Tip of the Day
Crafting outcome will help raise the chances for better quality items seen at the bottom of recipes in the crafting interface.

Translations:Quality Outcome (Mechanics)/7/en: Difference between revisions

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Message definition (Quality Outcome (Mechanics))
Each recipe has a series of weights that control the percentage chance of each quality. These weights are adjusted by the quality outcome score we'll look at next. For now lets look at an example of unadjusted weights.
{| class="wikitable"
|-
! Quality !! Starting</br>Weight !! Minimum</br>Weight !! Starting</br>Percentage</br>Chance
|-
| Normal || 1000 || 4 || 79.20%
|-
| Good || 200 || 4 || 15.84%
|-
| Great || 50 || 4 || 3.96%
|-
| Excellent || 10 || 4 || 0.79%
|-
| Perfect || 2.5 || 2 || 0.20%
|-
| Eternal || 0.05 || 0.05 || ~0.004%
|}

Each recipe has a series of weights that control the percentage chance of each quality. These weights are adjusted by the quality outcome score we'll look at next. For now lets look at an example of unadjusted weights.

Quality Starting
Weight
Minimum
Weight
Starting
Percentage
Chance
Normal 1000 4 79.20%
Good 200 4 15.84%
Great 50 4 3.96%
Excellent 10 4 0.79%
Perfect 2.5 2 0.20%
Eternal 0.05 0.05 ~0.004%