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Translations:Fine Material Finding (Mechanics)/2/en: Difference between revisions

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Message definition (Fine Material Finding (Mechanics))
# Materials can have a chance to drop as a [[Special:MyLanguage/Fine material|fine]] variant from most sources with a base 1% (1/100) chance.
#* Activities can drop a fine material variant instead of a normal one from most activities.
#* [[Special:MyLanguage/Chests|Chests]] can give a fine material variant instead of a normal one. (NOTE: This attribute does not affect this rate for chests.)
# Fine material finding percentage bonuses from attributes is calculated.
# These bonuses are added to the base fine material finding multiplier that you have.
# The base fine material drop chance is multiplied by the calculated fine material finding multiplier.
# The modified fine material finding odds are rolled on a loot table.
  1. Materials can have a chance to drop as a fine variant from most sources with a base 1% (1/100) chance.
    • Activities can drop a fine material variant instead of a normal one from most activities.
    • Chests can give a fine material variant instead of a normal one. (NOTE: This attribute does not affect this rate for chests.)
  2. Fine material finding percentage bonuses from attributes is calculated.
  3. These bonuses are added to the base fine material finding multiplier that you have.
  4. The base fine material drop chance is multiplied by the calculated fine material finding multiplier.
  5. The modified fine material finding odds are rolled on a loot table.