Tip of the Day
Skill levels exceeding a recipe's main skill requirement in the crafting interface provide additional Crafting outcome.
Movement Activities: Difference between revisions
From Walkscape Walkthrough
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== Movement Activities == | == Movement Activities == | ||
{{#invoke: | {{#invoke:Activities_New|buildAbilityTableByType|Activity|EN}} | ||
== Emergency Activities == | == Emergency Activities == | ||
{{#invoke: | {{#invoke:Activities_New|buildAbilityTableByType|Emergency|EN}} | ||
{{Version|AUTO}} | {{Version|AUTO}} | ||
Latest revision as of 00:48, 2 March 2026
Movement activities will cause you to appear in a different location after one action completed. This includes activities that are normally available like Venture Into The Bog as well as emergency escape activities that are anti-soft lock activities to make sure you aren't trapped in a location without the required gear to travel like Emergency Swim Escape.
Note: Unlike Traveling the penalty from being Overencumbered does affect these activities normally.
Movement Activities
| Activity Name | Effect | ||
|---|---|---|---|
| Explore bog bottom | You explore the bog bottom to | ||
| Explore underwater cave | You explore the underwater cave to | ||
| Spring bat tracking | You track the bats to | ||
| Venture into the bog | You venture into the bog to | ||
| Venture into the hideout | You venture into the hideout to | ||
| Venture into the woods | You venture into the woods to | ||
Emergency Activities
| Activity Name | Effect | ||
|---|---|---|---|
| Emergency darkness escape (Swamp) | You escape to | ||
| Emergency desert escape | You escape to | ||
| Emergency swim escape | You swim to | ||
| Emergency swim escape (Swamp) | You swim to | ||
| Run for your life | You escape to | ||
| This page is updated automatically to reflect information in the current game version. |
