Gear Loadout/doc.
Tools
Uses the Template:Tool Loadout/doc.
Quick Copy
{{Equipment_Loadout
| Gear = {{Gear_Loadout
| Cape =
| Head =
| Back =
| Hands =
| Chest =
| Neck =
| Primary =
| Legs =
| Secondary =
| Ring1 =
| Feet =
| Ring2 =
}}
| Tools = {{Tool_Loadout
| Tool1 =
| Tool2 =
| Tool3 =
| Tool4 =
| Tool5 =
| Tool6 =
}}
}}
Note: All lines are technically optional but not including an item will cause the item block for that slot to be blank.
To Do
Add Collectibles and Consumables
Examples
The formatting for two item sets in Forest Foraging
<tabber>|-| Reasonable = {{Equipment_Loadout
| Gear = {{Gear_Loadout
| Cape = Herbert's Cape, Common
| Head = Herbert's Hat, Common
| Chest = Herbert's Shirt, Common
| Neck = Simple Amulet, Common
| Legs = Herbert's Pants, Common
| Ring1 = Simple Ring, Common
| Feet = Herbert's Boots, Common
| Ring2 = Simple Ring, Common
}}
| Tools = {{Tool_Loadout
| Tool1 = Copper Sickle, Great
| Tool2 = Walking Stick, Common
}}
}}
|-| Best Possible = {{Equipment_Loadout
| Gear = {{Gear_Loadout
| Cape = Herbert's Cape, Common
| Head = Herbert's Hat, Common
| Hands = Parkour Gloves, Uncommon
| Chest = Herbert's Shirt, Common
| Neck = Lucky Rabbit's Foot Necklace, Epic
| Primary = Simple Bug Catching Net, Common
| Legs = Herbert's Pants, Common
| Ring1 = Ring of the Bat, Rare
| Feet = Herbert's Boots, Common
| Ring2 = Ring of the Bat, Rare
}}
| Tools = {{Tool_Loadout
| Tool1 = Copper Sickle, Eternal
| Tool2 = Walking Stick, Common
}}
}}</tabber>
And the result is:
