Tip of the Day
Being overencumbered only slows down your activities, but doesn't affect travel.

Translations:Bonus Experience (Mechanics)/8/en: Difference between revisions

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Message definition (Bonus Experience (Mechanics))
# We look at the base experience for the activity.
#* Soup Kitchen Volunteering has a base experience value of 24 experience points per action.
# We calculate any attribute bonuses (i.e. from equipment).
# We add the bonus flat bonus experience from attributes (i.e. from equipment).
#* We have no equipment that gives flat experience. = +0.0 experience
#* 24.00 experience points per action + 0.0 bonus experience = 24.00 total experience points per action
#* Equipment experience bonuses: The Chef's Hat gives +6.0% bonus experience = 0.06 added equipment experience
# We add the bonus experience to the base experience value.
#* 1.00 base experience multiplier + 0.06 equipment experience multiplier = 1.06 total experience multiplier
# We multiply the base experience per action by the calculated experience multiplier.
#* 24.00 base experience per action × 1.06 experience multiplier = 25.44 calculated experience per action
# We round the total experience per action down to the nearest full experience point for display.
#* 25.44 total experience per action rounds down to 25 displayed experience points per action
  1. We look at the base experience for the activity.
    • Soup Kitchen Volunteering has a base experience value of 24 experience points per action.
  2. We calculate any attribute bonuses (i.e. from equipment).
  3. We add the bonus flat bonus experience from attributes (i.e. from equipment).
    • We have no equipment that gives flat experience. = +0.0 experience
    • 24.00 experience points per action + 0.0 bonus experience = 24.00 total experience points per action
    • Equipment experience bonuses: The Chef's Hat gives +6.0% bonus experience = 0.06 added equipment experience
  4. We add the bonus experience to the base experience value.
    • 1.00 base experience multiplier + 0.06 equipment experience multiplier = 1.06 total experience multiplier
  5. We multiply the base experience per action by the calculated experience multiplier.
    • 24.00 base experience per action × 1.06 experience multiplier = 25.44 calculated experience per action
  6. We round the total experience per action down to the nearest full experience point for display.
    • 25.44 total experience per action rounds down to 25 displayed experience points per action