Translations:Work Efficiency (Mechanics)/13/en: Difference between revisions
From Walkscape Walkthrough
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# We have level 40 agility, and the activity requires level 25 agility. | # We have level 40 agility, and the activity requires level 25 agility. | ||
#* Level efficiency gain: ((40 Skill Level - 25 Activity Level) × 0.0125) = ((15 Levels over Minimum) × 0.0125) = 18.75% (0.1875) added level efficiency which is lower than the 25% maximum. | #* Level efficiency gain: ((40 Skill Level - 25 Activity Level) × 0.0125) = ((15 Levels over Minimum) × 0.0125) = 18.75% (0.1875) added level efficiency which is lower than the 25% maximum. | ||
#* Equipment efficiency gain: The Walking | #* Equipment efficiency gain: The Walking stick gives +5.0% work efficiency = 5% (0.05) added equipment efficiency | ||
#* Calculate total added efficiency. 18.75% level efficiency + 5% equipment efficiency = 23.75% (0.2375) added efficiency | #* Calculate total added efficiency. 18.75% level efficiency + 5% equipment efficiency = 23.75% (0.2375) added efficiency | ||
# We compare to the maximum efficiency for the activity. | # We compare to the maximum efficiency for the activity. | ||
#* Hut | #* Hut jumping has a maximum efficiency of 50% (0.50) as shown in its Walkpedia entry. | ||
#* We have a 23.75% (0.2375) added efficiency, so we are below the maximum. | #* We have a 23.75% (0.2375) added efficiency, so we are below the maximum. | ||
#* We use the smaller value, so our effective efficiency is 23.75% (0.2375). | #* We use the smaller value, so our effective efficiency is 23.75% (0.2375). | ||
Latest revision as of 09:58, 6 December 2025
- We look at the base work for the activity.
- There is a base work value of 53.00 work units (steps).
- We have level 40 agility, and the activity requires level 25 agility.
- Level efficiency gain: ((40 Skill Level - 25 Activity Level) × 0.0125) = ((15 Levels over Minimum) × 0.0125) = 18.75% (0.1875) added level efficiency which is lower than the 25% maximum.
- Equipment efficiency gain: The Walking stick gives +5.0% work efficiency = 5% (0.05) added equipment efficiency
- Calculate total added efficiency. 18.75% level efficiency + 5% equipment efficiency = 23.75% (0.2375) added efficiency
- We compare to the maximum efficiency for the activity.
- Hut jumping has a maximum efficiency of 50% (0.50) as shown in its Walkpedia entry.
- We have a 23.75% (0.2375) added efficiency, so we are below the maximum.
- We use the smaller value, so our effective efficiency is 23.75% (0.2375).
- We add the level and equipment efficiency to the base efficiency value.
- 100% base efficiency + 23.75% added efficiency = 123.75% (1.2375) total efficiency
- We calculate the new work per action for the activity.
- 53.00 base work units ÷ 1.2375 effective efficiency = 42.83 calculated work per action
- We round work per action up to the nearest full step value.
- 42.83 calculated work per action rounds up to 43 steps per action.
